#VRML V2.0 utf8 NavigationInfo { headlight TRUE } Viewpoint { position 5 2 -10 } DEF ROOM1 Group { children [ DEF De_Room1_EngineCore-ROOT Transform { children Shape { appearance Appearance { material DEF CoreMaterial Material { emissiveColor 1 0 0 } texture DEF de_room1 ImageTexture { url "de_room1.jpg" } } geometry DEF De_Room1_EngineCore-FACES IndexedFaceSet { coord DEF De_Room1_EngineCore-COORD Coordinate { point [ 1.55 -3 3.74, -1.55 -3 3.74, 0.988 -2.08 2.39, -0.988 -2.08 2.39, 0.988 2.08 2.39, -0.988 2.08 2.39, 1.55 3 3.74, -1.55 3 3.74, 3.74 -3 1.55, 2.39 -2.08 0.988, 2.39 2.08 0.988, 3.74 3 1.55, 1.55 -3 -3.74, 3.74 -3 -1.55, 0.988 -2.08 -2.39, 2.39 -2.08 -0.988, 0.988 2.08 -2.39, 2.39 2.08 -0.988, 1.55 3 -3.74, 3.74 3 -1.55, -1.55 -3 -3.74, -0.988 -2.08 -2.39, -0.988 2.08 -2.39, -1.55 3 -3.74, -3.74 -3 -1.55, -2.39 -2.08 -0.988, -2.39 2.08 -0.988, -3.74 3 -1.55, -3.74 -3 1.55, -2.39 -2.08 0.988, -2.39 2.08 0.988, -3.74 3 1.55 ] } coordIndex [ 3, 1, 0, -1, 2, 3, 0, -1, 5, 3, 2, -1, 4, 5, 2, -1, 7, 5, 4, -1, 6, 7, 4, -1, 2, 0, 8, -1, 9, 2, 8, -1, 4, 2, 9, -1, 10, 4, 9, -1, 6, 4, 10, -1, 11, 6, 10, -1, 15, 13, 12, -1, 14, 15, 12, -1, 17, 15, 14, -1, 16, 17, 14, -1, 19, 17, 16, -1, 18, 19, 16, -1, 14, 12, 20, -1, 21, 14, 20, -1, 16, 14, 21, -1, 22, 16, 21, -1, 18, 16, 22, -1, 23, 18, 22, -1, 21, 20, 24, -1, 25, 21, 24, -1, 22, 21, 25, -1, 26, 22, 25, -1, 23, 22, 26, -1, 27, 23, 26, -1, 25, 24, 28, -1, 29, 25, 28, -1, 26, 25, 29, -1, 30, 26, 29, -1, 27, 26, 30, -1, 31, 27, 30, -1, 29, 28, 1, -1, 3, 29, 1, -1, 30, 29, 3, -1, 5, 30, 3, -1, 31, 30, 5, -1, 7, 31, 5, -1, 9, 8, 13, -1, 15, 9, 13, -1, 10, 9, 15, -1, 17, 10, 15, -1, 11, 10, 17, -1, 19, 11, 17, -1 ] texCoord DEF De_Room1_EngineCore-TEXCOORD TextureCoordinate { point [ 0.129 0.0846, 0.128 0.00532, 0.244 0.00532, 0.242 0.0846, 0.129 0.425, 0.242 0.425, 0.128 0.496, 0.244 0.496, 0.149 0.0803, 0.223 0.0803, 0.149 0.421, 0.223 0.421, 0.129 0.0846, 0.128 0.00532, 0.244 0.00532, 0.242 0.0846, 0.129 0.425, 0.242 0.425, 0.128 0.496, 0.244 0.496, 0.149 0.0803, 0.223 0.0803, 0.149 0.421, 0.223 0.421, 0.129 0.0846, 0.128 0.00532, 0.244 0.00532, 0.242 0.0846, 0.129 0.425, 0.242 0.425, 0.128 0.496, 0.244 0.496, 0.149 0.0803, 0.223 0.0803, 0.149 0.421, 0.223 0.421, 0.129 0.0846, 0.128 0.00532, 0.244 0.00532, 0.242 0.0846, 0.129 0.425, 0.242 0.425, 0.128 0.496, 0.244 0.496, 0.149 0.0803, 0.223 0.0803, 0.149 0.421, 0.223 0.421, 0.129 0.0846, 0.128 0.00532, 0.244 0.00532, 0.242 0.0846, 0.129 0.425, 0.242 0.425, 0.128 0.496, 0.244 0.496, 0.149 0.0803, 0.223 0.0803, 0.149 0.421, 0.223 0.421, 0.129 0.0846, 0.128 0.00532, 0.244 0.00532, 0.242 0.0846, 0.129 0.425, 0.242 0.425, 0.128 0.496, 0.244 0.496, 0.149 0.0803, 0.223 0.0803, 0.149 0.421, 0.223 0.421, 0.129 0.0846, 0.128 0.00532, 0.244 0.00532, 0.242 0.0846, 0.129 0.425, 0.242 0.425, 0.128 0.496, 0.244 0.496, 0.149 0.0803, 0.223 0.0803, 0.149 0.421, 0.223 0.421, 0.129 0.0846, 0.128 0.00532, 0.244 0.00532, 0.242 0.0846, 0.129 0.425, 0.242 0.425, 0.128 0.496, 0.244 0.496, 0.149 0.0803, 0.223 0.0803, 0.149 0.421, 0.223 0.421 ] } texCoordIndex [ 8, 1, 2, -1, 9, 8, 2, -1, 4, 0, 3, -1, 5, 4, 3, -1, 6, 10, 11, -1, 7, 6, 11, -1, 20, 13, 14, -1, 21, 20, 14, -1, 16, 12, 15, -1, 17, 16, 15, -1, 18, 22, 23, -1, 19, 18, 23, -1, 32, 25, 26, -1, 33, 32, 26, -1, 28, 24, 27, -1, 29, 28, 27, -1, 30, 34, 35, -1, 31, 30, 35, -1, 44, 37, 38, -1, 45, 44, 38, -1, 40, 36, 39, -1, 41, 40, 39, -1, 42, 46, 47, -1, 43, 42, 47, -1, 56, 49, 50, -1, 57, 56, 50, -1, 52, 48, 51, -1, 53, 52, 51, -1, 54, 58, 59, -1, 55, 54, 59, -1, 68, 61, 62, -1, 69, 68, 62, -1, 64, 60, 63, -1, 65, 64, 63, -1, 66, 70, 71, -1, 67, 66, 71, -1, 80, 73, 74, -1, 81, 80, 74, -1, 76, 72, 75, -1, 77, 76, 75, -1, 78, 82, 83, -1, 79, 78, 83, -1, 92, 85, 86, -1, 93, 92, 86, -1, 88, 84, 87, -1, 89, 88, 87, -1, 90, 94, 95, -1, 91, 90, 95, -1 ] } } translation 6.1 3 -24.9 } DEF De_Room1_CurveWall-ROOT Transform { children [ Shape { appearance Appearance { texture USE de_room1 } geometry DEF De_Room1_CurveWall-FACES_2 IndexedFaceSet { coord DEF De_Room1_CurveWall-COORD Coordinate { point [ 6.25 -3 -8.5, -1.27 -3 -8.5, -6.25 -3 -3.52, -6.25 -3 3.52, -1.27 -3 8.5, 6.25 -3 8.5, 6.25 3 -8.5, -1.27 3 -8.5, -6.25 3 -3.52, -6.25 3 3.52, -1.27 3 8.5, 6.25 3 8.5, -3.76 -3 6.01, -3.76 3 6.01, 2.35 3 8.5, 2.35 -3 8.5, -3.76 -3 -6.01, -3.76 3 -6.01, 2.35 -3 -8.5, 2.35 3 -8.5 ] } coordIndex [ 18, 1, 7, -1, 19, 18, 7, -1, 2, 3, 9, -1, 2, 9, 8, -1, 12, 4, 10, -1, 13, 12, 10, -1, 4, 14, 10, -1, 4, 15, 14, -1, 1, 16, 17, -1, 1, 17, 7, -1 ] texCoord DEF De_Room1_CurveWall-TEXCOORD TextureCoordinate { point [ 1.33 0, 0.195 0.512, -0.422 0, -0.422 0, 0.195 0.512, 1.33 0, 0.685 -0.000781, 0.811 -0.000781, 1.33 1, 0.195 0.993, -0.422 1, -0.422 1, 0.195 0.993, 1.33 1, 0.685 0.999, 0.811 0.999, 0.195 0.512, 0.195 0.993, -0.0799 0, -0.0799 1, 0.798 1, 0.798 0, -0.0799 0, -0.0799 1, 0.798 0, 0.798 1, 0.488 0.512, 0.488 0.993, 0.00768 0.512, 0.00768 0.993, 0.488 0.993, 0.488 0.512, 0.00768 0.512, 0.00768 0.993, 0.00761 0.513, 0.493 0.513, 0.493 0.995, 0.00761 0.995 ] } texCoordIndex [ 26, 16, 17, -1, 27, 26, 17, -1, 34, 35, 36, -1, 34, 36, 37, -1, 28, 4, 12, -1, 29, 28, 12, -1, 4, 30, 12, -1, 4, 31, 30, -1, 1, 32, 33, -1, 1, 33, 9, -1 ] } } Shape { appearance Appearance { material Material { diffuseColor 0 0 0 shininess 0 transparency 0 } } geometry DEF De_Room1_CurveWall-FACES_4 IndexedFaceSet { coord USE De_Room1_CurveWall-COORD coordIndex [ 16, 2, 8, -1, 17, 16, 8, -1, 15, 5, 11, -1, 14, 15, 11, -1, 3, 12, 13, -1, 3, 13, 9, -1, 0, 18, 19, -1, 0, 19, 6, -1 ] } } ] translation 18.8 3 -24.9 } DEF De_Room1_Alcove_-ROOT Transform { children Shape { appearance Appearance { texture USE de_room1 } geometry DEF De_Room1_Alcove-GEOM IndexedFaceSet { coord DEF De_Room1_Alcove_-COORD Coordinate { point [ -5 3 1, 5 3 1, 4.5 2 1, 2 1.01 1, 2 -1.04 1, 4.5 -1.99 1.97, 5 -3 1.97, -5 -3 1.97, -5 3 -1, 5 3 -1, 4.5 2 -1, 2 1.01 -1, 2 -1.04 -1, 4.5 -1.99 -1.97, 5 -3 -1.97, -5 -3 -1.97, -5 -1.04 1, -5 -1.99 1.97, -5 -1.04 -1, -5 -1.99 -1.97 ] } coordIndex [ 7, 6, 5, -1, 17, 7, 5, -1, 2, 1, 0, -1, 3, 0, 16, -1, 4, 16, 17, -1, 1, 2, 10, -1, 1, 10, 9, -1, 2, 3, 11, -1, 2, 11, 10, -1, 3, 4, 12, -1, 3, 12, 11, -1, 4, 5, 13, -1, 4, 13, 12, -1, 5, 6, 14, -1, 5, 14, 13, -1, 13, 14, 15, -1, 13, 15, 19, -1, 8, 9, 10, -1, 10, 11, 8, -1, 18, 8, 11, -1, 19, 12, 13, -1, 3, 2, 0, -1, 4, 3, 16, -1, 5, 4, 17, -1, 19, 18, 12, -1, 18, 11, 12, -1 ] texCoord DEF De_Room1_Alcove_-TEXCOORD TextureCoordinate { point [ 0.00849 0.995, 0.499 0.995, 0.474 0.913, 0.352 0.832, 0.352 0.665, 0.474 0.587, 0.499 0.504, 0.00849 0.504, 0.00849 0.995, 0.499 0.995, 0.474 0.913, 0.352 0.832, 0.352 0.665, 0.474 0.587, 0.499 0.504, 0.00849 0.504, 0.17 0.834, 0.17 0.666, 0.325 0.666, 0.325 0.834, 0.0941 0.588, 0.4 0.588, 0.17 0.996, 0.17 0.914, 0.325 0.914, 0.325 0.996, 0.17 0.834, 0.325 0.834, 0.0941 0.588, 0.0941 0.506, 0.4 0.506, 0.4 0.588, 0.00849 0.995, 0 0.75, 0.00849 0.665, 0.00849 0.587, 0.00849 0.995, 0.00849 0.995, 0.00849 0.665, 0.00849 0.587 ] } texCoordIndex [ 7, 6, 5, -1, 35, 7, 5, -1, 2, 1, 0, -1, 3, 32, 34, -1, 4, 34, 35, -1, 22, 23, 24, -1, 22, 24, 25, -1, 23, 26, 27, -1, 23, 27, 24, -1, 16, 17, 18, -1, 16, 18, 19, -1, 17, 20, 21, -1, 17, 21, 18, -1, 28, 29, 30, -1, 28, 30, 31, -1, 13, 14, 15, -1, 13, 15, 39, -1, 8, 9, 10, -1, 10, 11, 37, -1, 38, 36, 11, -1, 39, 12, 13, -1, 3, 2, 32, -1, 4, 3, 34, -1, 5, 4, 35, -1, 39, 38, 12, -1, 38, 11, 12, -1 ] } } translation -20 3 -37.3 } DEF De_Room1_Alcove_01-ROOT Transform { children Shape { appearance Appearance { texture USE de_room1 } geometry USE De_Room1_Alcove-GEOM } translation -20 3 -24.9 } DEF De_Room1_Alcove_02-ROOT Transform { children Shape { appearance Appearance { texture USE de_room1 } geometry USE De_Room1_Alcove-GEOM } translation -20 3 -12.7 } DEF De_Room1_Floor-ROOT Transform { children Shape { appearance Appearance { material Material { emissiveColor 0 0.2 0 } } geometry DEF De_Room1_Grid-FACES IndexedLineSet { coord DEF De_Room1_Grid-COORD Coordinate { point [ -15 5 25, 25 5 25, -20 5 20, 25 5 20, -25 5 15, 25 5 15, -25 5 10, 25 5 10, -25 5 5, 25 5 5, -25 5 0, 25 5 0, -25 5 -5, 25 5 -5, -25 5 -10, 25 5 -10, -25 5 -15, 25 5 -15, -20 5 -20, 25 5 -20, -15 5 -25, 25 5 -25, -25 5 15, -25 5 -15, -20 5 20, -20 5 -20, -15 5 25, -15 5 -25, -10 5 25, -10 5 -25, -5 5 25, -5 5 -25, 0 5 25, 0 5 -25, 5 5 25, 5 5 -25, 10 5 25, 10 5 -25, 15 5 25, 15 5 -25, 20 5 25, 20 5 -25, 25 5 25, 25 5 -25, -25 5 -15, -15 5 -25, -25 5 15, -15 5 25 ] } coordIndex [ 0, 1, -1, 2, 3, -1, 4, 5, -1, 6, 7, -1, 8, 9, -1, 10, 11, -1, 12, 13, -1, 14, 15, -1, 16, 17, -1, 18, 19, -1, 20, 21, -1, 22, 23, -1, 24, 25, -1, 26, 27, -1, 28, 29, -1, 30, 31, -1, 30, 31, -1, 32, 33, -1, 34, 35, -1, 36, 37, -1, 38, 39, -1, 40, 41, -1, 42, 43, -1, 44, 45, -1, 46, 47, -1 ] } } translation 0 -5.2 -25 } DEF De_Room1_Switch1-ROOT Transform { children [ Shape { appearance Appearance { texture DEF de_floor1 ImageTexture { url "de_floor1.jpg" } } geometry DEF De_Room1_Switch1-FACES_7 IndexedFaceSet { coord DEF De_Room1_Switch1-COORD Coordinate { point [ -0.843 -1.49 -2.62, -0.843 -1.49 -1.93, 0.843 -1.49 -2.62, 0.843 -1.49 -1.93, -0.843 1.49 -2.62, -0.843 1.49 -1.93, 0.843 1.49 -2.62, 0.843 1.49 -1.93, 1.96 -2.96 3.24, -1.96 -2.96 3.24, -1.96 -2.96 -3.25, 1.96 -2.96 -3.25, 0 -1.49 -1.26, 1.39 -1.49 -2.67, -1.39 -1.49 -2.67, -1.39 -1.49 2.67, 1.39 -1.49 2.67, -0.843 -1.49 1.94, -0.843 -1.49 2.62, -0.843 1.49 2.62, -0.843 1.49 1.94, 0.843 -1.49 2.62, 0.843 1.49 2.62, 0.843 -1.49 1.94, 0.843 1.49 1.94, -0.422 -1.49 -1.93, -0.422 -1.49 1.94, -0.422 1.49 1.94, -0.422 1.49 -1.93, 0 1.49 1.26, 1.39 1.49 2.67, -1.39 1.49 2.67, -1.39 1.49 -2.67, 1.96 2.96 -3.24, 1.96 2.96 3.25, 1.39 1.49 -2.67, -1.96 2.96 3.25, -1.96 2.96 -3.24, 0.422 -0.864 1.94, 0.422 -0.864 -1.93, 0.422 0.841 -1.93, 0.422 0.841 1.94, 0.422 1.49 -1.93, 0.422 1.49 1.94, 0.422 -1.49 1.94, 0.422 -1.49 -1.93 ] } coordIndex [ 8, 11, 13, -1, 13, 16, 8, -1, 11, 10, 14, -1, 14, 13, 11, -1, 10, 9, 15, -1, 15, 14, 10, -1, 9, 8, 16, -1, 16, 15, 9, -1, 33, 34, 30, -1, 30, 35, 33, -1, 34, 36, 31, -1, 31, 30, 34, -1, 36, 37, 32, -1, 32, 31, 36, -1, 37, 33, 35, -1, 35, 32, 37, -1 ] texCoord DEF De_Room1_Switch1-TEXCOORD TextureCoordinate { point [ 0.101 0.948, 0.503 0.948, 0.497 0.948, 0.899 0.948, 0.217 0.484, 0.502 0.484, 0.498 0.484, 0.783 0.484, 0.5 0.889, 0.00455 0.00693, 0.124 0.00693, 0.00455 0.00693, 0.124 0.00693, 0.00455 0.497, 0.124 0.497, 0.00455 0.497, 0.124 0.497, 0.00633 0.00472, 0.127 0.00472, 0.127 0.493, 0.00633 0.493, 0.127 0.00472, 0.00633 0.00472, 0.00633 0.493, 0.127 0.493, 0.25 0.983, 0.25 0.983, 0.75 0.983, 0.75 0.983, 0.5 0.92, 0.677 0.483, 0.677 0.483, 0.323 0.483, 0.323 0.483, 0.706 0.975, 0.294 0.975, 0.354 0.484, 0.646 0.484, 0.294 0.975, 0.706 0.975, 0.646 0.484, 0.354 0.484, 0 0, 1 0, 1 1, 0 1, 1 0, 1 0, 1 1, 1 1, 0.269 0.12, 0.508 0.12, 0.508 0.239, 0.269 0.239, 0 0, 0 0, 0 1, 0 1, 0.833 0.0836, 0.167 0.0836, 0.226 0.5, 0.774 0.5, 0.167 0.0836, 0.833 0.0836, 0.774 0.5, 0.226 0.5, 0.269 0.12, 0.508 0.12, 0.508 0.239, 0.269 0.239 ] } texCoordIndex [ 58, 59, 60, -1, 60, 61, 58, -1, 34, 35, 36, -1, 36, 37, 34, -1, 62, 63, 64, -1, 64, 65, 62, -1, 38, 39, 40, -1, 40, 41, 38, -1, 58, 59, 60, -1, 60, 61, 58, -1, 34, 35, 36, -1, 36, 37, 34, -1, 62, 63, 64, -1, 64, 65, 62, -1, 38, 39, 40, -1, 40, 41, 38, -1 ] } } Shape { appearance Appearance { material Material { diffuseColor 0 0 0 emissiveColor 0 0 0 shininess 0 transparency 0 } } geometry DEF De_Room1_Switch1-FACES_10 IndexedFaceSet { coord USE De_Room1_Switch1-COORD coordIndex [ 12, 13, 14, -1, 14, 15, 12, -1, 13, 12, 16, -1, 12, 15, 16, -1, 25, 26, 27, -1, 27, 28, 25, -1, 29, 30, 31, -1, 31, 32, 29, -1, 30, 29, 35, -1, 29, 32, 35, -1, 41, 40, 42, -1, 42, 43, 41, -1, 44, 45, 39, -1, 39, 38, 44, -1 ] } } Shape { appearance Appearance { texture USE de_room1 } geometry DEF De_Room1_Switch1-FACES_11 IndexedFaceSet { coord USE De_Room1_Switch1-COORD coordIndex [ 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1, 17, 18, 19, -1, 19, 20, 17, -1, 18, 21, 22, -1, 22, 19, 18, -1, 21, 23, 24, -1, 24, 22, 21, -1, 23, 17, 20, -1, 20, 24, 23, -1 ] texCoord USE De_Room1_Switch1-TEXCOORD texCoordIndex [ 9, 10, 14, -1, 14, 13, 9, -1, 17, 18, 19, -1, 19, 20, 17, -1, 12, 11, 15, -1, 15, 16, 12, -1, 21, 22, 23, -1, 23, 24, 21, -1, 9, 10, 14, -1, 14, 13, 9, -1, 17, 18, 19, -1, 19, 20, 17, -1, 12, 11, 15, -1, 15, 16, 12, -1, 21, 22, 23, -1, 23, 24, 21, -1 ] } } Shape { appearance Appearance { material DEF SwitchMaterial Material { emissiveColor 1 0 0 } texture USE de_room1 } geometry DEF De_Room1_Switch1-FACES_12 IndexedFaceSet { coord USE De_Room1_Switch1-COORD coordIndex [ 38, 39, 40, -1, 40, 41, 38, -1 ] texCoord USE De_Room1_Switch1-TEXCOORD texCoordIndex [ 66, 67, 68, -1, 68, 69, 66, -1 ] } } ] translation -5.11 2.94 -24.8 } DEF De_Room1_Wall1_-ROOT Transform { children Shape { appearance Appearance { texture USE de_room1 } geometry DEF De_Room1_Wall1-GEOM IndexedFaceSet { coord DEF De_Room1_Wall1_-COORD Coordinate { point [ 4.26 3.5 -1.25, -4.26 3.5 -1.25, -4.26 -3.5 1.25, 4.26 -3.5 1.25, 4.26 0 -1.25, -4.26 0 -1.25 ] } coordIndex [ 2, 3, 4, -1, 2, 4, 5, -1, 4, 0, 5, -1, 5, 0, 1, -1 ] texCoord DEF De_Room1_Wall1_-TEXCOORD TextureCoordinate { point [ 0.495 0.995, 0.00509 0.995, 0.00509 0.505, 0.495 0.505, 0.495 0.75, 0.00509 0.75 ] } texCoordIndex [ 2, 3, 4, -1, 2, 4, 5, -1, 4, 0, 5, -1, 5, 0, 1, -1 ] } } translation -6.24 3.45 -51.3 } DEF De_Room1_Wall1_01-ROOT Transform { children Shape { appearance Appearance { texture USE de_room1 } geometry USE De_Room1_Wall1-GEOM } translation 6.06 3.45 -51.3 } DEF De_Room1_Wall1_02-ROOT Transform { children Shape { appearance Appearance { texture USE de_room1 } geometry USE De_Room1_Wall1-GEOM } translation 18.2 3.45 -51.3 } DEF De_Room1_Collumn_-ROOT Transform { children [ Shape { appearance Appearance { texture USE de_floor1 } geometry DEF De_Room1_Collumn-GEOM IndexedFaceSet { coord DEF De_Room1_Collumn_-COORD Coordinate { point [ -0.854 -1.95 0.843, 0.854 -1.95 0.843, -0.854 -1.95 -0.843, 0.854 -1.95 -0.843, -0.854 1.9 0.843, 0.854 1.9 0.843, -0.854 1.9 -0.843, 0.854 1.9 -0.843, -1.99 2.96 -1.96, -1.99 2.96 1.96, 1.99 2.96 1.96, 1.99 2.96 -1.96, 0 2.77 0, 1.41 1.49 -1.39, 1.41 1.49 1.39, -1.41 1.49 1.39, -1.41 1.49 -1.39, 1.99 -2.96 -1.96, 1.99 -2.96 1.96, -1.99 -2.96 1.96, -1.99 -2.96 -1.96, 0 -2.77 0, -1.41 -1.49 -1.39, -1.41 -1.49 1.39, 1.41 -1.49 1.39, 1.41 -1.49 -1.39 ] } coordIndex [ 8, 11, 13, -1, 13, 16, 8, -1, 11, 10, 14, -1, 14, 13, 11, -1, 10, 9, 15, -1, 15, 14, 10, -1, 9, 8, 16, -1, 16, 15, 9, -1, 17, 20, 22, -1, 22, 25, 17, -1, 20, 19, 23, -1, 23, 22, 20, -1, 19, 18, 24, -1, 24, 23, 19, -1, 18, 17, 25, -1, 25, 24, 18, -1 ] texCoord DEF De_Room1_Collumn_-TEXCOORD TextureCoordinate { point [ 0.101 0.948, 0.503 0.948, 0.497 0.948, 0.899 0.948, 0.217 0.484, 0.502 0.484, 0.498 0.484, 0.783 0.484, 0.5 0.889, 0.00455 0.00693, 0.124 0.00693, 0.00455 0.00693, 0.124 0.00693, 0.00455 0.497, 0.124 0.497, 0.00455 0.497, 0.124 0.497, 0.00633 0.00472, 0.127 0.00472, 0.127 0.493, 0.00633 0.493, 0.127 0.00472, 0.00633 0.00472, 0.00633 0.493, 0.127 0.493, 0.25 0.983, 0.25 0.983, 0.75 0.983, 0.75 0.983, 0.5 0.92, 0.677 0.483, 0.677 0.483, 0.323 0.483, 0.323 0.483, 0.706 0.975, 0.294 0.975, 0.354 0.484, 0.646 0.484, 0.294 0.975, 0.706 0.975, 0.646 0.484, 0.354 0.484 ] } texCoordIndex [ 25, 28, 30, -1, 30, 33, 25, -1, 34, 35, 36, -1, 36, 37, 34, -1, 27, 26, 32, -1, 32, 31, 27, -1, 38, 39, 40, -1, 40, 41, 38, -1, 25, 28, 30, -1, 30, 33, 25, -1, 34, 35, 36, -1, 36, 37, 34, -1, 27, 26, 32, -1, 32, 31, 27, -1, 38, 39, 40, -1, 40, 41, 38, -1 ] } } Shape { appearance Appearance { material Material { diffuseColor 0 0 0 emissiveColor 0 0 0 shininess 0 transparency 0 } } geometry DEF De_Room1_Collumn-GEOM1 IndexedFaceSet { coord USE De_Room1_Collumn_-COORD coordIndex [ 12, 13, 14, -1, 14, 15, 12, -1, 13, 12, 16, -1, 12, 15, 16, -1, 21, 22, 23, -1, 23, 24, 21, -1, 22, 21, 25, -1, 21, 24, 25, -1 ] } } Shape { appearance Appearance { texture USE de_room1 } geometry DEF De_Room1_Collumn-GEOM2 IndexedFaceSet { coord USE De_Room1_Collumn_-COORD coordIndex [ 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1 ] texCoord USE De_Room1_Collumn_-TEXCOORD texCoordIndex [ 9, 10, 14, -1, 14, 13, 9, -1, 17, 18, 19, -1, 19, 20, 17, -1, 12, 11, 15, -1, 15, 16, 12, -1, 21, 22, 23, -1, 23, 24, 21, -1 ] } } ] translation -6.53 2.94 -37.5 } DEF De_Room1_Collumn_01-ROOT Transform { children [ Shape { appearance Appearance { texture USE de_floor1 } geometry USE De_Room1_Collumn-GEOM } Shape { appearance Appearance { material Material { diffuseColor 0 0 0 emissiveColor 0 0 0 shininess 0 transparency 0 } } geometry USE De_Room1_Collumn-GEOM1 } Shape { appearance Appearance { texture USE de_room1 } geometry USE De_Room1_Collumn-GEOM2 } ] translation 18.6 2.94 -37.5 } DEF De_Room1_Collumn_03-ROOT Transform { children [ Shape { appearance Appearance { texture USE de_floor1 } geometry USE De_Room1_Collumn-GEOM } Shape { appearance Appearance { material Material { diffuseColor 0 0 0 emissiveColor 0 0 0 shininess 0 transparency 0 } } geometry USE De_Room1_Collumn-GEOM1 } Shape { appearance Appearance { texture USE de_room1 } geometry USE De_Room1_Collumn-GEOM2 } ] translation 18.6 2.94 -12.4 } DEF De_Room1_Collumn_02-ROOT Transform { children [ Shape { appearance Appearance { texture USE de_floor1 } geometry USE De_Room1_Collumn-GEOM } Shape { appearance Appearance { material Material { diffuseColor 0 0 0 emissiveColor 0 0 0 shininess 0 transparency 0 } } geometry USE De_Room1_Collumn-GEOM1 } Shape { appearance Appearance { texture USE de_room1 } geometry USE De_Room1_Collumn-GEOM2 } ] translation -6.53 2.94 -12.4 } DEF De_Room1_Window1_01-ROOT Transform { children Shape { appearance Appearance { texture USE de_room1 } geometry DEF De_Room1_Window1_01-FACES IndexedFaceSet { coord DEF De_Room1_Window1_01-COORD Coordinate { point [ -4.26 3.5 1.25, 4.26 3.5 1.25, 4.26 -3.5 -1.25, -4.26 -3.5 -1.25, -4.26 0 1.25, 4.26 0 1.25 ] } coordIndex [ 2, 3, 4, -1, 2, 4, 5, -1, 4, 0, 5, -1, 5, 0, 1, -1 ] texCoord DEF De_Room1_Window1_01-TEXCOORD TextureCoordinate { point [ 0.997 0.995, 0.507 0.995, 0.507 0.505, 0.997 0.505, 0.997 0.75, 0.507 0.75 ] } texCoordIndex [ 2, 3, 4, -1, 2, 4, 5, -1, 4, 0, 5, -1, 5, 0, 1, -1 ] } } translation 18.8 3.45 1.25 } DEF De_Room1_Window1_-ROOT Transform { children Shape { appearance Appearance { texture USE de_room1 } geometry DEF De_Room1_Window1_-FACES IndexedFaceSet { coord DEF De_Room1_Window1_-COORD Coordinate { point [ -4.26 3.5 1.25, 4.26 3.5 1.25, 4.26 -3.5 -1.25, -4.26 -3.5 -1.25, -4.26 0 1.25, 4.26 0 1.25 ] } coordIndex [ 2, 3, 4, -1, 2, 4, 5, -1, 4, 0, 5, -1, 5, 0, 1, -1 ] texCoord DEF De_Room1_Window1_-TEXCOORD TextureCoordinate { point [ 0.997 0.995, 0.507 0.995, 0.507 0.505, 0.997 0.505, 0.997 0.75, 0.507 0.75 ] } texCoordIndex [ 2, 3, 4, -1, 2, 4, 5, -1, 4, 0, 5, -1, 5, 0, 1, -1 ] } } translation 6.21 3.45 1.25 } ] } DEF ROOM2 Group { children [ DEF De_Room2_Window1_-ROOT Transform { children Shape { appearance Appearance { texture DEF de_room2 ImageTexture { url "de_room2.jpg" } } geometry DEF De_Room2_Window1-GEOM IndexedFaceSet { coord DEF De_Room2_Window1_-COORD Coordinate { point [ 4.26 3.5 -1.25, -4.26 3.5 -1.25, -4.26 -3.5 1.25, 4.26 -3.5 1.25, 4.26 0 -1.25, -4.26 0 -1.25 ] } coordIndex [ 2, 3, 4, -1, 2, 4, 5, -1, 4, 0, 5, -1, 5, 0, 1, -1 ] texCoord DEF De_Room2_Window1_-TEXCOORD TextureCoordinate { point [ 0.997 0.995, 0.507 0.995, 0.507 0.505, 0.997 0.505, 0.997 0.75, 0.507 0.75 ] } texCoordIndex [ 2, 3, 4, -1, 2, 4, 5, -1, 4, 0, 5, -1, 5, 0, 1, -1 ] } } translation 30.6 3.45 -51.3 } DEF De_Room2_Window2_03-ROOT Transform { children Shape { appearance Appearance { texture USE de_room2 } geometry DEF De_Room2_Window2-GEOM IndexedFaceSet { coord DEF De_Room2_Window2_-COORD Coordinate { point [ -4.26 3.5 1.25, 4.26 3.5 1.25, 4.26 -3.5 -1.25, -4.26 -3.5 -1.25, -4.26 0 1.25, 4.26 0 1.25 ] } coordIndex [ 2, 3, 4, -1, 2, 4, 5, -1, 4, 0, 5, -1, 5, 0, 1, -1 ] texCoord DEF De_Room2_Window2_-TEXCOORD TextureCoordinate { point [ 0.997 0.995, 0.507 0.995, 0.507 0.505, 0.997 0.505, 0.997 0.75, 0.507 0.75 ] } texCoordIndex [ 2, 3, 4, -1, 2, 4, 5, -1, 4, 0, 5, -1, 5, 0, 1, -1 ] } } translation 68.4 3.45 1.25 } DEF De_Room2_Window2_02-ROOT Transform { children Shape { appearance Appearance { texture USE de_room2 } geometry USE De_Room2_Window2-GEOM } translation 55.8 3.45 1.25 } DEF De_Room2_Window2_01-ROOT Transform { children Shape { appearance Appearance { texture USE de_room2 } geometry USE De_Room2_Window2-GEOM } translation 43.4 3.45 1.25 } DEF De_Room2_Window2_-ROOT Transform { children Shape { appearance Appearance { texture USE de_room2 } geometry USE De_Room2_Window2-GEOM } translation 30.8 3.45 1.25 } DEF De_Room2_Window1_01-ROOT Transform { children Shape { appearance Appearance { texture USE de_room2 } geometry USE De_Room2_Window1-GEOM } translation 43.3 3.45 -51.3 } DEF De_Room2_Window1_02-ROOT Transform { children Shape { appearance Appearance { texture USE de_room2 } geometry USE De_Room2_Window1-GEOM } translation 55.9 3.45 -51.3 } DEF De_Room2_Window1_03-ROOT Transform { children Shape { appearance Appearance { texture USE de_room2 } geometry USE De_Room2_Window1-GEOM } translation 68.3 3.45 -51.3 } DEF De_Room2_Floor-ROOT Transform { children Shape { appearance Appearance { material Material { emissiveColor 0 0 0.5 } } geometry DEF De_Room2_Grid-FACES IndexedLineSet { coord DEF De_Room2_Grid-COORD Coordinate { point [ -25 5 25, 25 5 25, -25 5 20, 25 5 20, -25 5 15, 25 5 15, -25 5 10, 25 5 10, -25 5 5, 25 5 5, -25 5 0, 25 5 0, -25 5 -5, 25 5 -5, -25 5 -10, 25 5 -10, -25 5 -15, 25 5 -15, -25 5 -20, 25 5 -20, -25 5 -25, 25 5 -25, -25 5 25, -25 5 -25, -20 5 25, -20 5 -25, -15 5 25, -15 5 -25, -10 5 25, -10 5 -25, -5 5 25, -5 5 -25, 0 5 25, 0 5 -25, 5 5 25, 5 5 -25, 10 5 25, 10 5 -25, 15 5 25, 15 5 -25, 20 5 25, 20 5 -25, 25 5 25, 25 5 -25 ] } coordIndex [ 0, 1, -1, 2, 3, -1, 4, 5, -1, 6, 7, -1, 8, 9, -1, 10, 11, -1, 12, 13, -1, 14, 15, -1, 16, 17, -1, 18, 19, -1, 20, 21, -1, 22, 23, -1, 24, 25, -1, 26, 27, -1, 28, 29, -1, 30, 31, -1, 30, 31, -1, 32, 33, -1, 34, 35, -1, 36, 37, -1, 38, 39, -1, 40, 41, -1 ] } } translation 50 -5.2 -25 } DEF De_Room2_Wall1-ROOT Transform { children Shape { appearance Appearance { texture USE de_room2 } geometry DEF De_Room2_Wall1-GEOM IndexedFaceSet { coord DEF De_Room2_Wall1-COORD Coordinate { point [ 2.59 3.5 -4.26, 2.59 3.5 4.26, 2.59 -3.5 4.26, 2.59 -3.5 -4.26, 2.59 0 -4.26, 2.59 0 4.26 ] } coordIndex [ 3, 2, 4, -1, 4, 2, 5, -1, 0, 4, 5, -1, 0, 5, 1, -1 ] texCoord DEF De_Room2_Wall1-TEXCOORD TextureCoordinate { point [ 0.495 0.995, 0.00509 0.995, 0.00509 0.505, 0.495 0.505, 0.495 0.75, 0.00509 0.75 ] } texCoordIndex [ 3, 2, 4, -1, 4, 2, 5, -1, 0, 4, 5, -1, 0, 5, 1, -1 ] } } translation 71 3.5 -37.4 } DEF De_Room2_Wall2-ROOT Transform { children Shape { appearance Appearance { texture USE de_room2 } geometry USE De_Room2_Wall1-GEOM } translation 71 3.5 -12.5 } DEF De_Room2_BlackWall1_-ROOT Transform { children Shape { appearance Appearance { material Material { diffuseColor 0 0 0 shininess 0 transparency 0 } } geometry DEF De_Room2_BlackWall1_-FACES IndexedFaceSet { coord DEF De_Room2_BlackWall1_-COORD Coordinate { point [ 0.00485 4.05 -5.15, 0.00485 4.05 5.29, 0.00485 -3.45 5.29, 0.00485 -3.45 -5.15 ] } coordIndex [ 3, 2, 0, -1, 0, 2, 1, -1 ] } } translation 73.6 3.45 -47 } DEF De_Room2_BlackWall2-ROOT Transform { children Shape { appearance Appearance { material Material { diffuseColor 0 0 0 shininess 0 transparency 0 } } geometry DEF De_Room2_BlackWall2-FACES IndexedFaceSet { coord DEF De_Room2_BlackWall2-COORD Coordinate { point [ 0.00881 4.05 -5.15, 0.00881 4.05 5.29, 0.00881 -3.45 5.29, 0.00881 -3.45 -5.15 ] } coordIndex [ 3, 2, 0, -1, 0, 2, 1, -1 ] } } translation 73.6 3.45 -3.2 } DEF De_Room2_CurveWall-ROOT Transform { children [ Shape { appearance Appearance { texture USE de_room2 } geometry DEF De_Room2_CurveWall-FACES_27 IndexedFaceSet { coord DEF De_Room2_CurveWall-COORD Coordinate { point [ -6.25 -3 8.5, 1.27 -3 8.5, 6.25 -3 3.52, 6.25 -3 -3.52, 1.27 -3 -8.5, -6.25 -3 -8.5, -6.25 3 8.5, 1.27 3 8.5, 6.25 3 3.52, 6.25 3 -3.52, 1.27 3 -8.5, -6.25 3 -8.5, 3.76 -3 -6.01, 3.76 3 -6.01, -2.35 3 -8.5, -2.35 -3 -8.5, 3.76 -3 6.01, 3.76 3 6.01, -2.35 -3 8.5, -2.35 3 8.5 ] } coordIndex [ 18, 1, 7, -1, 19, 18, 7, -1, 2, 3, 9, -1, 2, 9, 8, -1, 12, 4, 10, -1, 13, 12, 10, -1, 4, 14, 10, -1, 4, 15, 14, -1, 1, 16, 17, -1, 1, 17, 7, -1 ] texCoord DEF De_Room2_CurveWall-TEXCOORD TextureCoordinate { point [ 1.33 0, 0.195 0.512, -0.422 0, -0.422 0, 0.195 0.512, 1.33 0, 0.685 -0.000781, 0.811 -0.000781, 1.33 1, 0.195 0.993, -0.422 1, -0.422 1, 0.195 0.993, 1.33 1, 0.685 0.999, 0.811 0.999, 0.195 0.512, 0.195 0.993, -0.0799 0, -0.0799 1, 0.798 1, 0.798 0, -0.0799 0, -0.0799 1, 0.798 0, 0.798 1, 0.488 0.512, 0.488 0.993, 0.00768 0.512, 0.00768 0.993, 0.488 0.993, 0.488 0.512, 0.00768 0.512, 0.00768 0.993, 0.00761 0.513, 0.493 0.513, 0.493 0.995, 0.00761 0.995 ] } texCoordIndex [ 26, 16, 17, -1, 27, 26, 17, -1, 34, 35, 36, -1, 34, 36, 37, -1, 28, 4, 12, -1, 29, 28, 12, -1, 4, 30, 12, -1, 4, 31, 30, -1, 1, 32, 33, -1, 1, 33, 9, -1 ] } } Shape { appearance Appearance { material Material { diffuseColor 0 0 0 shininess 0 transparency 0 } } geometry DEF De_Room2_CurveWall-FACES_29 IndexedFaceSet { coord USE De_Room2_CurveWall-COORD coordIndex [ 16, 2, 8, -1, 17, 16, 8, -1, 15, 5, 11, -1, 14, 15, 11, -1, 3, 12, 13, -1, 3, 13, 9, -1, 0, 18, 19, -1, 0, 19, 6, -1 ] } } ] translation 33.8 3 -24.9 } DEF De_Room2_Collumn_-ROOT Transform { children [ Shape { appearance Appearance { texture DEF de_floor2 ImageTexture { url "de_floor2.jpg" } } geometry DEF De_Room2_Collumn-GEOM IndexedFaceSet { coord DEF De_Room2_Collumn_-COORD Coordinate { point [ -0.854 -1.95 0.843, 0.854 -1.95 0.843, -0.854 -1.95 -0.843, 0.854 -1.95 -0.843, -0.854 1.9 0.843, 0.854 1.9 0.843, -0.854 1.9 -0.843, 0.854 1.9 -0.843, -1.99 2.96 -1.96, -1.99 2.96 1.96, 1.99 2.96 1.96, 1.99 2.96 -1.96, 0 2.77 0, 1.41 1.49 -1.39, 1.41 1.49 1.39, -1.41 1.49 1.39, -1.41 1.49 -1.39, 1.99 -2.96 -1.96, 1.99 -2.96 1.96, -1.99 -2.96 1.96, -1.99 -2.96 -1.96, 0 -2.77 0, -1.41 -1.49 -1.39, -1.41 -1.49 1.39, 1.41 -1.49 1.39, 1.41 -1.49 -1.39 ] } coordIndex [ 8, 11, 13, -1, 13, 16, 8, -1, 11, 10, 14, -1, 14, 13, 11, -1, 10, 9, 15, -1, 15, 14, 10, -1, 9, 8, 16, -1, 16, 15, 9, -1, 17, 20, 22, -1, 22, 25, 17, -1, 20, 19, 23, -1, 23, 22, 20, -1, 19, 18, 24, -1, 24, 23, 19, -1, 18, 17, 25, -1, 25, 24, 18, -1 ] texCoord DEF De_Room2_Collumn_-TEXCOORD TextureCoordinate { point [ 0.101 0.948, 0.503 0.948, 0.497 0.948, 0.899 0.948, 0.217 0.484, 0.502 0.484, 0.498 0.484, 0.783 0.484, 0.5 0.889, 0.00455 0.00693, 0.124 0.00693, 0.00455 0.00693, 0.124 0.00693, 0.00455 0.497, 0.124 0.497, 0.00455 0.497, 0.124 0.497, 0.00633 0.00472, 0.127 0.00472, 0.127 0.493, 0.00633 0.493, 0.127 0.00472, 0.00633 0.00472, 0.00633 0.493, 0.127 0.493, 0.25 0.983, 0.25 0.983, 0.75 0.983, 0.75 0.983, 0.5 0.92, 0.677 0.483, 0.677 0.483, 0.323 0.483, 0.323 0.483, 0.706 0.975, 0.294 0.975, 0.354 0.484, 0.646 0.484, 0.294 0.975, 0.706 0.975, 0.646 0.484, 0.354 0.484 ] } texCoordIndex [ 25, 28, 30, -1, 30, 33, 25, -1, 34, 35, 36, -1, 36, 37, 34, -1, 27, 26, 32, -1, 32, 31, 27, -1, 38, 39, 40, -1, 40, 41, 38, -1, 25, 28, 30, -1, 30, 33, 25, -1, 34, 35, 36, -1, 36, 37, 34, -1, 27, 26, 32, -1, 32, 31, 27, -1, 38, 39, 40, -1, 40, 41, 38, -1 ] } } Shape { appearance Appearance { material Material { diffuseColor 0 0 0 emissiveColor 0 0 0 shininess 0 transparency 0 } } geometry DEF De_Room2_Collumn-GEOM2 IndexedFaceSet { coord USE De_Room2_Collumn_-COORD coordIndex [ 12, 13, 14, -1, 14, 15, 12, -1, 13, 12, 16, -1, 12, 15, 16, -1, 21, 22, 23, -1, 23, 24, 21, -1, 22, 21, 25, -1, 21, 24, 25, -1 ] } } Shape { appearance Appearance { texture USE de_room2 } geometry DEF De_Room2_Collumn-GEOM3 IndexedFaceSet { coord USE De_Room2_Collumn_-COORD coordIndex [ 0, 1, 5, -1, 5, 4, 0, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1 ] texCoord USE De_Room2_Collumn_-TEXCOORD texCoordIndex [ 9, 10, 14, -1, 14, 13, 9, -1, 17, 18, 19, -1, 19, 20, 17, -1, 12, 11, 15, -1, 15, 16, 12, -1, 21, 22, 23, -1, 23, 24, 21, -1 ] } } ] translation 66.2 2.94 -37.5 } DEF De_Room2_Collumn_01-ROOT Transform { children [ Shape { appearance Appearance { texture USE de_floor2 } geometry USE De_Room2_Collumn-GEOM } Shape { appearance Appearance { material Material { diffuseColor 0 0 0 emissiveColor 0 0 0 shininess 0 transparency 0 } } geometry USE De_Room2_Collumn-GEOM2 } Shape { appearance Appearance { texture USE de_room2 } geometry USE De_Room2_Collumn-GEOM3 } ] translation 43.3 2.94 -12.4 } DEF De_Room2_BunkWall-ROOT Transform { children [ Shape { appearance Appearance { texture USE de_room2 } geometry DEF De_Room2_BunkWall-FACES_36 IndexedFaceSet { coord DEF De_Room2_BunkWall-COORD Coordinate { point [ -14.7 0 0.481, -14.7 0 -0.481, -14.7 6.96 0.481, -14.7 6.96 -0.481, -25.1 0 0.481, -25.1 0 -0.481, -25.1 6.96 0.481, -25.1 6.96 -0.481, -12.4 6.96 0.481, -12.4 0 0.481, -12.4 0 -0.481, -12.4 6.96 -0.481, -2.38 0 0.481, -2.38 0 -0.481, -2.38 6.96 0.481, -2.38 6.96 -0.481 ] } coordIndex [ 4, 0, 2, -1, 2, 6, 4, -1, 1, 5, 7, -1, 7, 3, 1, -1, 9, 12, 14, -1, 14, 8, 9, -1, 13, 10, 11, -1, 11, 15, 13, -1 ] texCoord DEF De_Room2_BunkWall-TEXCOORD TextureCoordinate { point [ 0.00448 0.512, 0.49 0.512, 0.00448 0.512, 0.49 0.512, 0.00448 0.998, 0.49 0.998, 0.00448 0.998, 0.49 0.998, 0.00448 0.512, 0.49 0.512, 0.00448 0.512, 0.49 0.512, 0.00448 0.998, 0.49 0.998, 0.00448 0.998, 0.49 0.998, 0.00448 0.512, 0.49 0.512, 0.00448 0.512, 0.49 0.512, 0.00448 0.998, 0.49 0.998, 0.00448 0.998, 0.49 0.998, -0.5 0, 0.5 1, -0.5 1, -0.5 0, 0.5 0, 0.5 1 ] } texCoordIndex [ 8, 9, 13, -1, 13, 12, 8, -1, 11, 10, 14, -1, 14, 15, 11, -1, 16, 17, 21, -1, 21, 20, 16, -1, 19, 18, 22, -1, 22, 23, 19, -1 ] } } Shape { appearance Appearance { material Material { diffuseColor 0 0 0 shininess 0 transparency 0 } } geometry DEF De_Room2_BunkWall-FACES_38 IndexedFaceSet { coord USE De_Room2_BunkWall-COORD coordIndex [ 2, 0, 9, -1, 9, 8, 2, -1, 1, 3, 11, -1, 11, 10, 1, -1, 12, 15, 14, -1, 12, 13, 15, -1 ] } } ] translation 50.7 0 -37.9 } DEF De_Room2_LWall-ROOT Transform { children [ Shape { appearance Appearance { texture USE de_room2 } geometry DEF De_Room2_LWall-FACES_39 IndexedFaceSet { coord DEF De_Room2_LWall-COORD Coordinate { point [ -3.74 0 9.41, -4.7 0 9.41, -3.74 6.96 9.41, -4.7 6.96 9.41, -3.74 0 19.4, -4.7 0 19.4, -3.74 6.96 19.4, -4.7 6.96 19.4, -3.74 6.96 6.89, -3.74 0 6.89, -4.7 0 6.89, -4.7 6.96 6.89, -3.73 0 -2.98, -4.7 0 -3.94, -3.73 6.96 -2.98, -4.7 6.96 -3.94, -3.73 0 -6.08, -3.73 6.96 -6.08, 3.16 0 -7.04, 3.16 0 -6.08, 3.16 6.96 -7.04, 3.16 6.96 -6.08, 13.4 0 -7.04, 13.4 0 -6.08, 13.4 6.96 -7.04, 13.4 6.96 -6.08, -4.7 0 -7.04, -4.7 6.96 -7.04, 1.62 0 -7.04, 1.62 6.96 -7.04 ] } coordIndex [ 4, 0, 2, -1, 2, 6, 4, -1, 1, 5, 7, -1, 7, 3, 1, -1, 9, 12, 14, -1, 14, 8, 9, -1, 13, 10, 11, -1, 11, 15, 13, -1, 22, 18, 20, -1, 20, 24, 22, -1, 19, 23, 25, -1, 25, 21, 19, -1, 29, 28, 26, -1, 26, 27, 29, -1 ] texCoord DEF De_Room2_LWall-TEXCOORD TextureCoordinate { point [ 0.00448 0.512, 0.49 0.512, 0.00448 0.512, 0.49 0.512, 0.00448 0.998, 0.49 0.998, 0.00448 0.998, 0.49 0.998, 0.00448 0.512, 0.49 0.512, 0.00448 0.512, 0.49 0.512, 0.00448 0.998, 0.49 0.998, 0.00448 0.998, 0.49 0.998, 0.00448 0.512, 0.49 0.512, 0.00448 0.512, 0.49 0.512, 0.00448 0.998, 0.49 0.998, 0.00448 0.998, 0.49 0.998, -0.5 0, 0.5 1, -0.5 1, -0.5 0, 0.5 0, 0.5 1, 0.00448 0.512, 0.49 0.512, 0.00448 0.512, 0.49 0.512, 0.00448 0.998, 0.49 0.998, 0.00448 0.998, 0.49 0.998, 0.00448 0.512, 0.49 0.512, 0.00448 0.512, 0.49 0.512, 0.00448 0.998, 0.49 0.998, 0.00448 0.998, 0.49 0.998, 0.00448 0.512, 0.49 0.512, 0.00448 0.512, 0.49 0.512, 0.00448 0.998, 0.49 0.998, 0.00448 0.998, 0.49 0.998, -0.5 0, 0.5 1, -0.5 1, -0.5 0, 0.5 0, 0.5 1, 0.5 0, -0.5 1, 0.5 1, 0.5 0, -0.5 0, -0.5 1, 1 0, 0.49 0.512, 0 1, 0.49 0.998, 0.00448 0.512, 0.49 0.512, 0.00448 0.512, 0.49 0.512, 0.00448 0.998, 0.49 0.998, 0.00448 0.998, 0.49 0.998, 0.268 0.513, 0.268 0.998, 0.0114 0.513, 0.0114 0.998, -2.05 0, -1.05 1, -2.05 1, -2.05 0, -1.05 0, -1.05 1, 0 2.27, 1 1.27, 1 2.27, 0 2.27, 0 1.27, 1 1.27, 0 1.96, 1 0.962, 0 0.962, 0 1.96, 1 1.96, 1 0.962 ] } texCoordIndex [ 8, 9, 13, -1, 13, 12, 8, -1, 11, 10, 14, -1, 14, 15, 11, -1, 16, 17, 21, -1, 21, 20, 16, -1, 19, 18, 22, -1, 22, 23, 19, -1, 70, 71, 75, -1, 75, 74, 70, -1, 73, 72, 76, -1, 76, 77, 73, -1, 81, 80, 78, -1, 78, 79, 81, -1 ] } } Shape { appearance Appearance { material Material { diffuseColor 0 0 0 shininess 0 transparency 0 } } geometry DEF De_Room2_LWall-FACES_41 IndexedFaceSet { coord USE De_Room2_LWall-COORD coordIndex [ 2, 0, 9, -1, 9, 8, 2, -1, 1, 3, 11, -1, 11, 10, 1, -1, 5, 6, 7, -1, 5, 4, 6, -1, 19, 21, 17, -1, 17, 16, 19, -1, 18, 29, 20, -1, 18, 28, 29, -1, 26, 15, 27, -1, 26, 13, 15, -1, 16, 14, 12, -1, 16, 17, 14, -1 ] } } ] translation 60.2 0 -26.7 } DEF De_Room2_Table_-ROOT Transform { children [ Shape { appearance Appearance { texture USE de_room2 } geometry DEF De_Room2_Table-GEOM IndexedFaceSet { coord DEF De_Room2_Table_-COORD Coordinate { point [ 2.5 0.6 0.75, 2.5 0.6 -0.75, -2.5 0.6 -0.75, -2.5 0.6 0.75, 2.5 0.4 0.75, 2.5 0.4 -0.75, -2.5 0.4 -0.75, -2.5 0.4 0.75, -2 0.4 0.000107, 2 0.4 0.000104, -2 -0.6 0.000107, 2 -0.6 0.000108, 2.5 0.1 1.25, 2.5 0.1 0.75, -2.5 0.1 0.75, -2.5 0.1 1.25, 2.5 -0.1 1.25, 2.5 -0.1 0.75, -2.5 -0.1 0.75, -2.5 -0.1 1.25, -2 -0.1 1, 2 -0.1 1, -2 -0.6 1, 2 -0.6 1, -2 -0.1 -1, 2 -0.1 -1, -2 -0.6 -1, 2 -0.6 -1, 2.5 0.1 -0.75, 2.5 0.1 -1.25, -2.5 0.1 -1.25, -2.5 0.1 -0.75, 2.5 -0.1 -0.75, 2.5 -0.1 -1.25, -2.5 -0.1 -1.25, -2.5 -0.1 -0.75, 2 0.4 0.0201, 2 -0.6 0.0201, -2 -0.6 0.0201, -2 0.4 0.0201, 2 -0.1 1.02, 2 -0.6 1.02, -2 -0.6 1.02, -2 -0.1 1.02, 2 -0.1 -0.98, 2 -0.6 -0.98, -2 -0.6 -0.98, -2 -0.1 -0.98 ] } coordIndex [ 0, 1, 2, -1, 0, 2, 3, -1, 12, 13, 14, -1, 12, 14, 15, -1, 28, 29, 30, -1, 28, 30, 31, -1 ] texCoord DEF De_Room2_Table_-TEXCOORD TextureCoordinate { point [ 0.999 0.00106, 0.999 1, 0.000967 1, 0.000967 0.00106, 0.999 0.00106, 0.999 1, 0.000967 1, 0.000967 0.00106, 0 0, 0 0, 0 0, 0 0, 0.999 0.00284, 0.999 1, 0.000967 1, 0.000967 0.00284, 0.999 0.00284, 0.999 1, 0.000967 1, 0.000967 0.00284, 0 0, 0 0, 0 0, 0 0, 0.999 0.00418, 0.999 1, 0.000967 1, 0.000967 0.00418, 0.999 0.00418, 0.999 1, 0.000967 1, 0.000967 0.00418, 0 0, 0 0, 0 0, 0 0, 0.372 0.492, 0.134 0.492, 0.134 0.00693, 0.372 0.00693, 0.256 0.491, 0.151 0.491, 0.151 0.00568, 0.256 0.00568 ] } texCoordIndex [ 36, 37, 38, -1, 36, 38, 39, -1, 40, 41, 42, -1, 40, 42, 43, -1, 40, 41, 42, -1, 40, 42, 43, -1 ] } } Shape { appearance Appearance { material Material { diffuseColor 0 0 0 shininess 0 transparency 0 } } geometry DEF De_Room2_Table-GEOM2 IndexedFaceSet { coord USE De_Room2_Table_-COORD coordIndex [ 0, 4, 5, -1, 0, 5, 1, -1, 1, 5, 6, -1, 1, 6, 2, -1, 2, 6, 7, -1, 2, 7, 3, -1, 3, 7, 4, -1, 3, 4, 0, -1, 9, 11, 10, -1, 9, 10, 8, -1, 12, 16, 17, -1, 12, 17, 13, -1, 13, 17, 18, -1, 13, 18, 14, -1, 14, 18, 19, -1, 14, 19, 15, -1, 15, 19, 16, -1, 15, 16, 12, -1, 21, 23, 22, -1, 21, 22, 20, -1, 25, 27, 26, -1, 25, 26, 24, -1, 28, 32, 33, -1, 28, 33, 29, -1, 29, 33, 34, -1, 29, 34, 30, -1, 30, 34, 35, -1, 30, 35, 31, -1, 31, 35, 32, -1, 31, 32, 28, -1, 37, 36, 38, -1, 38, 36, 39, -1, 41, 40, 42, -1, 42, 40, 43, -1, 45, 44, 46, -1, 46, 44, 47, -1 ] } } ] translation 42.6 0.546 -32.1 } DEF De_Room2_Table_01-ROOT Transform { children [ Shape { appearance Appearance { texture USE de_room2 } geometry USE De_Room2_Table-GEOM } Shape { appearance Appearance { material Material { diffuseColor 0 0 0 shininess 0 transparency 0 } } geometry USE De_Room2_Table-GEOM2 } ] translation 42.6 0.546 -23 } DEF De_Room2_Table_02-ROOT Transform { children [ Shape { appearance Appearance { texture USE de_room2 } geometry USE De_Room2_Table-GEOM } Shape { appearance Appearance { material Material { diffuseColor 0 0 0 shininess 0 transparency 0 } } geometry USE De_Room2_Table-GEOM2 } ] translation 52.9 0.546 -23 } DEF De_Room2_Table_03-ROOT Transform { children [ Shape { appearance Appearance { texture USE de_room2 } geometry USE De_Room2_Table-GEOM } Shape { appearance Appearance { material Material { diffuseColor 0 0 0 shininess 0 transparency 0 } } geometry USE De_Room2_Table-GEOM2 } ] translation 52.9 0.546 -12.7 } DEF De_Room2_Bunk-ROOT Transform { children [ Shape { appearance Appearance { texture USE de_room2 } geometry DEF De_Room2_Bunk-FACES_45 IndexedFaceSet { coord DEF De_Room2_Bunk-COORD Coordinate { point [ 22.5 2.5 -40.5, 23.5 2.5 -40.5, 23.5 2.5 -42.5, 22.5 2.5 -42.5, 22.5 2.25 -40.5, 23.5 2.25 -40.5, 23.5 2.25 -42.5, 22.5 2.25 -42.5, 22.9 4 -42.5, 23.1 4 -42.5, 23.1 4 -42.7, 22.9 4 -42.7, 22.9 0 -42.5, 23.1 0 -42.5, 23.1 0 -42.7, 22.9 0 -42.7, 22.5 1 -40.5, 23.5 1 -40.5, 23.5 1 -42.5, 22.5 1 -42.5, 23.5 0.75 -40.5, 23.5 0.75 -42.5, 22.5 0.75 -42.5, 22.5 0.75 -40.5, 25.2 2.5 -40.5, 26.2 2.5 -40.5, 26.2 2.5 -42.5, 25.2 2.5 -42.5, 25.2 2.25 -40.5, 26.2 2.25 -40.5, 26.2 2.25 -42.5, 25.2 2.25 -42.5, 25.6 4 -42.5, 25.8 4 -42.5, 25.8 4 -42.7, 25.6 4 -42.7, 25.6 0 -42.5, 25.8 0 -42.5, 25.8 0 -42.7, 25.6 0 -42.7, 25.2 1 -40.5, 26.2 1 -40.5, 26.2 1 -42.5, 25.2 1 -42.5, 26.2 0.75 -40.5, 26.2 0.75 -42.5, 25.2 0.75 -42.5, 25.2 0.75 -40.5, 27.8 2.5 -40.5, 28.8 2.5 -40.5, 28.8 2.5 -42.5, 27.8 2.5 -42.5, 27.8 2.25 -40.5, 28.8 2.25 -40.5, 28.8 2.25 -42.5, 27.8 2.25 -42.5, 28.2 4 -42.5, 28.4 4 -42.5, 28.4 4 -42.7, 28.2 4 -42.7, 28.2 0 -42.5, 28.4 0 -42.5, 28.4 0 -42.7, 28.2 0 -42.7, 27.8 1 -40.5, 28.8 1 -40.5, 28.8 1 -42.5, 27.8 1 -42.5, 28.8 0.75 -40.5, 28.8 0.75 -42.5, 27.8 0.75 -42.5, 27.8 0.75 -40.5, 30.5 2.5 -40.5, 31.5 2.5 -40.5, 31.5 2.5 -42.5, 30.5 2.5 -42.5, 30.5 2.25 -40.5, 31.5 2.25 -40.5, 31.5 2.25 -42.5, 30.5 2.25 -42.5, 30.9 4 -42.5, 31.1 4 -42.5, 31.1 4 -42.7, 30.9 4 -42.7, 30.9 0 -42.5, 31.1 0 -42.5, 31.1 0 -42.7, 30.9 0 -42.7, 30.5 1 -40.5, 31.5 1 -40.5, 31.5 1 -42.5, 30.5 1 -42.5, 31.5 0.75 -40.5, 31.5 0.75 -42.5, 30.5 0.75 -42.5, 30.5 0.75 -40.5, 33.2 2.5 -40.5, 34.2 2.5 -40.5, 34.2 2.5 -42.5, 33.2 2.5 -42.5, 33.2 2.25 -40.5, 34.2 2.25 -40.5, 34.2 2.25 -42.5, 33.2 2.25 -42.5, 33.6 4 -42.5, 33.8 4 -42.5, 33.8 4 -42.7, 33.6 4 -42.7, 33.6 0 -42.5, 33.8 0 -42.5, 33.8 0 -42.7, 33.6 0 -42.7, 33.2 1 -40.5, 34.2 1 -40.5, 34.2 1 -42.5, 33.2 1 -42.5, 34.2 0.75 -40.5, 34.2 0.75 -42.5, 33.2 0.75 -42.5, 33.2 0.75 -40.5 ] } coordIndex [ 0, 1, 2, -1, 0, 2, 3, -1, 1, 5, 6, -1, 1, 6, 2, -1, 2, 6, 7, -1, 2, 7, 3, -1, 3, 7, 4, -1, 3, 4, 0, -1, 9, 13, 14, -1, 9, 14, 10, -1, 10, 14, 15, -1, 10, 15, 11, -1, 11, 15, 12, -1, 11, 12, 8, -1, 16, 17, 18, -1, 16, 18, 19, -1, 17, 20, 21, -1, 17, 21, 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21.3, 0.494 -0.00118, 0.494 0.996, -0.000365 0.996, -0.000365 -0.00118, 0.494 -0.00118, 0.494 0.996, -0.000365 0.996, -0.000365 -0.00118, 0.5 0.49, 0.381 0.49, 0.381 0.00441, 0.5 0.00441, 0.5 0.49, 0.381 0.49, 0.381 0.00441, 0.5 0.00441, 0.385 0.487, 0.313 0.487, 0.242 0.487, 0.313 0.487, 0.385 0.00136, 0.313 0.00136, 0.242 0.00136, 0.313 0.00136, 23.5 20.3, 22.5 21.3, 23.5 21.3, 23.5 20.3, 22.5 20.3, 22.5 21.3, 0.494 -0.00118, 0.494 0.996, -0.000365 0.996, -0.000365 -0.00118, 0.494 -0.00118, 0.494 0.996, -0.000365 0.996, -0.000365 -0.00118, 0.5 0.49, 0.381 0.49, 0.381 0.00441, 0.5 0.00441, 0.5 0.49, 0.381 0.49, 0.381 0.00441, 0.5 0.00441, 0.385 0.487, 0.313 0.487, 0.242 0.487, 0.313 0.487, 0.385 0.00136, 0.313 0.00136, 0.242 0.00136, 0.313 0.00136, 23.5 20.3, 22.5 21.3, 23.5 21.3, 23.5 20.3, 22.5 20.3, 22.5 21.3, 0.494 -0.00118, 0.494 0.996, -0.000365 0.996, -0.000365 -0.00118, 0.494 -0.00118, 0.494 0.996, -0.000365 0.996, -0.000365 -0.00118, 0.5 0.49, 0.381 0.49, 0.381 0.00441, 0.5 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102, -1, 101, 100, 103, -1, 116, 118, 117, -1, 116, 119, 118, -1 ] } } ] translation 8.18 0 2.09 } ] } DEF ROOM3 Group { children [ DEF De_Room3_SGIHome-ROOT Transform { children [ Shape { appearance Appearance { texture DEF de_room3 ImageTexture { url "de_room3.jpg" } } geometry DEF De_Room3_SGIHome-FACES_49 IndexedFaceSet { coord DEF De_Room3_SGIHome-COORD Coordinate { point [ 1.51 0.135 1.52, -0.00299 0.135 2.14, 1.51 -0.627 1.52, -0.00411 -0.627 2.14, 2.14 0.135 0.00411, 2.14 -0.627 0.00348, 1.51 0.135 -1.51, 1.52 -0.627 -1.51, 0.000793 0.135 -2.14, 0.00411 -0.627 -2.14, -1.51 0.135 -1.51, -1.51 -0.627 -1.52, -2.14 0.135 -4.89e-005, -2.14 -0.627 -0.00475, -1.52 0.135 1.51, -1.52 -0.627 1.51, -0.00193 0.135 0.00336, -0.0134 2.01 0.0124, -0.0134 1.46 -1.31, -0.951 1.46 -0.925, -1.34 1.46 0.0124, -0.951 1.46 0.95, -0.0134 1.46 1.34, 0.924 1.46 0.95, 1.31 1.46 0.0124, 0.924 1.46 -0.925, -0.0134 0.136 -1.86, -1.34 0.136 -1.31, -1.89 0.136 0.0124, -1.34 0.136 1.34, -0.0134 0.136 1.89, 1.31 0.136 1.34, 1.86 0.136 0.0124, 1.31 0.136 -1.31 ] } coordIndex [ 0, 3, 2, -1, 0, 1, 3, -1, 4, 2, 5, -1, 4, 0, 2, -1, 6, 5, 7, -1, 6, 4, 5, -1, 8, 7, 9, -1, 8, 6, 7, -1, 10, 9, 11, -1, 10, 8, 9, -1, 12, 11, 13, -1, 12, 10, 11, -1, 14, 13, 15, -1, 14, 12, 13, -1, 1, 15, 3, -1, 1, 14, 15, -1 ] texCoord DEF De_Room3_SGIHome-TEXCOORD TextureCoordinate { point [ 0.000166 -2, -1.74 0, 0.244 0.241, 0.0113 0.241, 0 0, 0 0, 0 0, 0 0, 0.000166 0, 0 0, 0.244 0.00884, 0.0113 0.00884, 0 0, 1e+030 0, -1e+030 -1e+030, 0 0, 0.000166 0, 0 0, 0.00784 0.254, 0.233 0.251, -0.07 0.5, 0.93 -0.409, 0.884 0.428, -0.07 0.591, 2.25 -0.488, 3.13 0.0167, 2.13 0.512, -1.01 -0.362, -0.00542 -0.5, -0.0733 0.5, -1.05 -0.0145, -0.736 -0.42, -0.0537 0.58, -1.05 -0.0244, -0.0537 0.976, -0.771 0.673, -0.0376 -0.000346, -0.0394 -0.000346, 0.126 0.488, 0.000166 -2, -1.74 0, 0.244 0.241, 0.0113 0.241, 0 0, 0 0, 0 0, 0 0, 0.000166 0, 0 0, 0.244 0.00884, 0.0113 0.00884, 0 0, 1e+030 0, -1e+030 -1e+030, 0 0, 0.000166 0, 0 0, 0.00784 0.254, 0.233 0.251, -0.07 0.5, 0.93 -0.409, 0.884 0.428, -0.07 0.591, 2.25 -0.488, 3.13 0.0167, 2.13 0.512, -1.01 -0.362, -0.00542 -0.5, -0.0733 0.5, -1.05 -0.0145, -0.736 -0.42, -0.0537 0.58, -1.05 -0.0244, -0.0537 0.976, -0.771 0.673, -0.0376 -0.000346, -0.0394 -0.000346, 0.126 0.488 ] } texCoordIndex [ 2, 11, 10, -1, 2, 3, 11, -1, 2, 11, 10, -1, 2, 3, 11, -1, 2, 11, 10, -1, 2, 3, 11, -1, 2, 11, 10, -1, 2, 3, 11, -1, 2, 11, 10, -1, 2, 3, 11, -1, 2, 11, 10, -1, 2, 3, 11, -1, 2, 11, 10, -1, 2, 3, 11, -1, 2, 11, 10, -1, 2, 3, 11, -1 ] } } Shape { appearance Appearance { material DEF SGIHomeMaterial Material { emissiveColor 1 0 0 } texture USE de_room3 } geometry DEF De_Room3_SGIHome-FACES_53 IndexedFaceSet { coord USE De_Room3_SGIHome-COORD coordIndex [ 0, 16, 1, -1, 4, 16, 0, -1, 6, 16, 4, -1, 8, 16, 6, -1, 10, 16, 8, -1, 12, 16, 10, -1, 14, 16, 12, -1, 1, 16, 14, -1 ] texCoord USE De_Room3_SGIHome-TEXCOORD texCoordIndex [ 19, 38, 18, -1, 19, 38, 18, -1, 19, 38, 18, -1, 19, 38, 18, -1, 19, 38, 18, -1, 19, 38, 18, -1, 19, 38, 18, -1, 19, 38, 18, -1 ] } } Shape { appearance Appearance { material DEF SGIHomeGlowMaterial Material { diffuseColor 1 0 0 emissiveColor 0 0 0 shininess 0 transparency 0.75 } } geometry DEF De_Room3_SGIHome-FACES_55 IndexedFaceSet { coord USE De_Room3_SGIHome-COORD coordIndex [ 17, 18, 19, -1, 17, 19, 20, -1, 17, 20, 21, -1, 17, 21, 22, -1, 17, 22, 23, -1, 17, 23, 24, -1, 17, 24, 25, -1, 17, 25, 18, -1, 18, 26, 27, -1, 18, 27, 19, -1, 19, 27, 28, -1, 19, 28, 20, -1, 20, 28, 29, -1, 20, 29, 21, -1, 21, 29, 30, -1, 21, 30, 22, -1, 22, 30, 31, -1, 22, 31, 23, -1, 23, 31, 32, -1, 23, 32, 24, -1, 24, 32, 33, -1, 24, 33, 25, -1, 25, 33, 26, -1, 25, 26, 18, -1 ] } } ] translation 102 0.626 -24.2 } DEF De_Room3_BigWall-ROOT Transform { children Shape { appearance Appearance { texture USE de_room3 } geometry DEF De_Room3_BigWall-FACES IndexedFaceSet { coord DEF De_Room3_BigWall-COORD Coordinate { point [ 25 0 -15, 25 2.52 -15, 25 0 -0.081, 25 2.52 -0.081, 15 0 -25, 15 2.52 -25, 1.71 0 -25, 1.71 2.52 -25, -11.5 0 -25, -11.5 2.52 -25, -25 0 -25, -25 2.52 -25, 25 0 15, 25 2.52 15, 15 0 25, 15 2.52 25, 1.71 0 25, 1.71 2.52 25, -11.5 0 25, -11.5 2.52 25, -25 0 25, -25 2.52 25 ] } coordIndex [ 0, 2, 1, -1, 3, 1, 2, -1, 4, 0, 5, -1, 1, 5, 0, -1, 6, 4, 7, -1, 5, 7, 4, -1, 8, 6, 9, -1, 7, 9, 6, -1, 10, 8, 11, -1, 9, 11, 8, -1, 2, 12, 13, -1, 13, 3, 2, -1, 12, 14, 15, -1, 15, 13, 12, -1, 14, 16, 17, -1, 17, 15, 14, -1, 16, 18, 19, -1, 19, 17, 16, -1, 18, 20, 21, -1, 21, 19, 18, -1 ] texCoord DEF De_Room3_BigWall-TEXCOORD TextureCoordinate { point [ 1.25 2.49, -1.95 2.49, 1.25 -1.51, -1.95 -1.51, 1.25 2.49, -1.95 2.49, 1.25 -1.51, -1.95 -1.51, 2.05 -0.707, 2.05 1.69, 2.05 1.69, 2.05 -0.707, 1.25 -1.51, 1.25 2.49, -1.95 -1.51, -1.95 2.49, 2.05 1.69, 2.05 -0.707, 0 0.522, 1 -0.478, 1 0.522, 0 0.522, 0 -0.478, 1 -0.478, 2.49 0, 1.49 1, 2.49 1, 2.49 0, 1.49 0, 1.49 1, 0.496 0, 0.0666 0.679, 0.496 1, 0.496 0, 0.0666 0.52, 0.0666 0.679, -1.51 0, -2.51 1, -1.51 1, -1.51 0, -2.51 0, -2.51 1, 0 -0.478, 1 0.522, 1 -0.478, 0 -0.478, 0 0.522, 1 0.522, -0.00415 0, -0.00415 1, 0 0.022, 1 0.022, 0.438 0.52, 0.438 0.679, 0.0666 0.679, 0.0666 0.52, 0.0666 0.679, 0.438 0.52, 0.438 0.679 ] } texCoordIndex [ 34, 52, 35, -1, 53, 31, 52, -1, 34, 52, 35, -1, 53, 31, 52, -1, 34, 52, 35, -1, 53, 31, 52, -1, 34, 52, 35, -1, 53, 31, 52, -1, 34, 52, 35, -1, 53, 31, 52, -1, 57, 55, 56, -1, 54, 58, 57, -1, 57, 55, 56, -1, 54, 58, 57, -1, 57, 55, 56, -1, 54, 58, 57, -1, 57, 55, 56, -1, 54, 58, 57, -1, 57, 55, 56, -1, 54, 58, 57, -1 ] } } translation 100 0 -25 } DEF De_Room3_Ceiling-ROOT Transform { children Shape { appearance Appearance { material Material { diffuseColor 0 0 0 shininess 0 transparency 0 } } geometry DEF De_Room3_Ceiling-FACES IndexedFaceSet { coord DEF De_Room3_Ceiling-COORD Coordinate { point [ 25 0 -15, 3.22 5.74 -0.00383, 25 0 -0.081, 15 0 -25, 1.71 0 -25, -11.5 0 -25, -25 0 -25, 25 0 15, 15 0 25, 1.71 0 25, -11.5 0 25, -25 0 25 ] } coordIndex [ 0, 2, 1, -1, 3, 0, 1, -1, 4, 3, 1, -1, 5, 4, 1, -1, 6, 5, 1, -1, 2, 7, 1, -1, 7, 8, 1, -1, 8, 9, 1, -1, 9, 10, 1, -1, 10, 11, 1, -1, 6, 1, 11, -1 ] } } translation 100 7.56 -25 } DEF De_Room3_SpiderHome-ROOT Transform { children [ Shape { appearance Appearance { texture USE de_room3 } geometry DEF De_Room3_SpiderHome-FACES_58 IndexedFaceSet { coord DEF De_Room3_SpiderHome-COORD Coordinate { point [ 2.84 -2.02 2.86, -0.00124 -2.02 4.03, 2.85 -3.78 2.86, -0.00337 -3.78 4.03, 4.03 -2.02 0.0141, 4.03 -3.78 0.0129, 2.85 -2.02 -2.83, 2.86 -3.78 -2.84, 0.00586 -2.02 -4.01, 0.0121 -3.78 -4.02, -2.84 -2.02 -2.84, -2.84 -3.78 -2.85, -4.02 -2.02 0.00626, -4.02 -3.78 -0.00257, -2.85 -2.02 2.85, -2.85 -3.78 2.85, 0.000745 -2.02 0.0127, -2.84 2.02 2.85, 0.00125 2.02 4.02, -2.85 3.78 2.85, 0.00337 3.78 4.02, -4.03 2.02 0.00136, -4.03 3.78 0.00019, -2.85 2.02 -2.84, -2.86 3.78 -2.85, -0.00586 2.02 -4.03, -0.0121 3.78 -4.03, 2.84 2.02 -2.85, 2.84 3.78 -2.86, 4.02 2.02 -0.00645, 4.02 3.78 -0.0153, 2.85 2.02 2.84, 2.85 3.78 2.83, -0.000743 2.02 -4.55e-005, 3.51 2.02 0.0138, 2.49 2.02 2.49, 0.00545 2.02 3.52, -2.47 2.02 2.49, -3.5 2.02 0.0138, -2.47 2.02 -2.47, 0.00546 2.02 -3.49, 2.49 2.02 -2.47, 3.51 -2.02 0.0138, 2.49 -2.02 2.49, 0.00545 -2.02 3.52, -2.47 -2.02 2.49, -3.5 -2.02 0.0138, -2.47 -2.02 -2.47, 0.00546 -2.02 -3.49, 2.49 -2.02 -2.47 ] } coordIndex [ 0, 3, 2, -1, 0, 1, 3, -1, 4, 2, 5, -1, 4, 0, 2, -1, 6, 5, 7, -1, 6, 4, 5, -1, 8, 7, 9, -1, 8, 6, 7, -1, 10, 9, 11, -1, 10, 8, 9, -1, 12, 11, 13, -1, 12, 10, 11, -1, 14, 13, 15, -1, 14, 12, 13, -1, 1, 15, 3, -1, 1, 14, 15, -1, 17, 20, 19, -1, 17, 18, 20, -1, 21, 19, 22, -1, 21, 17, 19, -1, 23, 22, 24, -1, 23, 21, 22, -1, 25, 24, 26, -1, 25, 23, 24, -1, 27, 26, 28, -1, 27, 25, 26, -1, 29, 28, 30, -1, 29, 27, 28, -1, 31, 30, 32, -1, 31, 29, 30, -1, 18, 32, 20, -1, 18, 31, 32, -1 ] texCoord DEF De_Room3_SpiderHome-TEXCOORD TextureCoordinate { point [ 0.000166 -2, -1.74 0, 0.244 0.241, 0.0113 0.241, 0 0, 0 0, 0 0, 0 0, 0.000166 0, 0 0, 0.244 0.00884, 0.0113 0.00884, 0 0, 1e+030 0, -1e+030 -1e+030, 0 0, 0.000166 0, 0 0, 0.00784 0.254, 0.233 0.251, -0.07 0.5, 0.93 -0.409, 0.884 0.428, -0.07 0.591, 2.25 -0.488, 3.13 0.0167, 2.13 0.512, -1.01 -0.362, -0.00542 -0.5, -0.0733 0.5, -1.05 -0.0145, -0.736 -0.42, -0.0537 0.58, -1.05 -0.0244, -0.0537 0.976, -0.771 0.673, -0.0376 -0.000346, -0.0394 -0.000346, 0.126 0.488, 0.000166 -2, -1.74 0, 0.244 0.241, 0.0113 0.241, 0 0, 0 0, 0 0, 0 0, 0.000166 0, 0 0, 0.244 0.00884, 0.0113 0.00884, 0 0, 1e+030 0, -1e+030 -1e+030, 0 0, 0.000166 0, 0 0, 0.00784 0.254, 0.233 0.251, -0.07 0.5, 0.93 -0.409, 0.884 0.428, -0.07 0.591, 2.25 -0.488, 3.13 0.0167, 2.13 0.512, -1.01 -0.362, -0.00542 -0.5, -0.0733 0.5, -1.05 -0.0145, -0.736 -0.42, -0.0537 0.58, -1.05 -0.0244, -0.0537 0.976, -0.771 0.673, -0.0376 -0.000346, -0.0394 -0.000346, 0.126 0.488 ] } texCoordIndex [ 2, 11, 10, -1, 2, 3, 11, -1, 2, 11, 10, -1, 2, 3, 11, -1, 2, 11, 10, -1, 2, 3, 11, -1, 2, 11, 10, -1, 2, 3, 11, -1, 2, 11, 10, -1, 2, 3, 11, -1, 2, 11, 10, -1, 2, 3, 11, -1, 2, 11, 10, -1, 2, 3, 11, -1, 2, 11, 10, -1, 2, 3, 11, -1, 41, 50, 49, -1, 41, 42, 50, -1, 41, 50, 49, -1, 41, 42, 50, -1, 41, 50, 49, -1, 41, 42, 50, -1, 41, 50, 49, -1, 41, 42, 50, -1, 41, 50, 49, -1, 41, 42, 50, -1, 41, 50, 49, -1, 41, 42, 50, -1, 41, 50, 49, -1, 41, 42, 50, -1, 41, 50, 49, -1, 41, 42, 50, -1 ] } } Shape { appearance Appearance { material USE SGIHomeMaterial texture USE de_room3 } geometry DEF De_Room3_SpiderHome-FACES_61 IndexedFaceSet { coord USE De_Room3_SpiderHome-COORD coordIndex [ 0, 16, 1, -1, 4, 16, 0, -1, 6, 16, 4, -1, 8, 16, 6, -1, 10, 16, 8, -1, 12, 16, 10, -1, 14, 16, 12, -1, 1, 16, 14, -1, 17, 33, 18, -1, 21, 33, 17, -1, 23, 33, 21, -1, 25, 33, 23, -1, 27, 33, 25, -1, 29, 33, 27, -1, 31, 33, 29, -1, 18, 33, 31, -1 ] texCoord USE De_Room3_SpiderHome-TEXCOORD texCoordIndex [ 19, 38, 18, -1, 19, 38, 18, -1, 19, 38, 18, -1, 19, 38, 18, -1, 19, 38, 18, -1, 19, 38, 18, -1, 19, 38, 18, -1, 19, 38, 18, -1, 58, 77, 57, -1, 58, 77, 57, -1, 58, 77, 57, -1, 58, 77, 57, -1, 58, 77, 57, -1, 58, 77, 57, -1, 58, 77, 57, -1, 58, 77, 57, -1 ] } } Shape { appearance Appearance { material USE SGIHomeGlowMaterial } geometry DEF De_Room3_SpiderHome-FACES_62 IndexedFaceSet { coord USE De_Room3_SpiderHome-COORD coordIndex [ 34, 43, 42, -1, 34, 35, 43, -1, 35, 44, 43, -1, 35, 36, 44, -1, 36, 45, 44, -1, 36, 37, 45, -1, 37, 46, 45, -1, 37, 38, 46, -1, 38, 47, 46, -1, 38, 39, 47, -1, 39, 48, 47, -1, 39, 40, 48, -1, 40, 49, 48, -1, 40, 41, 49, -1, 41, 42, 49, -1, 41, 34, 42, -1 ] } } ] translation 88 3.79 -24.6 } DEF De_Room3_Alcove1_-ROOT Transform { children DEF ALCOVE_1_SHAPE Shape { appearance Appearance { texture USE de_room3 } geometry DEF De_Room3_Alcove1_-FACES IndexedFaceSet { coord DEF De_Room3_Alcove1_-COORD Coordinate { point [ -1 3.78 -3.25, -1 3.78 3.25, -1 2.52 2.75, -1 1.53 0.255, -1 -1.22 0.255, -1.97 -2.51 2.75, -1.97 -3.78 3.25, -1.97 -3.78 -3.25, 1 3.78 -3.25, 1 3.78 3.25, 1 2.52 2.75, 1 1.53 0.255, 1 -1.22 0.255, 1.97 -2.51 2.75, 1.97 -3.78 3.25, 1.97 -3.78 -3.25, -1 -1.22 -3.25, -1.97 -2.51 -3.25, 1 -1.22 -3.25, 1.97 -2.51 -3.25, 1 1.53 -3.25, -1 1.53 -3.25, 1 1.53 -2.28, 1 -1.22 -2.28, -1 1.53 -2.28, -1 -1.22 -2.28 ] } coordIndex [ 7, 6, 5, -1, 17, 7, 5, -1, 2, 1, 0, -1, 24, 21, 16, -1, 25, 16, 17, -1, 1, 2, 10, -1, 1, 10, 9, -1, 2, 3, 11, -1, 2, 11, 10, -1, 3, 4, 12, -1, 3, 12, 11, -1, 4, 5, 13, -1, 4, 13, 12, -1, 5, 6, 14, -1, 5, 14, 13, -1, 13, 14, 15, -1, 13, 15, 19, -1, 8, 9, 10, -1, 10, 11, 8, -1, 18, 20, 22, -1, 19, 12, 13, -1, 3, 2, 0, -1, 16, 25, 24, -1, 5, 4, 17, -1, 19, 18, 23, -1, 22, 23, 18, -1, 22, 20, 8, -1, 21, 24, 0, -1, 22, 11, 23, -1, 22, 8, 11, -1, 19, 23, 12, -1, 23, 11, 12, -1, 3, 24, 25, -1, 0, 24, 3, -1, 25, 17, 4, -1, 3, 25, 4, -1 ] texCoord DEF De_Room3_Alcove1_-TEXCOORD TextureCoordinate { point [ 0.448 0.995, 0.0113 0.995, 0.0449 0.915, 0.213 0.852, 0.213 0.677, 0.0449 0.595, 0.0113 0.514, 0.448 0.514, 0.448 0.995, 0.0113 0.995, 0.0449 0.915, 0.213 0.852, 0.213 0.677, 0.0449 0.595, 0.0113 0.514, 0.448 0.514, 0.26 0.493, 0.17 0.677, 0.333 0.677, 0.504 0.493, 0.0915 0.596, 0.412 0.596, 0.17 0.996, 0.17 0.915, 0.333 0.915, 0.333 0.996, 0.17 0.853, 0.333 0.853, 0.0915 0.596, 0.0915 0.515, 0.412 0.515, 0.412 0.596, 0.448 0.995, 0 0.75, 0.448 0.677, 0.448 0.595, 0.448 0.995, 0.448 0.995, 0.448 0.677, 0.448 0.595, 0.448 0.852, 0.448 0.852, 0.383 0.852, 0.383 0.852, 0.383 0.677, 0.383 0.677, 0.383 0.852, 0.383 0.852, 0.383 0.677, 0.383 0.677, 0.26 0.249, 0.504 0.249, 0.502 0.496, 0.258 0.496, 0.502 0.252, 0.258 0.252, 0.258 0.496, 0.502 0.496, 0.502 0.252, 0.258 0.252 ] } texCoordIndex [ 7, 6, 5, -1, 35, 7, 5, -1, 2, 1, 0, -1, 46, 41, 34, -1, 48, 34, 35, -1, 22, 23, 24, -1, 22, 24, 25, -1, 23, 26, 27, -1, 23, 27, 24, -1, 16, 50, 51, -1, 16, 51, 19, -1, 17, 20, 21, -1, 17, 21, 18, -1, 28, 29, 30, -1, 28, 30, 31, -1, 13, 14, 15, -1, 13, 15, 39, -1, 8, 9, 10, -1, 10, 11, 37, -1, 38, 40, 42, -1, 39, 12, 13, -1, 3, 2, 32, -1, 34, 49, 46, -1, 5, 4, 35, -1, 39, 38, 44, -1, 42, 45, 38, -1, 43, 40, 36, -1, 41, 47, 32, -1, 52, 53, 54, -1, 43, 36, 11, -1, 39, 44, 12, -1, 54, 53, 55, -1, 56, 57, 58, -1, 32, 47, 3, -1, 48, 35, 4, -1, 56, 58, 59, -1 ] } } translation 88.3 3.77 -46.7 } DEF De_Room3_Alcove1_01-ROOT Transform { children USE ALCOVE_1_SHAPE translation 102 3.77 -46.7 } DEF De_Room3_Alcove1_02-ROOT Transform { children USE ALCOVE_1_SHAPE translation 114 3.77 -46.3 rotation 0 -1 0 0.785 } DEF De_Room3_Alcove1_03-ROOT Transform { children USE ALCOVE_1_SHAPE translation 122 3.77 -37.9 rotation 0 -1 0 1.57 scale 1 1 1 } DEF De_Room3_Alcove1_04-ROOT Transform { children USE ALCOVE_1_SHAPE translation 122 3.77 -25 rotation 0 -1 0 1.57 scale 1 1 1 } DEF De_Room3_Alcove1_05-ROOT Transform { children USE ALCOVE_1_SHAPE translation 122 3.77 -12 rotation 0 -1 0 1.57 scale 1 1 1 } DEF De_Room3_Alcove1_06-ROOT Transform { children USE ALCOVE_1_SHAPE translation 114 3.77 -3.74 rotation 0 -1 0 2.36 scale 1 1 1 } DEF De_Room3_Alcove1_07-ROOT Transform { children USE ALCOVE_1_SHAPE translation 101 3.77 -3.28 rotation 0 -1 0 3.14 } DEF De_Room3_Alcove1_08-ROOT Transform { children USE ALCOVE_1_SHAPE translation 88.4 3.77 -3.28 rotation 0 -1 0 3.14 } DEF De_Room3_Floor-ROOT Transform { children Shape { appearance Appearance { material Material { emissiveColor 0.3 0 0 } } geometry DEF De_Room3_Grid-FACES IndexedLineSet { coord DEF De_Room3_Grid-COORD Coordinate { point [ -25 5 25, 15 5 25, -25 5 20, 20 5 20, -25 5 15, 25 5 15, -25 5 10, 25 5 10, -25 5 5, 25 5 5, -25 5 0, 25 5 0, -25 5 -5, 25 5 -5, -25 5 -10, 25 5 -10, -25 5 -15, 25 5 -15, -25 5 -20, 20 5 -20, -25 5 -25, 15 5 -25, -25 5 25, -25 5 -25, -20 5 25, -20 5 -25, -15 5 25, -15 5 -25, -10 5 25, -10 5 -25, -5 5 25, -5 5 -25, 0 5 25, 0 5 -25, 5 5 25, 5 5 -25, 10 5 25, 10 5 -25, 15 5 25, 15 5 -25, 20 5 20, 20 5 -20, 25 5 15, 25 5 -15, 15 5 25, 25 5 15, 15 5 -25, 25 5 -15 ] } coordIndex [ 0, 1, -1, 2, 3, -1, 4, 5, -1, 6, 7, -1, 8, 9, -1, 10, 11, -1, 12, 13, -1, 14, 15, -1, 16, 17, -1, 18, 19, -1, 20, 21, -1, 22, 23, -1, 24, 25, -1, 26, 27, -1, 28, 29, -1, 30, 31, -1, 30, 31, -1, 32, 33, -1, 34, 35, -1, 36, 37, -1, 38, 39, -1, 40, 41, -1, 42, 43, -1, 44, 45, -1, 46, 47, -1 ] } } translation 100 -5.2 -25 } DEF Stars_-ROOT Transform { children Shape { appearance Appearance { material DEF StarsMaterial Material { emissiveColor 0.5 0.5 1 } } geometry DEF Stars_-FACES PointSet { coord DEF Stars_-COORD Coordinate { point [ 0.61 0.774 -2.71, 3.03 1.95 -18.9, -1.9 0.935 -17.6, -13.3 2.32 -11.9, -12.3 8.2 -5.86, -9.52 5.49 5.5, -7.06 2.81 21.2, 2.35 5.44 11, 7.4 3.89 9.52, 10.4 7.59 5.5, 19.5 3.45 -13.2, 13.8 6.39 3.46, 5.5 5.49 -9.52, -9.52 3.17 -16.5, -20.3 -1.63 -6.21, -23.8 4.73 -19.1, -21.6 2.06 15.1, 13 0.293 20.6, 31.5 2.43 11.9, 27.2 4.94 -10.7, 2.08 0.454 -26, -1.88 0.0261 -25.7, -14.5 -2.91 -11.9, -34.6 0.501 7.89, -14.9 -2.54 24.2, 26.5 -2.59 17.4, 21.4 0 11.5, 26.8 1.46 -11, 12.2 2.2 -19, -2.66 -0.976 -16.5, -21.3 -7.85 -9.52, -20.7 -0.936 -5.63, -16.5 -6.23 18.3, 10.8 -0.508 16.6, 24.6 -4.29 0, 13.6 -4.73 -9.52, 5.52 -1.58 -27.7, -1.44 -2.43 -18.6, -3.34 -8.92 -9.52, -10.4 -2.23 -5.5, -32.4 -5.59 6.84, -6.48 -7.03 8.36, -7.03 0.988 10.3, 4.02 -8.35 11, 9.06 -2.98 9.52, 2.93 -0.989 1.95, 41.7 -7.29 -5.44, 19.2 -5.85 -5.5, 12.9 -6.17 -9.52, -12.8 -7.42 0 ] } } } translation 94.7 7.2 -120 } DEF Stars_01-ROOT Transform { children Shape { appearance Appearance { material USE StarsMaterial } geometry USE Stars_-FACES } translation 157 7.2 -88.9 } DEF Stars_02-ROOT Transform { children Shape { appearance Appearance { material USE StarsMaterial } geometry USE Stars_-FACES } translation 191 7.2 -34.8 } DEF Stars_03-ROOT Transform { children Shape { appearance Appearance { material USE StarsMaterial } geometry USE Stars_-FACES } translation 175 7.2 29.9 } DEF Stars_04-ROOT Transform { children Shape { appearance Appearance { material USE StarsMaterial } geometry USE Stars_-FACES } translation 96.5 7.2 58 } ] } Group { children [ DEF DOOR_J_2_R Transform { children Transform { children [ Shape { appearance Appearance { texture DEF ju_all ImageTexture { url "ju_all.jpg" } } geometry DEF Ju_DoorR_-FACES_68 IndexedFaceSet { coord DEF Ju_DoorR_-COORD Coordinate { point [ -1.38 -1.71 0.0909, 1.38 -1.71 0.0909, -0.612 -0.121 0.0909, 1.38 1.71 0.0909, -1.38 1.71 0.0909, -1.38 -1.71 0.273, 1.38 -1.71 0.273, -0.612 -0.121 0.273, 1.38 1.71 0.273, -1.38 1.71 0.273 ] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 2, 4, 3, -1, 5, 6, 8, -1, 8, 7, 5, -1, 8, 9, 7, -1 ] texCoord DEF Ju_DoorR_-TEXCOORD TextureCoordinate { point [ 0.00593 0.00359, 0.491 0.00359, 0.141 0.229, 0.491 0.489, 0.00593 0.489, 0.491 0.489, 0.00593 0.00359, 0.491 0.00359, 0.141 0.229, 0.491 0.489, 0.00593 0.489, 0.491 0.489, 0.00593 0.00359, 0.491 0.00359, 0.491 0.00359, 0.00593 0.00359, 0.491 0.489, 0.491 0.489, 0.491 0.489, 0.00593 0.489, 0.00593 0.489, 0.491 0.489, 0.141 0.229, 0.141 0.229 ] } texCoordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 2, 4, 5, -1, 6, 7, 9, -1, 9, 8, 6, -1, 11, 10, 8, -1 ] } } Shape { appearance Appearance { material Material { diffuseColor 0 0 0 shininess 0 transparency 0 } } geometry DEF Ju_DoorR_-FACES_70 IndexedFaceSet { coord USE Ju_DoorR_-COORD coordIndex [ 4, 2, 7, -1, 7, 9, 4, -1, 2, 0, 5, -1, 5, 7, 2, -1 ] } } ] translation -5.27 1.72 0.0676 } } DEF DOOR_J_2_L Transform { children Transform { children [ Shape { appearance Appearance { texture USE ju_all } geometry DEF Ju_DoorL_-FACES_71 IndexedFaceSet { coord DEF Ju_DoorL_-COORD Coordinate { point [ 1.38 -1.71 -0.0909, -0.899 -1.71 -0.0909, 2.16 -0.121 -0.0909, -0.899 1.71 -0.0909, 1.38 1.71 -0.0909, 1.38 -1.71 -0.273, -0.899 -1.71 -0.273, 2.16 -0.121 -0.273, -0.899 1.71 -0.273, 1.38 1.71 -0.273 ] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 2, 4, 3, -1, 5, 6, 8, -1, 8, 7, 5, -1, 8, 9, 7, -1 ] texCoord DEF Ju_DoorL_-TEXCOORD TextureCoordinate { point [ 0.325 0.0052, 0.494 0.0052, 0.267 0.231, 0.494 0.491, 0.325 0.491, 0.494 0.491, 0.325 0.0052, 0.494 0.0052, 0.267 0.231, 0.494 0.491, 0.325 0.491, 0.494 0.491 ] } texCoordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 2, 4, 5, -1, 6, 7, 9, -1, 9, 8, 6, -1, 11, 10, 8, -1 ] } } Shape { appearance Appearance { material Material { diffuseColor 0 0 0 shininess 0 transparency 0 } } geometry DEF Ju_DoorL_-FACES_73 IndexedFaceSet { coord USE Ju_DoorL_-COORD coordIndex [ 0, 1, 6, -1, 6, 5, 0, -1, 3, 4, 9, -1, 9, 8, 3, -1, 4, 2, 7, -1, 7, 9, 4, -1, 2, 0, 5, -1, 5, 7, 2, -1 ] } } ] translation -8.04 1.72 0.429 } } DEF JUPITER_JAMB Transform { children [ Shape { appearance Appearance { texture USE de_room1 } geometry DEF Door_Ju-Room1-FACES_74 IndexedFaceSet { coord DEF Door_Ju-Room1-COORD Coordinate { point [ 3.75 3.75 -0.211, 3.75 -3.72 -0.211, 2.05 -1.99 -0.211, -3.75 3.75 -0.211, 1.04 -0.228 -0.211, -0.997 -0.228 -0.211, -2.01 -1.99 -0.211, -3.75 -3.72 -0.211, -0.997 -3.75 -0.211, 1.04 -3.75 -0.211, 1.04 -0.228 0.213, 2.05 -1.99 0.213, -0.997 -0.228 0.213, -2.01 -1.99 0.213, -0.997 -3.75 0.213, 1.04 -3.75 0.213, 3.25 -1.99 0.213, 1.64 0.811 0.213, -1.6 0.811 0.213, -3.21 -1.99 0.213, -1.6 -4.79 0.213, 1.64 -4.79 0.213 ] } coordIndex [ 0, 1, 2, -1, 3, 0, 4, -1, 0, 2, 4, -1, 5, 3, 4, -1, 5, 6, 3, -1, 3, 6, 7, -1, 8, 7, 6, -1, 9, 2, 1, -1 ] texCoord DEF Door_Ju-Room1-TEXCOORD TextureCoordinate { point [ 0.999 0.499, 0.509 0.499, 0.999 0.0113, 0.509 0.0113, 0.62 0.124, 0.686 0.239, 0.819 0.239, 0.885 0.124, 0.819 0.00926, 0.686 0.00926, -3.41 3.62, -3.41 2.96, -2.41 3.96, -2.41 2.97, -3.41 2.22, -2.41 1.97, -2.41 2.97, -2.41 1.97, -1.41 2.22, -2.41 3.96, -1.41 2.96, -1.41 3.62, -1.13 -0.66, -0.13 0.34, -0.13 -0.327, -1.13 -0.495, -1.13 0.505, -0.13 0.255, -1.13 -0.495, -2.13 -0.245, -1.13 0.505, -2.13 -0.327, -2.13 0.34, -1.13 0.673 ] } texCoordIndex [ 1, 3, 4, -1, 0, 1, 5, -1, 1, 4, 5, -1, 6, 0, 5, -1, 6, 7, 0, -1, 0, 7, 2, -1, 8, 2, 7, -1, 9, 4, 3, -1 ] } } Shape { appearance Appearance { material Material { diffuseColor 0 0 0 shininess 0 transparency 0 } } geometry DEF Door_Ju-Room1-FACES_76 IndexedFaceSet { coord USE Door_Ju-Room1-COORD coordIndex [ 4, 2, 11, -1, 11, 10, 4, -1, 5, 4, 10, -1, 10, 12, 5, -1, 6, 5, 12, -1, 12, 13, 6, -1, 8, 6, 13, -1, 13, 14, 8, -1, 2, 9, 15, -1, 15, 11, 2, -1, 9, 8, 14, -1, 14, 15, 9, -1 ] } } Shape { appearance Appearance { material Material { diffuseColor 0 0 0 shininess 0 transparency 0 } } geometry DEF Door_Ju-Room1-FACES_77 IndexedFaceSet { coord USE Door_Ju-Room1-COORD coordIndex [ 11, 10, 17, -1, 17, 16, 11, -1, 10, 12, 18, -1, 18, 17, 10, -1, 12, 13, 19, -1, 19, 18, 12, -1, 13, 14, 20, -1, 20, 19, 13, -1, 15, 11, 16, -1, 16, 21, 15, -1, 14, 15, 21, -1, 21, 20, 14, -1 ] solid FALSE } } ] translation -6.36 3.75 0.211 } ] } Group { children [ DEF Door_Room1-2_2-ROOT Transform { children [ Shape { appearance Appearance { texture USE de_room2 } geometry DEF Door_Room1-2_2-FACES_78 IndexedFaceSet { coord DEF Door_Room1-2_2-COORD Coordinate { point [ -1.25 3.75 -4.27, -1.25 -3.72 -4.27, -1.25 -1.99 -2.58, -1.25 3.75 3.22, -1.25 -0.228 -1.56, -1.25 -0.228 0.472, -1.25 -1.99 1.49, -1.25 -3.72 3.22, -1.25 -3.75 0.472, -1.25 -3.75 -1.56, 1.25 -0.228 -1.56, 1.25 -1.99 -2.58, 1.25 -0.228 0.472, 1.25 -1.99 1.49, 1.25 -3.75 0.472, 1.25 -3.75 -1.56, 1.25 3.75 -4.27, 1.25 -3.72 -4.27, 1.25 3.75 3.22, 1.25 -3.72 3.22, -1.25 -3.72 -9.47, -1.25 3.75 -9.47, 1.25 3.75 -9.47, 1.25 -3.72 -9.47, -1.25 3.75 9.47, -1.25 -3.72 9.47, 1.25 -3.72 9.47, 1.25 3.75 9.47 ] } coordIndex [ 17, 16, 11, -1, 16, 18, 10, -1, 11, 16, 10, -1, 18, 12, 10, -1, 13, 12, 18, -1, 13, 18, 19, -1, 19, 14, 13, -1, 11, 15, 17, -1 ] texCoord DEF Door_Room1-2_2-TEXCOORD TextureCoordinate { point [ 0.999 0.499, 0.509 0.499, 0.999 0.0113, 0.509 0.0113, 0.62 0.124, 0.686 0.239, 0.819 0.239, 0.885 0.124, 0.819 0.00926, 0.686 0.00926, -3.41 3.62, -3.41 2.96, -2.41 3.96, -2.41 2.97, -3.41 2.22, -2.41 1.97, -2.41 2.97, -2.41 1.97, -1.41 2.22, -2.41 3.96, -1.41 2.96, -1.41 3.62, -9.51 -0.8, -10.5 0.2, -9.51 0.2, -9.51 -0.8, -10.5 -0.8, -10.5 0.2, -10.5 -0.8, -9.51 0.2, -10.5 0.2, -10.5 -0.8, -9.51 -0.8, -9.51 0.2 ] } texCoordIndex [ 3, 1, 4, -1, 1, 0, 5, -1, 4, 1, 5, -1, 0, 6, 5, -1, 7, 6, 0, -1, 7, 0, 2, -1, 2, 8, 7, -1, 4, 9, 3, -1 ] } } Shape { appearance Appearance { material Material { diffuseColor 0 0 0 shininess 0 transparency 0 } } geometry DEF Door_Room1-2_2-FACES_81 IndexedFaceSet { coord USE Door_Room1-2_2-COORD coordIndex [ 4, 2, 11, -1, 11, 10, 4, -1, 5, 4, 10, -1, 10, 12, 5, -1, 6, 5, 12, -1, 12, 13, 6, -1, 8, 6, 13, -1, 13, 14, 8, -1, 2, 9, 15, -1, 15, 11, 2, -1, 9, 8, 14, -1, 14, 15, 9, -1, 1, 0, 21, -1, 21, 20, 1, -1, 16, 17, 23, -1, 23, 22, 16, -1, 3, 7, 25, -1, 25, 24, 3, -1, 19, 18, 27, -1, 27, 26, 19, -1 ] } } Shape { appearance Appearance { texture USE de_room1 } geometry DEF Door_Room1-2_2-FACES_82 IndexedFaceSet { coord USE Door_Room1-2_2-COORD coordIndex [ 0, 1, 2, -1, 3, 0, 4, -1, 0, 2, 4, -1, 5, 3, 4, -1, 5, 6, 3, -1, 3, 6, 7, -1, 8, 7, 6, -1, 9, 2, 1, -1 ] texCoord USE Door_Room1-2_2-TEXCOORD texCoordIndex [ 1, 3, 4, -1, 0, 1, 5, -1, 1, 4, 5, -1, 6, 0, 5, -1, 6, 7, 0, -1, 0, 7, 2, -1, 8, 2, 7, -1, 9, 4, 3, -1 ] } } ] translation 26.3 3.75 -6.97 } DEF Door_Room1-2_1-ROOT Transform { children [ Shape { appearance Appearance { texture USE de_room2 } geometry DEF Door_Room1-2_1-FACES_83 IndexedFaceSet { coord DEF Door_Room1-2_1-COORD Coordinate { point [ 1.25 3.75 4.27403, 1.25 -3.71939 4.27403, 1.25 -1.98918 2.57778, 1.25 3.75 -3.22399, 1.25 -0.228365 1.56117, 1.25 -0.228365 -0.472046, 1.25 -1.98918 -1.48865, 1.25 -3.71939 -3.22399, 1.25 -3.75 -0.472046, 1.25 -3.75 1.56117, -1.24954 -0.228365 1.56117, -1.24954 -1.98918 2.57778, -1.24955 -0.228365 -0.472046, -1.24955 -1.98918 -1.48865, -1.24955 -3.75 -0.472046, -1.24954 -3.75 1.56117, -1.25 3.75 4.27403, -1.25 -3.71939 4.27403, -1.25 3.75 -3.22399, -1.25 -3.71939 -3.22399, 1.25 -3.71939 9.47498, 1.25 3.75 9.47498, -1.25 3.75 9.47498, -1.25 -3.71939 9.47498, 1.25 3.75 -9.47498, 1.25 -3.71939 -9.47498, -1.25 -3.71939 -9.47498, -1.25 3.75 -9.47498, -1.25 0.0153051 6.15097, -1.25 -3.71939 6.15097, -1.25 0.015305 4.27403, -1.25 -1.85204 4.27403, -1.25 -1.85204 6.15097, -1.25 0.0153051 -5.09611, -1.25 -3.71939 -5.09611, -1.25 0.0153052 -3.22399, -1.25 -1.85204 -5.09611, -1.25 -1.85204 -3.22399 ] } coordIndex [ 0, 1, 2, -1, 3, 0, 4, -1, 0, 2, 4, -1, 5, 3, 4, -1, 5, 6, 3, -1, 3, 6, 7, -1, 8, 7, 6, -1, 9, 2, 1, -1 ] texCoord DEF Door_Room1-2_1-TEXCOORD TextureCoordinate { point [ 0.998709 0.499457, 0.508514 0.499457, 0.998709 0.0112619, 0.508513 0.011262, 0.619509 0.124347, 0.685954 0.239433, 0.818844 0.239433, 0.885289 0.124347, 0.818844 0.00926122, 0.685954 0.00926131, -3.41262 3.62181, -3.41262 2.95515, -2.41262 3.95515, -2.41262 2.96636, -3.41262 2.21636, -2.41262 1.96636, -2.41262 2.96636, -2.41262 1.96636, -1.41262 2.21636, -2.41262 3.95515, -1.41262 2.95515, -1.41262 3.62181, -9.50581 -0.800385, -10.5058 0.199615, -9.50581 0.199615, -9.50581 -0.800385, -10.5058 -0.800385, -10.5058 0.199615, -10.5058 -0.800385, -9.50582 0.199615, -10.5058 0.199615, -10.5058 -0.800385, -9.50582 -0.800385, -9.50582 0.199615, 0.508513 0.25536, 0.508513 0.25536, 0.508513 0.011262, 0.994457 0.25538, 0.508513 0.25536, 0.994457 0.134516, 0.508513 0.133311, 0.508513 0.133311, 0.508513 0.133311, 0.998709 0.25536, 0.998709 0.25536, 0.998709 0.0112619, 0.50902 0.25538, 0.998709 0.25536, 0.998709 0.133311, 0.998709 0.133311, 0.50902 0.134516, 0.998709 0.133311, 0.50902 0.497108, 0.994457 0.497107, 0.818821 0.239608, 0.687187 0.239608, 0.884638 0.125639, 0.621369 0.125639, 0.50902 0.0136519, 0.687187 0.0116706, 0.818821 0.0116706, 0.994457 0.0136518, 0.265952 0.00636569, 0.51105 0.251464, 0.265952 0.251464, 0.51105 0.00636566, 0.496704 0.251073, 0.251606 0.251073, 0.496703 0.00597453, 0.251605 0.00597459 ] } texCoordIndex [ 1, 3, 4, -1, 52, 53, 54, -1, 1, 4, 5, -1, 55, 52, 54, -1, 6, 7, 0, -1, 0, 7, 2, -1, 8, 2, 7, -1, 9, 4, 3, -1 ] } } Shape { appearance Appearance { material Material { diffuseColor 0 0 0 shininess 0 transparency 0 } } geometry DEF Door_Room1-2_1-FACES_86 IndexedFaceSet { coord USE Door_Room1-2_1-COORD coordIndex [ 4, 2, 11, -1, 11, 10, 4, -1, 5, 4, 10, -1, 10, 12, 5, -1, 6, 5, 12, -1, 12, 13, 6, -1, 8, 6, 13, -1, 13, 14, 8, -1, 2, 9, 15, -1, 15, 11, 2, -1, 9, 8, 14, -1, 14, 15, 9, -1, 1, 0, 21, -1, 21, 20, 1, -1, 32, 29, 23, -1, 22, 28, 32, -1, 3, 7, 25, -1, 25, 24, 3, -1, 33, 18, 27, -1, 33, 27, 36, -1, 28, 22, 16, -1, 29, 32, 17, -1, 30, 28, 16, -1, 23, 22, 32, -1, 31, 17, 32, -1, 36, 26, 34, -1, 36, 34, 19, -1, 33, 35, 18, -1, 27, 26, 36, -1, 19, 37, 36, -1 ] } } Shape { appearance Appearance { texture USE de_room1 } geometry DEF Door_Room1-2_1-FACES_87 IndexedFaceSet { coord USE Door_Room1-2_1-COORD coordIndex [ 31, 30, 11, -1, 16, 18, 10, -1, 11, 16, 10, -1, 18, 12, 10, -1, 13, 12, 18, -1, 13, 35, 37, -1, 19, 14, 13, -1, 11, 15, 17, -1, 11, 30, 16, -1, 31, 11, 17, -1, 35, 13, 18, -1, 13, 37, 19, -1 ] texCoord USE Door_Room1-2_1-TEXCOORD texCoordIndex [ 39, 37, 56, -1, 53, 52, 54, -1, 56, 53, 54, -1, 52, 55, 54, -1, 57, 55, 52, -1, 57, 46, 50, -1, 58, 59, 57, -1, 56, 60, 61, -1, 56, 37, 53, -1, 39, 56, 61, -1, 46, 57, 52, -1, 57, 50, 58, -1 ] } } Shape { appearance Appearance { texture USE de_room3 } geometry DEF Door_Room1-2_1-FACES_88 IndexedFaceSet { coord USE Door_Room1-2_1-COORD coordIndex [ 31, 28, 30, -1, 32, 28, 31, -1, 35, 33, 37, -1, 33, 36, 37, -1 ] texCoord USE Door_Room1-2_1-TEXCOORD texCoordIndex [ 62, 63, 64, -1, 65, 63, 62, -1, 66, 67, 68, -1, 67, 69, 68, -1 ] } } ] translation 26.25 3.75 -42.8342 } DEF DOOR_1_2_R Transform { children DEF DoorSlide_Room1-2_R_-ROOT Transform { children [] translation 26.1 0 -43.3 } } DEF DOOR_1_2_L Transform { children DEF DoorSlide_Room1-2_L-ROOT Transform { children [] translation 26.3 1.78 -41.1 } } DEF DOOR_1_1_R Transform { children DEF DoorSlide_Room1-2_R_01-ROOT Transform { children [] translation 26.1 0 -8.54 } } DEF DOOR_1_1_L Transform { children DEF DoorSlide_Room1-2_L01-ROOT Transform { children [] translation 26.3 1.78 -6.34 } } ] } Group { children [ DEF Door_Room2-3-ROOT Transform { children [ Shape { appearance Appearance { texture USE de_room2 } geometry DEF Door_Room2-3-FACES_89 IndexedFaceSet { coord DEF Door_Room2-3-COORD Coordinate { point [ -1.25 3.75 -4.27, -1.25 -3.72 -4.27, -1.25 -1.99 -2.58, -1.25 3.75 3.22, -1.25 -0.228 -1.56, -1.25 -0.228 0.472, -1.25 -1.99 1.49, -1.25 -3.72 3.22, -1.25 -3.75 0.472, -1.25 -3.75 -1.56, 1.25 -0.228 -1.56, 1.25 -1.99 -2.58, 1.25 -0.228 0.472, 1.25 -1.99 1.49, 1.25 -3.75 0.472, 1.25 -3.75 -1.56, 1.25 3.75 -4.27, 1.25 -3.72 -4.27, 1.25 3.75 3.22, 1.25 -3.72 3.22, -1.25 -3.72 -8.3, -1.25 3.75 -8.3, -1.25 3.75 8.27, -1.25 -3.72 8.27 ] } coordIndex [ 0, 1, 2, -1, 3, 0, 4, -1, 0, 2, 4, -1, 5, 3, 4, -1, 5, 6, 3, -1, 3, 6, 7, -1, 8, 7, 6, -1, 9, 2, 1, -1 ] texCoord DEF Door_Room2-3-TEXCOORD TextureCoordinate { point [ 0.999 0.499, 0.509 0.499, 0.999 0.0113, 0.509 0.0113, 0.62 0.124, 0.686 0.239, 0.819 0.239, 0.885 0.124, 0.819 0.00926, 0.686 0.00926, -3.41 3.62, -3.41 2.96, -2.41 3.96, -2.41 2.97, -3.41 2.22, -2.41 1.97, -2.41 2.97, -2.41 1.97, -1.41 2.22, -2.41 3.96, -1.41 2.96, -1.41 3.62, -9.51 -0.8, -10.5 0.2, -9.51 0.2, -9.51 -0.8, -10.5 -0.8, -10.5 0.2, -10.5 -0.8, -9.51 0.2, -10.5 0.2, -10.5 -0.8, -9.51 -0.8, -9.51 0.2 ] } texCoordIndex [ 1, 3, 4, -1, 0, 1, 5, -1, 1, 4, 5, -1, 6, 0, 5, -1, 6, 7, 0, -1, 0, 7, 2, -1, 8, 2, 7, -1, 9, 4, 3, -1 ] } } Shape { appearance Appearance { material Material { diffuseColor 0 0 0 shininess 0 transparency 0 } } geometry DEF Door_Room2-3-FACES_92 IndexedFaceSet { coord USE Door_Room2-3-COORD coordIndex [ 4, 2, 11, -1, 11, 10, 4, -1, 5, 4, 10, -1, 10, 12, 5, -1, 6, 5, 12, -1, 12, 13, 6, -1, 8, 6, 13, -1, 13, 14, 8, -1, 2, 9, 15, -1, 15, 11, 2, -1, 9, 8, 14, -1, 14, 15, 9, -1, 1, 0, 21, -1, 21, 20, 1, -1, 3, 7, 23, -1, 23, 22, 3, -1 ] } } Shape { appearance Appearance { texture USE de_room3 } geometry DEF Door_Room2-3-FACES_93 IndexedFaceSet { coord USE Door_Room2-3-COORD coordIndex [ 17, 16, 11, -1, 16, 18, 10, -1, 11, 16, 10, -1, 18, 12, 10, -1, 13, 12, 18, -1, 13, 18, 19, -1, 19, 14, 13, -1, 11, 15, 17, -1 ] texCoord USE Door_Room2-3-TEXCOORD texCoordIndex [ 3, 1, 4, -1, 1, 0, 5, -1, 4, 1, 5, -1, 0, 6, 5, -1, 7, 6, 0, -1, 7, 0, 2, -1, 2, 8, 7, -1, 4, 9, 3, -1 ] } } ] translation 74.9 3.75 -25 } DEF DOOR_2_1_L Transform { children DEF DoorSlide_Room2-3_L-ROOT Transform { children [] translation 75 1.78 -24.4 } } DEF DOOR_2_1_R Transform { children DEF DoorSlide_Room2-3_R-ROOT Transform { children [] translation 74.7 0 -26.6 } } ] }