#VRML V2.0 utf8 # This file fully specially qualifies the parser to look # for the Pyramid class ONLY relative to the CODEBASE directory, # within the custom_nodes package. # The leading string "CODEBASE." denotes that only one check will # be made in that directory. This saves time in the parser because # other directories (such as shout3d.core) are not checked first. DEF PYRAMID Transform { rotation 0 1 0 .79 children Shape { appearance Appearance { material Material { diffuseColor .6 .6 1 } } geometry CODEBASE.custom_nodes.Pyramid { width 4 height 2 depth 1 } } } }