#VRML V2.0 utf8 #Cosmo Worlds V2.0 Transform { children Shape { appearance Appearance { material Material { modulateTextureWithDiffuse true diffuseColor 1 1 1 } texture DEF _0 ImageTexture { repeatS TRUE repeatT TRUE url "../images/shared/sky.gif" } } geometry DEF _1 IndexedFaceSet { coord Coordinate { point [ 0 1 0, 0 -1 -1, -0.382683 -1 -0.92388, -0.707107 -1 -0.707107, -0.92388 -1 -0.382683, -1 -1 -6.12303e-017, -0.92388 -1 0.382683, -0.707107 -1 0.707107, -0.382683 -1 0.92388, -1.22461e-016 -1 1, 0.382683 -1 0.92388, 0.707107 -1 0.707107, 0.92388 -1 0.382683, 1 -1 1.83691e-016, 0.92388 -1 -0.382683, 0.707107 -1 -0.707107, 0.382683 -1 -0.92388, 0 -1 0 ] } coordIndex [ 0, 1, 2, -1, 0, 2, 3, -1, 0, 3, 4, -1, 0, 4, 5, -1, 0, 5, 6, -1, 0, 6, 7, -1, 0, 7, 8, -1, 0, 8, 9, -1, 0, 9, 10, -1, 0, 10, 11, -1, 0, 11, 12, -1, 0, 12, 13, -1, 0, 13, 14, -1, 0, 14, 15, -1, 0, 15, 16, -1, 0, 16, 1, -1, 17, 1, 16, -1, 17, 16, 15, -1, 17, 15, 14, -1, 17, 14, 13, -1, 17, 13, 12, -1, 17, 12, 11, -1, 17, 11, 10, -1, 17, 10, 9, -1, 17, 9, 8, -1, 17, 8, 7, -1, 17, 7, 6, -1, 17, 6, 5, -1, 17, 5, 4, -1, 17, 4, 3, -1, 17, 3, 2, -1, 17, 2, 1, -1 ] texCoord TextureCoordinate { point [ 0.0625 1, 0 0, 0.0625 0, 0.125 1, 0.125 0, 0.1875 1, 0.1875 0, 0.25 1, 0.25 0, 0.3125 1, 0.3125 0, 0.375 1, 0.375 0, 0.4375 1, 0.4375 0, 0.5 1, 0.5 0, 0.5625 1, 0.5625 0, 0.625 1, 0.625 0, 0.6875 1, 0.6875 0, 0.75 1, 0.75 0, 0.8125 1, 0.8125 0, 0.875 1, 0.875 0, 0.9375 1, 0.9375 0, 1 1, 1 0, 0.5 0.5, 0.691342 0.0380602, 0.853553 0.146447, 0.96194 0.308658, 1 0.5, 0.96194 0.691342, 0.853553 0.853553, 0.691342 0.96194, 0.308658 0.96194, 0.146447 0.853553, 0.0380602 0.691342, 0 0.5, 0.0380602 0.308658, 0.146447 0.146447, 0.308658 0.0380602 ] } creaseAngle 0.5 normalIndex [ ] texCoordIndex [ 0, 1, 2, -1, 3, 2, 4, -1, 5, 4, 6, -1, 7, 6, 8, -1, 9, 8, 10, -1, 11, 10, 12, -1, 13, 12, 14, -1, 15, 14, 16, -1, 17, 16, 18, -1, 19, 18, 20, -1, 21, 20, 22, -1, 23, 22, 24, -1, 25, 24, 26, -1, 27, 26, 28, -1, 29, 28, 30, -1, 31, 30, 32, -1, 33, 16, 34, -1, 33, 34, 35, -1, 33, 35, 36, -1, 33, 36, 37, -1, 33, 37, 38, -1, 33, 38, 39, -1, 33, 39, 40, -1, 33, 40, 15, -1, 33, 15, 41, -1, 33, 41, 42, -1, 33, 42, 43, -1, 33, 43, 44, -1, 33, 44, 45, -1, 33, 45, 46, -1, 33, 46, 47, -1, 33, 47, 16, -1 ] } } translation -2 2 0 } Viewpoint { position 1.33874 3.42021 9.39693 orientation -1 0 0 0.349066 fieldOfView 0.785398 } Transform { children Shape { appearance Appearance { material Material { modulateTextureWithDiffuse true diffuseColor 0.5 0.5 0.5 } texture USE _0 } geometry DEF _2 IndexedFaceSet { coord Coordinate { point [ 0 1 0, 0 -1 -1, -0.382683 -1 -0.92388, -0.707107 -1 -0.707107, -0.92388 -1 -0.382683, -1 -1 -6.12303e-017, -0.92388 -1 0.382683, -0.707107 -1 0.707107, -0.382683 -1 0.92388, -1.22461e-016 -1 1, 0.382683 -1 0.92388, 0.707107 -1 0.707107, 0.92388 -1 0.382683, 1 -1 1.83691e-016, 0.92388 -1 -0.382683, 0.707107 -1 -0.707107, 0.382683 -1 -0.92388, 0 -1 0 ] } coordIndex [ 0, 1, 2, -1, 0, 2, 3, -1, 0, 3, 4, -1, 0, 4, 5, -1, 0, 5, 6, -1, 0, 6, 7, -1, 0, 7, 8, -1, 0, 8, 9, -1, 0, 9, 10, -1, 0, 10, 11, -1, 0, 11, 12, -1, 0, 12, 13, -1, 0, 13, 14, -1, 0, 14, 15, -1, 0, 15, 16, -1, 0, 16, 1, -1, 17, 1, 16, -1, 17, 16, 15, -1, 17, 15, 14, -1, 17, 14, 13, -1, 17, 13, 12, -1, 17, 12, 11, -1, 17, 11, 10, -1, 17, 10, 9, -1, 17, 9, 8, -1, 17, 8, 7, -1, 17, 7, 6, -1, 17, 6, 5, -1, 17, 5, 4, -1, 17, 4, 3, -1, 17, 3, 2, -1, 17, 2, 1, -1 ] texCoord TextureCoordinate { point [ 0.0625 1, 0 0, 0.0625 0, 0.125 1, 0.125 0, 0.1875 1, 0.1875 0, 0.25 1, 0.25 0, 0.3125 1, 0.3125 0, 0.375 1, 0.375 0, 0.4375 1, 0.4375 0, 0.5 1, 0.5 0, 0.5625 1, 0.5625 0, 0.625 1, 0.625 0, 0.6875 1, 0.6875 0, 0.75 1, 0.75 0, 0.8125 1, 0.8125 0, 0.875 1, 0.875 0, 0.9375 1, 0.9375 0, 1 1, 1 0, 0.5 0.5, 0.691342 0.0380602, 0.853553 0.146447, 0.96194 0.308658, 1 0.5, 0.96194 0.691342, 0.853553 0.853553, 0.691342 0.96194, 0.308658 0.96194, 0.146447 0.853553, 0.0380602 0.691342, 0 0.5, 0.0380602 0.308658, 0.146447 0.146447, 0.308658 0.0380602 ] } creaseAngle 0.5 normalIndex [ ] texCoordIndex [ 0, 1, 2, -1, 3, 2, 4, -1, 5, 4, 6, -1, 7, 6, 8, -1, 9, 8, 10, -1, 11, 10, 12, -1, 13, 12, 14, -1, 15, 14, 16, -1, 17, 16, 18, -1, 19, 18, 20, -1, 21, 20, 22, -1, 23, 22, 24, -1, 25, 24, 26, -1, 27, 26, 28, -1, 29, 28, 30, -1, 31, 30, 32, -1, 33, 16, 34, -1, 33, 34, 35, -1, 33, 35, 36, -1, 33, 36, 37, -1, 33, 37, 38, -1, 33, 38, 39, -1, 33, 39, 40, -1, 33, 40, 15, -1, 33, 15, 41, -1, 33, 41, 42, -1, 33, 42, 43, -1, 33, 43, 44, -1, 33, 44, 45, -1, 33, 45, 46, -1, 33, 46, 47, -1, 33, 47, 16, -1 ] } } translation 0 2 0 } Transform { children Shape { appearance Appearance { material Material { modulateTextureWithDiffuse true diffuseColor 0 0 0 } texture USE _0 } geometry DEF _3 IndexedFaceSet { coord Coordinate { point [ 0 1 0, 0 -1 -1, -0.382683 -1 -0.92388, -0.707107 -1 -0.707107, -0.92388 -1 -0.382683, -1 -1 -6.12303e-017, -0.92388 -1 0.382683, -0.707107 -1 0.707107, -0.382683 -1 0.92388, -1.22461e-016 -1 1, 0.382683 -1 0.92388, 0.707107 -1 0.707107, 0.92388 -1 0.382683, 1 -1 1.83691e-016, 0.92388 -1 -0.382683, 0.707107 -1 -0.707107, 0.382683 -1 -0.92388, 0 -1 0 ] } coordIndex [ 0, 1, 2, -1, 0, 2, 3, -1, 0, 3, 4, -1, 0, 4, 5, -1, 0, 5, 6, -1, 0, 6, 7, -1, 0, 7, 8, -1, 0, 8, 9, -1, 0, 9, 10, -1, 0, 10, 11, -1, 0, 11, 12, -1, 0, 12, 13, -1, 0, 13, 14, -1, 0, 14, 15, -1, 0, 15, 16, -1, 0, 16, 1, -1, 17, 1, 16, -1, 17, 16, 15, -1, 17, 15, 14, -1, 17, 14, 13, -1, 17, 13, 12, -1, 17, 12, 11, -1, 17, 11, 10, -1, 17, 10, 9, -1, 17, 9, 8, -1, 17, 8, 7, -1, 17, 7, 6, -1, 17, 6, 5, -1, 17, 5, 4, -1, 17, 4, 3, -1, 17, 3, 2, -1, 17, 2, 1, -1 ] texCoord TextureCoordinate { point [ 0.0625 1, 0 0, 0.0625 0, 0.125 1, 0.125 0, 0.1875 1, 0.1875 0, 0.25 1, 0.25 0, 0.3125 1, 0.3125 0, 0.375 1, 0.375 0, 0.4375 1, 0.4375 0, 0.5 1, 0.5 0, 0.5625 1, 0.5625 0, 0.625 1, 0.625 0, 0.6875 1, 0.6875 0, 0.75 1, 0.75 0, 0.8125 1, 0.8125 0, 0.875 1, 0.875 0, 0.9375 1, 0.9375 0, 1 1, 1 0, 0.5 0.5, 0.691342 0.0380602, 0.853553 0.146447, 0.96194 0.308658, 1 0.5, 0.96194 0.691342, 0.853553 0.853553, 0.691342 0.96194, 0.308658 0.96194, 0.146447 0.853553, 0.0380602 0.691342, 0 0.5, 0.0380602 0.308658, 0.146447 0.146447, 0.308658 0.0380602 ] } creaseAngle 0.5 normalIndex [ ] texCoordIndex [ 0, 1, 2, -1, 3, 2, 4, -1, 5, 4, 6, -1, 7, 6, 8, -1, 9, 8, 10, -1, 11, 10, 12, -1, 13, 12, 14, -1, 15, 14, 16, -1, 17, 16, 18, -1, 19, 18, 20, -1, 21, 20, 22, -1, 23, 22, 24, -1, 25, 24, 26, -1, 27, 26, 28, -1, 29, 28, 30, -1, 31, 30, 32, -1, 33, 16, 34, -1, 33, 34, 35, -1, 33, 35, 36, -1, 33, 36, 37, -1, 33, 37, 38, -1, 33, 38, 39, -1, 33, 39, 40, -1, 33, 40, 15, -1, 33, 15, 41, -1, 33, 41, 42, -1, 33, 42, 43, -1, 33, 43, 44, -1, 33, 44, 45, -1, 33, 45, 46, -1, 33, 46, 47, -1, 33, 47, 16, -1 ] } } translation 2 2 0 } Transform { children Shape { appearance Appearance { material Material { modulateTextureWithDiffuse true diffuseColor 1 1 1 emissiveColor 1 1 1 } texture USE _0 } geometry DEF _4 IndexedFaceSet { coord Coordinate { point [ 0 1 0, 0 -1 -1, -0.382683 -1 -0.92388, -0.707107 -1 -0.707107, -0.92388 -1 -0.382683, -1 -1 -6.12303e-017, -0.92388 -1 0.382683, -0.707107 -1 0.707107, -0.382683 -1 0.92388, -1.22461e-016 -1 1, 0.382683 -1 0.92388, 0.707107 -1 0.707107, 0.92388 -1 0.382683, 1 -1 1.83691e-016, 0.92388 -1 -0.382683, 0.707107 -1 -0.707107, 0.382683 -1 -0.92388, 0 -1 0 ] } coordIndex [ 0, 1, 2, -1, 0, 2, 3, -1, 0, 3, 4, -1, 0, 4, 5, -1, 0, 5, 6, -1, 0, 6, 7, -1, 0, 7, 8, -1, 0, 8, 9, -1, 0, 9, 10, -1, 0, 10, 11, -1, 0, 11, 12, -1, 0, 12, 13, -1, 0, 13, 14, -1, 0, 14, 15, -1, 0, 15, 16, -1, 0, 16, 1, -1, 17, 1, 16, -1, 17, 16, 15, -1, 17, 15, 14, -1, 17, 14, 13, -1, 17, 13, 12, -1, 17, 12, 11, -1, 17, 11, 10, -1, 17, 10, 9, -1, 17, 9, 8, -1, 17, 8, 7, -1, 17, 7, 6, -1, 17, 6, 5, -1, 17, 5, 4, -1, 17, 4, 3, -1, 17, 3, 2, -1, 17, 2, 1, -1 ] texCoord TextureCoordinate { point [ 0.0625 1, 0 0, 0.0625 0, 0.125 1, 0.125 0, 0.1875 1, 0.1875 0, 0.25 1, 0.25 0, 0.3125 1, 0.3125 0, 0.375 1, 0.375 0, 0.4375 1, 0.4375 0, 0.5 1, 0.5 0, 0.5625 1, 0.5625 0, 0.625 1, 0.625 0, 0.6875 1, 0.6875 0, 0.75 1, 0.75 0, 0.8125 1, 0.8125 0, 0.875 1, 0.875 0, 0.9375 1, 0.9375 0, 1 1, 1 0, 0.5 0.5, 0.691342 0.0380602, 0.853553 0.146447, 0.96194 0.308658, 1 0.5, 0.96194 0.691342, 0.853553 0.853553, 0.691342 0.96194, 0.308658 0.96194, 0.146447 0.853553, 0.0380602 0.691342, 0 0.5, 0.0380602 0.308658, 0.146447 0.146447, 0.308658 0.0380602 ] } creaseAngle 0.5 normalIndex [ ] texCoordIndex [ 0, 1, 2, -1, 3, 2, 4, -1, 5, 4, 6, -1, 7, 6, 8, -1, 9, 8, 10, -1, 11, 10, 12, -1, 13, 12, 14, -1, 15, 14, 16, -1, 17, 16, 18, -1, 19, 18, 20, -1, 21, 20, 22, -1, 23, 22, 24, -1, 25, 24, 26, -1, 27, 26, 28, -1, 29, 28, 30, -1, 31, 30, 32, -1, 33, 16, 34, -1, 33, 34, 35, -1, 33, 35, 36, -1, 33, 36, 37, -1, 33, 37, 38, -1, 33, 38, 39, -1, 33, 39, 40, -1, 33, 40, 15, -1, 33, 15, 41, -1, 33, 41, 42, -1, 33, 42, 43, -1, 33, 43, 44, -1, 33, 44, 45, -1, 33, 45, 46, -1, 33, 46, 47, -1, 33, 47, 16, -1 ] } } translation -2 -1 0 } Transform { children Shape { appearance Appearance { material Material { modulateTextureWithDiffuse true diffuseColor 1 1 1 emissiveColor 0.55 0.55 0.55 } texture USE _0 } geometry DEF _5 IndexedFaceSet { coord Coordinate { point [ 0 1 0, 0 -1 -1, -0.382683 -1 -0.92388, -0.707107 -1 -0.707107, -0.92388 -1 -0.382683, -1 -1 -6.12303e-017, -0.92388 -1 0.382683, -0.707107 -1 0.707107, -0.382683 -1 0.92388, -1.22461e-016 -1 1, 0.382683 -1 0.92388, 0.707107 -1 0.707107, 0.92388 -1 0.382683, 1 -1 1.83691e-016, 0.92388 -1 -0.382683, 0.707107 -1 -0.707107, 0.382683 -1 -0.92388, 0 -1 0 ] } coordIndex [ 0, 1, 2, -1, 0, 2, 3, -1, 0, 3, 4, -1, 0, 4, 5, -1, 0, 5, 6, -1, 0, 6, 7, -1, 0, 7, 8, -1, 0, 8, 9, -1, 0, 9, 10, -1, 0, 10, 11, -1, 0, 11, 12, -1, 0, 12, 13, -1, 0, 13, 14, -1, 0, 14, 15, -1, 0, 15, 16, -1, 0, 16, 1, -1, 17, 1, 16, -1, 17, 16, 15, -1, 17, 15, 14, -1, 17, 14, 13, -1, 17, 13, 12, -1, 17, 12, 11, -1, 17, 11, 10, -1, 17, 10, 9, -1, 17, 9, 8, -1, 17, 8, 7, -1, 17, 7, 6, -1, 17, 6, 5, -1, 17, 5, 4, -1, 17, 4, 3, -1, 17, 3, 2, -1, 17, 2, 1, -1 ] texCoord TextureCoordinate { point [ 0.0625 1, 0 0, 0.0625 0, 0.125 1, 0.125 0, 0.1875 1, 0.1875 0, 0.25 1, 0.25 0, 0.3125 1, 0.3125 0, 0.375 1, 0.375 0, 0.4375 1, 0.4375 0, 0.5 1, 0.5 0, 0.5625 1, 0.5625 0, 0.625 1, 0.625 0, 0.6875 1, 0.6875 0, 0.75 1, 0.75 0, 0.8125 1, 0.8125 0, 0.875 1, 0.875 0, 0.9375 1, 0.9375 0, 1 1, 1 0, 0.5 0.5, 0.691342 0.0380602, 0.853553 0.146447, 0.96194 0.308658, 1 0.5, 0.96194 0.691342, 0.853553 0.853553, 0.691342 0.96194, 0.308658 0.96194, 0.146447 0.853553, 0.0380602 0.691342, 0 0.5, 0.0380602 0.308658, 0.146447 0.146447, 0.308658 0.0380602 ] } creaseAngle 0.5 normalIndex [ ] texCoordIndex [ 0, 1, 2, -1, 3, 2, 4, -1, 5, 4, 6, -1, 7, 6, 8, -1, 9, 8, 10, -1, 11, 10, 12, -1, 13, 12, 14, -1, 15, 14, 16, -1, 17, 16, 18, -1, 19, 18, 20, -1, 21, 20, 22, -1, 23, 22, 24, -1, 25, 24, 26, -1, 27, 26, 28, -1, 29, 28, 30, -1, 31, 30, 32, -1, 33, 16, 34, -1, 33, 34, 35, -1, 33, 35, 36, -1, 33, 36, 37, -1, 33, 37, 38, -1, 33, 38, 39, -1, 33, 39, 40, -1, 33, 40, 15, -1, 33, 15, 41, -1, 33, 41, 42, -1, 33, 42, 43, -1, 33, 43, 44, -1, 33, 44, 45, -1, 33, 45, 46, -1, 33, 46, 47, -1, 33, 47, 16, -1 ] } } translation 0 -1 0 } Transform { children Shape { appearance Appearance { material Material { modulateTextureWithDiffuse true diffuseColor 1 1 1 } texture USE _0 } geometry DEF _6 IndexedFaceSet { coord Coordinate { point [ 0 1 0, 0 -1 -1, -0.382683 -1 -0.92388, -0.707107 -1 -0.707107, -0.92388 -1 -0.382683, -1 -1 -6.12303e-017, -0.92388 -1 0.382683, -0.707107 -1 0.707107, -0.382683 -1 0.92388, -1.22461e-016 -1 1, 0.382683 -1 0.92388, 0.707107 -1 0.707107, 0.92388 -1 0.382683, 1 -1 1.83691e-016, 0.92388 -1 -0.382683, 0.707107 -1 -0.707107, 0.382683 -1 -0.92388, 0 -1 0 ] } coordIndex [ 0, 1, 2, -1, 0, 2, 3, -1, 0, 3, 4, -1, 0, 4, 5, -1, 0, 5, 6, -1, 0, 6, 7, -1, 0, 7, 8, -1, 0, 8, 9, -1, 0, 9, 10, -1, 0, 10, 11, -1, 0, 11, 12, -1, 0, 12, 13, -1, 0, 13, 14, -1, 0, 14, 15, -1, 0, 15, 16, -1, 0, 16, 1, -1, 17, 1, 16, -1, 17, 16, 15, -1, 17, 15, 14, -1, 17, 14, 13, -1, 17, 13, 12, -1, 17, 12, 11, -1, 17, 11, 10, -1, 17, 10, 9, -1, 17, 9, 8, -1, 17, 8, 7, -1, 17, 7, 6, -1, 17, 6, 5, -1, 17, 5, 4, -1, 17, 4, 3, -1, 17, 3, 2, -1, 17, 2, 1, -1 ] texCoord TextureCoordinate { point [ 0.0625 1, 0 0, 0.0625 0, 0.125 1, 0.125 0, 0.1875 1, 0.1875 0, 0.25 1, 0.25 0, 0.3125 1, 0.3125 0, 0.375 1, 0.375 0, 0.4375 1, 0.4375 0, 0.5 1, 0.5 0, 0.5625 1, 0.5625 0, 0.625 1, 0.625 0, 0.6875 1, 0.6875 0, 0.75 1, 0.75 0, 0.8125 1, 0.8125 0, 0.875 1, 0.875 0, 0.9375 1, 0.9375 0, 1 1, 1 0, 0.5 0.5, 0.691342 0.0380602, 0.853553 0.146447, 0.96194 0.308658, 1 0.5, 0.96194 0.691342, 0.853553 0.853553, 0.691342 0.96194, 0.308658 0.96194, 0.146447 0.853553, 0.0380602 0.691342, 0 0.5, 0.0380602 0.308658, 0.146447 0.146447, 0.308658 0.0380602 ] } creaseAngle 0.5 normalIndex [ ] texCoordIndex [ 0, 1, 2, -1, 3, 2, 4, -1, 5, 4, 6, -1, 7, 6, 8, -1, 9, 8, 10, -1, 11, 10, 12, -1, 13, 12, 14, -1, 15, 14, 16, -1, 17, 16, 18, -1, 19, 18, 20, -1, 21, 20, 22, -1, 23, 22, 24, -1, 25, 24, 26, -1, 27, 26, 28, -1, 29, 28, 30, -1, 31, 30, 32, -1, 33, 16, 34, -1, 33, 34, 35, -1, 33, 35, 36, -1, 33, 36, 37, -1, 33, 37, 38, -1, 33, 38, 39, -1, 33, 39, 40, -1, 33, 40, 15, -1, 33, 15, 41, -1, 33, 41, 42, -1, 33, 42, 43, -1, 33, 43, 44, -1, 33, 44, 45, -1, 33, 45, 46, -1, 33, 46, 47, -1, 33, 47, 16, -1 ] } } translation 2 -1 0 } Transform { children Shape { appearance Appearance { material Material { modulateTextureWithDiffuse true diffuseColor 1 0 0 } texture ImageTexture { repeatS TRUE repeatT TRUE url "../images/shared/sky.gif" } } geometry DEF _7 IndexedFaceSet { coord Coordinate { point [ 0 1 0, 0 -1 -1, -0.382683 -1 -0.92388, -0.707107 -1 -0.707107, -0.92388 -1 -0.382683, -1 -1 -6.12303e-017, -0.92388 -1 0.382683, -0.707107 -1 0.707107, -0.382683 -1 0.92388, -1.22461e-016 -1 1, 0.382683 -1 0.92388, 0.707107 -1 0.707107, 0.92388 -1 0.382683, 1 -1 1.83691e-016, 0.92388 -1 -0.382683, 0.707107 -1 -0.707107, 0.382683 -1 -0.92388, 0 -1 0 ] } coordIndex [ 0, 1, 2, -1, 0, 2, 3, -1, 0, 3, 4, -1, 0, 4, 5, -1, 0, 5, 6, -1, 0, 6, 7, -1, 0, 7, 8, -1, 0, 8, 9, -1, 0, 9, 10, -1, 0, 10, 11, -1, 0, 11, 12, -1, 0, 12, 13, -1, 0, 13, 14, -1, 0, 14, 15, -1, 0, 15, 16, -1, 0, 16, 1, -1, 17, 1, 16, -1, 17, 16, 15, -1, 17, 15, 14, -1, 17, 14, 13, -1, 17, 13, 12, -1, 17, 12, 11, -1, 17, 11, 10, -1, 17, 10, 9, -1, 17, 9, 8, -1, 17, 8, 7, -1, 17, 7, 6, -1, 17, 6, 5, -1, 17, 5, 4, -1, 17, 4, 3, -1, 17, 3, 2, -1, 17, 2, 1, -1 ] texCoord TextureCoordinate { point [ 0.0625 1, 0 0, 0.0625 0, 0.125 1, 0.125 0, 0.1875 1, 0.1875 0, 0.25 1, 0.25 0, 0.3125 1, 0.3125 0, 0.375 1, 0.375 0, 0.4375 1, 0.4375 0, 0.5 1, 0.5 0, 0.5625 1, 0.5625 0, 0.625 1, 0.625 0, 0.6875 1, 0.6875 0, 0.75 1, 0.75 0, 0.8125 1, 0.8125 0, 0.875 1, 0.875 0, 0.9375 1, 0.9375 0, 1 1, 1 0, 0.5 0.5, 0.691342 0.0380602, 0.853553 0.146447, 0.96194 0.308658, 1 0.5, 0.96194 0.691342, 0.853553 0.853553, 0.691342 0.96194, 0.308658 0.96194, 0.146447 0.853553, 0.0380602 0.691342, 0 0.5, 0.0380602 0.308658, 0.146447 0.146447, 0.308658 0.0380602 ] } creaseAngle 0.5 normalIndex [ ] texCoordIndex [ 0, 1, 2, -1, 3, 2, 4, -1, 5, 4, 6, -1, 7, 6, 8, -1, 9, 8, 10, -1, 11, 10, 12, -1, 13, 12, 14, -1, 15, 14, 16, -1, 17, 16, 18, -1, 19, 18, 20, -1, 21, 20, 22, -1, 23, 22, 24, -1, 25, 24, 26, -1, 27, 26, 28, -1, 29, 28, 30, -1, 31, 30, 32, -1, 33, 16, 34, -1, 33, 34, 35, -1, 33, 35, 36, -1, 33, 36, 37, -1, 33, 37, 38, -1, 33, 38, 39, -1, 33, 39, 40, -1, 33, 40, 15, -1, 33, 15, 41, -1, 33, 41, 42, -1, 33, 42, 43, -1, 33, 43, 44, -1, 33, 44, 45, -1, 33, 45, 46, -1, 33, 46, 47, -1, 33, 47, 16, -1 ] } } translation 4 2 0 } Transform { children Shape { appearance Appearance { material Material { modulateTextureWithDiffuse true diffuseColor 1 1 1 emissiveColor 1 0 0 } texture ImageTexture { repeatS TRUE repeatT TRUE url "../images/shared/sky.gif" } } geometry DEF _8 IndexedFaceSet { coord Coordinate { point [ 0 1 0, 0 -1 -1, -0.382683 -1 -0.92388, 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0.625 1, 0.625 0, 0.6875 1, 0.6875 0, 0.75 1, 0.75 0, 0.8125 1, 0.8125 0, 0.875 1, 0.875 0, 0.9375 1, 0.9375 0, 1 1, 1 0, 0.5 0.5, 0.691342 0.0380602, 0.853553 0.146447, 0.96194 0.308658, 1 0.5, 0.96194 0.691342, 0.853553 0.853553, 0.691342 0.96194, 0.308658 0.96194, 0.146447 0.853553, 0.0380602 0.691342, 0 0.5, 0.0380602 0.308658, 0.146447 0.146447, 0.308658 0.0380602 ] } creaseAngle 0.5 normalIndex [ ] texCoordIndex [ 0, 1, 2, -1, 3, 2, 4, -1, 5, 4, 6, -1, 7, 6, 8, -1, 9, 8, 10, -1, 11, 10, 12, -1, 13, 12, 14, -1, 15, 14, 16, -1, 17, 16, 18, -1, 19, 18, 20, -1, 21, 20, 22, -1, 23, 22, 24, -1, 25, 24, 26, -1, 27, 26, 28, -1, 29, 28, 30, -1, 31, 30, 32, -1, 33, 16, 34, -1, 33, 34, 35, -1, 33, 35, 36, -1, 33, 36, 37, -1, 33, 37, 38, -1, 33, 38, 39, -1, 33, 39, 40, -1, 33, 40, 15, -1, 33, 15, 41, -1, 33, 41, 42, -1, 33, 42, 43, -1, 33, 43, 44, -1, 33, 44, 45, -1, 33, 45, 46, -1, 33, 46, 47, -1, 33, 47, 16, -1 ] } } translation 4 -1 0 }