#VRML V2.0 utf8 #Cosmo Worlds V2.0 DEF Camera01 Viewpoint { position 52.4 18.13 43.37 orientation 0.126902 0.990419 -0.054461 0.8178 fieldOfView 0.9539 description "Camera01" } DEF Background01 Background { groundColor 0.7 0.4 0.3 skyColor 1 1 1 } DEF DirLight01 DirectionalLight { on TRUE intensity 1 color 0.6941 0.6941 0.6941 direction 0.3735 -0.6975 -0.6116 } DEF DirLight02 DirectionalLight { on TRUE direction -0.8459 0.1265 -0.5181 } NavigationInfo { headlight FALSE } DEF Dude_Dummy Transform { children [ DEF Dude_Dummy-TIMER TimeSensor { cycleInterval 1.3 loop TRUE } DEF Dude_Body Transform { children [ DEF Dude_Body-POS-INTERP PositionInterpolator { key [ 0, 0.05128, 0.1026, 0.1538, 0.2051, 0.2564, 0.3077, 0.359, 0.4103, 0.4615, 0.5128, 0.5641, 0.6154, 0.6667, 0.7179, 0.7692, 0.8205, 0.8718, 0.9231, 0.9744, 1 ] keyValue [ 0.01393 2.837 -0.108, 0.01393 2.735 -0.108, 0.01393 2.453 -0.108, 0.01393 2.146 -0.108, 0.01393 1.865 -0.108, 0.01393 1.763 -0.108, 0.01393 1.865 -0.108, 0.01393 2.146 -0.108, 0.01393 2.453 -0.108, 0.01393 2.735 -0.108, 0.01393 2.837 -0.108, 0.01393 2.735 -0.108, 0.01393 2.453 -0.108, 0.01393 2.146 -0.108, 0.01393 1.865 -0.108, 0.01393 1.763 -0.108, 0.01393 1.865 -0.108, 0.01393 2.146 -0.108, 0.01393 2.453 -0.108, 0.01393 2.735 -0.108, 0.01393 2.812 -0.108 ] } DEF Dude_Jacket Transform { children Shape { appearance Appearance { material DEF _3 Material { ambientIntensity 0 diffuseColor 1 1 1 emissiveColor 0 0 0 } texture DEF _4 ImageTexture { repeatS TRUE repeatT TRUE url "../images/shared/sky.gif" } } geometry DEF Dude_Body-FACES IndexedFaceSet { coord DEF Dude_Body-COORD Coordinate { point [ 0 1.887 8.175, 4.807 1.887 6.613, 7.778 1.887 2.524, 8.713 1.887 -5.033, 0 -3.123 8.745, 5.14 -3.123 7.075, 8.316 -3.123 2.703, 8.316 -3.123 -2.701, 5.14 -3.123 -5.254, 0 12.64 1.54, 0.913 12.64 1.244, 1.477 12.64 0.4671, 1.477 12.64 -0.4928, 0.913 12.64 -1.269, 0 6.976 4.72, 5.725 6.976 3.817, 9.263 6.976 1.453, 9.263 6.976 -1.469, 5.725 6.976 -4.792, 0 -14.05 9.464, 6.437 -14.05 7.372, 10.42 -14.05 3.287, 10.42 -14.05 -3.482, 6.437 -14.05 -6.065, 17.83 -4.996 -7.809, 17.83 -4.996 -4.469, 10.79 -4.935 -3.45, 12.39 -4.935 -8.818, 10.03 -9.303 3.159, 10.03 -9.303 -3.36, 2.863 6.976 4.269, 2.403 1.887 7.394, 1.848 9.81 2.695, 0.9039 11.23 2.106, 0 9.81 3.066, -4.807 1.887 6.613, -7.778 1.887 2.524, -5.14 -3.123 7.075, -8.316 -3.123 2.703, -8.316 -3.123 -2.701, -0.913 12.64 1.244, -1.477 12.64 0.4671, -1.477 12.64 -0.4928, -5.725 6.976 3.817, -9.263 6.976 1.453, -9.263 6.976 -1.469, -6.437 -14.05 7.372, -10.42 -14.05 3.287, -10.42 -14.05 -3.482, -17.83 -4.996 -7.809, -17.83 -4.996 -4.469, -10.79 -4.935 -3.45, -12.39 -4.935 -8.818, -10.03 -9.303 3.159, -10.03 -9.303 -3.36, -2.863 6.976 4.269, -2.403 1.887 7.394, -1.848 9.81 2.695, -0.9039 11.23 2.106, 0 -18.63 8.768, 0 -22.68 6.497, 4.344 -22.68 5.259, 6.721 -18.63 6.852, 7.028 -22.68 2.017, 10.88 -18.63 3.11, 7.028 -22.68 -1.989, 10.88 -18.63 -3.089, 4.344 -22.68 -5.23, 6.721 -18.63 -5.455, 0 -22.68 -6.468, 0 -24.23 0.01558, -4.344 -22.68 5.259, -6.721 -18.63 6.852, -7.028 -22.68 2.017, -10.88 -18.63 3.11, -7.028 -22.68 -1.989, -10.88 -18.63 -3.089, -4.344 -22.68 -5.23 ] } coordIndex [ 30, 15, 32, -1, 10, 15, 16, -1, 10, 16, 11, -1, 11, 16, 17, -1, 11, 17, 12, -1, 12, 17, 18, -1, 12, 18, 13, -1, 4, 5, 31, -1, 31, 5, 1, -1, 1, 5, 6, -1, 1, 6, 2, -1, 2, 6, 7, -1, 2, 7, 3, -1, 3, 7, 8, -1, 59, 60, 61, -1, 59, 61, 62, -1, 62, 61, 63, -1, 62, 63, 64, -1, 64, 63, 65, -1, 64, 65, 66, -1, 66, 65, 67, -1, 66, 67, 68, -1, 68, 67, 69, -1, 70, 61, 60, -1, 70, 63, 61, -1, 70, 65, 63, -1, 70, 67, 65, -1, 70, 69, 67, -1, 31, 1, 15, -1, 31, 15, 30, -1, 1, 2, 16, -1, 16, 15, 1, -1, 28, 29, 22, -1, 18, 17, 3, -1, 5, 4, 19, -1, 19, 20, 5, -1, 5, 20, 28, -1, 20, 21, 28, -1, 28, 21, 29, -1, 21, 22, 29, -1, 29, 22, 23, -1, 23, 8, 29, -1, 17, 16, 25, -1, 25, 24, 17, -1, 16, 2, 26, -1, 26, 25, 16, -1, 29, 28, 26, -1, 27, 24, 22, -1, 24, 25, 21, -1, 21, 22, 24, -1, 25, 26, 28, -1, 28, 21, 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66, 68, 23, -1, 19, 46, 72, -1, 72, 59, 19, -1, 46, 47, 74, -1, 74, 72, 46, -1, 76, 74, 47, -1 ] texCoord TextureCoordinate { point [ 0.5 0.732389, 0.634801 0.732389, 0.718116 0.732389, 0.744335 0.732389, 0.5 0.591896, 0.644139 0.591896, 0.733202 0.591896, 0.733202 0.591896, 0.644139 0.591896, 0.5 1.03393, 0.525603 1.03393, 0.541419 1.03393, 0.541419 1.03393, 0.525603 1.03393, 0.5 0.875098, 0.660544 0.875098, 0.759759 0.875098, 0.759759 0.875098, 0.660544 0.875098, 0.5 0.285474, 0.68051 0.285474, 0.792204 0.285474, 0.792204 0.285474, 0.68051 0.285474, 1 0.539372, 1 0.539372, 0.80258 0.541082, 0.847448 0.541082, 0.781268 0.418592, 0.781268 0.418592, 0.580286 0.875098, 0.567386 0.732389, 0.551823 0.954571, 0.525348 0.994391, 0.5 0.954571, 0.365199 0.732389, 0.281884 0.732389, 0.355861 0.591896, 0.266798 0.591896, 0.266798 0.591896, 0.474397 1.03393, 0.458581 1.03393, 0.458581 1.03393, 0.339456 0.875098, 0.240241 0.875098, 0.240241 0.875098, 0.31949 0.285474, 0.207796 0.285474, 0.207796 0.285474, 0 0.539372, 0 0.539372, 0.19742 0.541082, 0.152552 0.541082, 0.218732 0.418592, 0.218732 0.418592, 0.419714 0.875098, 0.432614 0.732389, 0.448177 0.954571, 0.474652 0.994391, 0.5 0.157039, 0.5 0.043466, 0.621817 0.043466, 0.688474 0.157039, 0.697084 0.043466, 0.805104 0.157039, 0.697084 0.043466, 0.805104 0.157039, 0.621817 0.043466, 0.688474 0.157039, 0.5 0.043466, 0.5 0, 0.378183 0.043466, 0.311526 0.157039, 0.302916 0.043466, 0.194896 0.157039, 0.302916 0.043466, 0.194896 0.157039, 0.378183 0.043466 ] } normalIndex [ ] texCoordIndex [ 30, 15, 32, -1, 10, 15, 16, -1, 10, 16, 11, -1, 11, 16, 17, -1, 11, 17, 12, -1, 12, 17, 18, -1, 12, 18, 13, -1, 4, 5, 31, -1, 31, 5, 1, -1, 1, 5, 6, -1, 1, 6, 2, -1, 2, 6, 7, -1, 2, 7, 3, -1, 3, 7, 8, -1, 59, 60, 61, -1, 59, 61, 62, -1, 62, 61, 63, -1, 62, 63, 64, -1, 64, 63, 65, -1, 64, 65, 66, -1, 66, 65, 67, -1, 66, 67, 68, -1, 68, 67, 69, -1, 70, 61, 60, -1, 70, 63, 61, -1, 70, 65, 63, -1, 70, 67, 65, -1, 70, 69, 67, -1, 31, 1, 15, -1, 31, 15, 30, -1, 1, 2, 16, -1, 16, 15, 1, -1, 28, 29, 22, -1, 18, 17, 3, -1, 5, 4, 19, -1, 19, 20, 5, -1, 5, 20, 28, -1, 20, 21, 28, -1, 28, 21, 29, -1, 21, 22, 29, -1, 29, 22, 23, -1, 23, 8, 29, -1, 17, 16, 25, -1, 25, 24, 17, -1, 16, 2, 26, -1, 26, 25, 16, -1, 29, 28, 26, -1, 27, 24, 22, -1, 24, 25, 21, -1, 21, 22, 24, -1, 25, 26, 28, -1, 28, 21, 25, -1, 31, 0, 4, -1, 32, 15, 10, -1, 0, 31, 14, -1, 14, 31, 34, -1, 34, 33, 9, -1, 28, 6, 5, -1, 28, 7, 6, -1, 29, 7, 28, -1, 29, 8, 7, -1, 43, 55, 57, -1, 43, 40, 44, -1, 44, 40, 41, -1, 44, 41, 45, -1, 45, 41, 42, -1, 37, 4, 56, -1, 37, 56, 35, -1, 37, 35, 38, -1, 38, 35, 36, -1, 60, 59, 71, -1, 71, 59, 72, -1, 71, 72, 73, -1, 73, 72, 74, -1, 73, 74, 75, -1, 75, 74, 76, -1, 75, 76, 77, -1, 71, 70, 60, -1, 73, 70, 71, -1, 75, 70, 73, -1, 77, 70, 75, -1, 69, 70, 77, -1, 35, 56, 43, -1, 43, 56, 55, -1, 36, 35, 44, -1, 43, 44, 35, -1, 47, 48, 53, -1, 4, 37, 19, -1, 46, 19, 37, -1, 46, 37, 53, -1, 47, 46, 53, -1, 47, 53, 54, -1, 44, 45, 50, -1, 51, 52, 36, -1, 36, 44, 51, -1, 50, 51, 44, -1, 52, 51, 54, -1, 53, 54, 51, -1, 48, 47, 49, -1, 51, 50, 53, -1, 47, 53, 50, -1, 0, 56, 4, -1, 43, 57, 40, -1, 56, 0, 14, -1, 56, 14, 34, -1, 58, 34, 9, -1, 38, 53, 37, -1, 39, 53, 38, -1, 20, 19, 59, -1, 59, 62, 20, -1, 21, 20, 62, -1, 62, 64, 21, -1, 22, 21, 64, -1, 64, 66, 22, -1, 23, 22, 66, -1, 66, 68, 23, -1, 19, 46, 72, -1, 72, 59, 19, -1, 46, 47, 74, -1, 74, 72, 46, -1, 76, 74, 47, -1 ] } } translation 3.8345e-007 2.55086e-006 7.71492e-007 } DEF Dude_Shirt Transform { children Shape { appearance Appearance { material USE _3 texture USE _4 } geometry DEF _6 IndexedFaceSet { coord Coordinate { point [ 0 9.81 3.066, -2.863 6.976 4.269, -2.403 1.887 7.394, 2.863 6.976 4.269, 2.403 1.887 7.394, 1.848 9.81 2.695, -1.848 9.81 2.695, -0.9039 11.23 2.106, 0.9039 11.23 2.106, 0.9039 11.23 2.106, 0.913 12.64 1.244, 3.8345e-007 12.64 1.54, -0.913 12.64 1.244, -0.9039 11.23 2.106, -0.913 12.64 1.244, -1.848 9.81 2.695, -0.9039 11.23 2.106, 1.848 9.81 2.695, 0.913 12.64 1.244, 0.9039 11.23 2.106 ] } coordIndex [ 0, 1, 2, -1, 3, 0, 4, -1, 5, 0, 3, -1, 0, 6, 1, -1, 0, 7, 6, -1, 8, 0, 5, -1, 9, 10, 11, -1, 12, 13, 11, -1, 14, 15, 16, -1, 17, 18, 19, -1 ] texCoord TextureCoordinate { point [ 0.70374 1.28829, 0.50813 0.82748, 0 0, 0.50813 0.82748, 0 0, 0.764065 1.28829, 0.764065 1.28829, 0.859837 1.51919, 0.859837 1.51919, 0.859837 1.51919, 1 1.74846, 0.95187 1.74846, 1 1.74846, 0.859837 1.51919, 1 1.74846, 0.764065 1.28829, 0.859837 1.51919, 0.764065 1.28829, 1 1.74846, 0.859837 1.51919 ] } normalIndex [ ] texCoordIndex [ 0, 1, 2, -1, 3, 0, 4, -1, 5, 0, 3, -1, 0, 6, 1, -1, 0, 7, 6, -1, 8, 0, 5, -1, 9, 10, 11, -1, 12, 13, 11, -1, 14, 15, 16, -1, 17, 18, 19, -1 ] } } translation 3.8345e-007 2.55086e-006 7.71492e-007 } DEF Dude_Neck Transform { children Shape { appearance Appearance { material USE _3 texture USE _4 } geometry DEF _7 IndexedFaceSet { coord Coordinate { point [ 0 15.09 1.477, -0.8768 15.09 1.192, 0 12.64 1.54, 0.8768 15.09 1.192, 0 15.09 1.477, 0.913 12.64 1.244, 1.419 15.09 0.446, 1.477 12.64 0.4671, 1.419 15.09 -0.4759, 1.477 12.64 -0.4928, 0 15.8 -0.01558, -0.913 12.64 1.244, 0.8768 15.09 -1.222, 0.913 12.64 -1.269, 0 15.09 -1.507, 0 12.64 -1.566, -1.419 15.09 0.446, -1.419 15.09 -0.4759, -0.8768 15.09 -1.222, -0.913 12.64 -1.269, -1.477 12.64 -0.4928, -1.477 12.64 0.4671 ] } coordIndex [ 0, 1, 2, -1, 3, 4, 2, -1, 2, 5, 3, -1, 6, 3, 5, -1, 5, 7, 6, -1, 8, 6, 7, -1, 7, 9, 8, -1, 10, 4, 3, -1, 10, 3, 6, -1, 10, 6, 8, -1, 0, 10, 1, -1, 11, 2, 1, -1, 10, 8, 12, -1, 12, 8, 9, -1, 9, 13, 12, -1, 10, 12, 14, -1, 14, 12, 13, -1, 13, 15, 14, -1, 1, 10, 16, -1, 1, 16, 11, -1, 16, 10, 17, -1, 17, 10, 18, -1, 18, 10, 14, -1, 18, 14, 19, -1, 15, 19, 14, -1, 17, 18, 20, -1, 19, 20, 18, -1, 21, 11, 16, -1, 20, 21, 17, -1, 16, 17, 21, -1 ] texCoord TextureCoordinate { point [ 0.0202833 0.788796, 0.112041 0.788796, 0 0, 0.112041 0.788796, 0.0202833 0.788796, 0.0952994 0, 0.352221 0.788796, 0.345428 0, 0.649034 0.788796, 0.654475 0, 0.500831 1.01739, 0.0952994 0, 0.889247 0.788796, 0.904379 0, 0.981004 0.788796, 1 0, 0.352221 0.788796, 0.649034 0.788796, 0.889247 0.788796, 0.904379 0, 0.654475 0, 0.345428 0 ] } normalIndex [ ] texCoordIndex [ 0, 1, 2, -1, 3, 4, 2, -1, 2, 5, 3, -1, 6, 3, 5, -1, 5, 7, 6, -1, 8, 6, 7, -1, 7, 9, 8, -1, 10, 4, 3, -1, 10, 3, 6, -1, 10, 6, 8, -1, 0, 10, 1, -1, 11, 2, 1, -1, 10, 8, 12, -1, 12, 8, 9, -1, 9, 13, 12, -1, 10, 12, 14, -1, 14, 12, 13, -1, 13, 15, 14, -1, 1, 10, 16, -1, 1, 16, 11, -1, 16, 10, 17, -1, 17, 10, 18, -1, 18, 10, 14, -1, 18, 14, 19, -1, 15, 19, 14, -1, 17, 18, 20, -1, 19, 20, 18, -1, 21, 11, 16, -1, 20, 21, 17, -1, 16, 17, 21, -1 ] } } translation 3.8345e-007 2.55086e-006 7.71492e-007 } DEF Dude_Head Transform { children [ DEF Dude_Head-POS-INTERP PositionInterpolator { key [ 0, 0.05128, 0.1026, 0.1538, 0.2051, 0.2564, 0.3077, 0.359, 0.4103, 0.4615, 0.5128, 0.5641, 0.6154, 0.6667, 0.7179, 0.7692, 0.8205, 0.8718, 0.9231, 0.9744, 1 ] keyValue [ 0.02941 20.4 0.3645, 0.02941 20.39 0.4196, 0.02941 20.37 0.5707, 0.02941 20.35 0.7351, 0.02941 20.32 0.8851, 0.02941 20.31 0.9395, 0.02941 20.32 0.8851, 0.02941 20.35 0.7351, 0.02941 20.37 0.5707, 0.02941 20.39 0.4196, 0.02941 20.4 0.3645, 0.02941 20.39 0.4196, 0.02941 20.37 0.5707, 0.02941 20.35 0.7351, 0.02941 20.32 0.8851, 0.02941 20.31 0.9395, 0.02941 20.32 0.8851, 0.02941 20.35 0.7351, 0.02941 20.37 0.5707, 0.02941 20.39 0.4196, 0.02941 20.4 0.3783 ] } DEF Dude_Head-ROT-INTERP OrientationInterpolator { key [ 0, 0.05128, 0.1026, 0.1538, 0.2051, 0.2564, 0.3077, 0.359, 0.4103, 0.4615, 0.5128, 0.5641, 0.6154, 0.6667, 0.7179, 0.7692, 0.8205, 0.8718, 0.9231, 0.9744, 1 ] keyValue [ 0 0 1 0, 1 0 0 0.00831514, 1 0 0 0.0311663, 1 0 0 0.0561011, 1 0 0 0.0789589, 1 0 0 0.0872687, 1 0 0 0.0789589, 1 0 0 0.0561011, 1 0 0 0.0311663, 1 0 0 0.00831514, 0 0 1 0, 1 0 0 0.00831514, 1 0 0 0.0311663, 1 0 0 0.0561011, 1 0 0 0.0789589, 1 0 0 0.0872687, 1 0 0 0.0789589, 1 0 0 0.0561011, 1 0 0 0.0311663, 1 0 0 0.00831514, 1 0 0 0.0020716 ] } DEF Dude_Skull Transform { children Shape { appearance Appearance { material USE _3 texture USE _4 } geometry DEF Dude_Head-FACES IndexedFaceSet { coord DEF Dude_Head-COORD Coordinate { point [ -6.548 -1.131 2.127, -4.077 1.579 5.57, 0 2.917 6.884, 3.908 3.374 5.57, 6.548 2.237 2.127, 0 -3.882 -6.577, -4.047 -3.882 -5.262, -6.548 -3.882 -1.82, -6.548 -2.237 2.127, -4.047 -2.237 5.57, 0 -2.237 6.884, 4.047 -2.237 5.57, 6.548 -2.237 2.127, 6.548 -3.882 -1.82, 4.047 -3.882 -5.262, 0 -5.856 -4.255, -2.501 -5.856 -3.442, -4.047 -5.856 -1.315, -4.047 -5.856 1.315, -2.501 -5.856 3.442, 0 -5.856 4.255, 2.501 -5.856 3.442, 4.047 -5.856 1.315, 4.047 -5.856 -1.315, 2.501 -5.856 -3.442, 0 -7.239 0, 1.41125e-006 2.917 6.884, 4.047 -2.237 5.57 ] } coordIndex [ 0, 8, 9, -1, 0, 9, 1, -1, 1, 9, 10, -1, 1, 10, 2, -1, 2, 11, 3, -1, 3, 11, 12, -1, 3, 12, 4, -1, 4, 12, 13, -1, 6, 16, 17, -1, 7, 17, 18, -1, 7, 18, 8, -1, 8, 18, 19, -1, 8, 19, 9, -1, 9, 19, 20, -1, 9, 20, 10, -1, 10, 20, 21, -1, 10, 21, 11, -1, 11, 21, 22, -1, 11, 22, 12, -1, 12, 22, 23, -1, 12, 23, 13, -1, 13, 23, 24, -1, 13, 24, 14, -1, 14, 24, 15, -1, 14, 15, 5, -1, 25, 16, 15, -1, 25, 17, 16, -1, 25, 18, 17, -1, 25, 19, 18, -1, 25, 20, 19, -1, 25, 21, 20, -1, 25, 22, 21, -1, 25, 23, 22, -1, 25, 24, 23, -1, 25, 15, 24, -1, 2, 10, 27, -1, 2, 27, 26, -1 ] texCoord TextureCoordinate { point [ 0 0.363241, 0.188684 0.100336, 0.5 0, 0.798412 0.100336, 1 0.363241, 0.5 1.02787, 0.190974 0.927459, 0 0.66463, 0 0.363241, 0.190974 0.100336, 0.5 0, 0.809026 0.100336, 1 0.363241, 1 0.66463, 0.809026 0.927459, 0.5 0.850565, 0.309026 0.788485, 0.190974 0.626069, 0.190974 0.425244, 0.309026 0.262828, 0.5 0.200748, 0.690974 0.262828, 0.809026 0.425244, 0.809026 0.626069, 0.690974 0.788485, 0.5 0.525657, 0.5 0, 0.809026 0.100336 ] } normalIndex [ ] texCoordIndex [ 0, 8, 9, -1, 0, 9, 1, -1, 1, 9, 10, -1, 1, 10, 2, -1, 2, 11, 3, -1, 3, 11, 12, -1, 3, 12, 4, -1, 4, 12, 13, -1, 6, 16, 17, -1, 7, 17, 18, -1, 7, 18, 8, -1, 8, 18, 19, -1, 8, 19, 9, -1, 9, 19, 20, -1, 9, 20, 10, -1, 10, 20, 21, -1, 10, 21, 11, -1, 11, 21, 22, -1, 11, 22, 12, -1, 12, 22, 23, -1, 12, 23, 13, -1, 13, 23, 24, -1, 13, 24, 14, -1, 14, 24, 15, -1, 14, 15, 5, -1, 25, 16, 15, -1, 25, 17, 16, -1, 25, 18, 17, -1, 25, 19, 18, -1, 25, 20, 19, -1, 25, 21, 20, -1, 25, 22, 21, -1, 25, 23, 22, -1, 25, 24, 23, -1, 25, 15, 24, -1, 2, 10, 27, -1, 2, 27, 26, -1 ] } } } DEF Dude_Hat Transform { children Shape { appearance Appearance { material USE _3 texture USE _4 } geometry DEF _12 IndexedFaceSet { coord Coordinate { point [ -4.047 6.917 1.315, -4.522 2.64 6.259, -2.501 6.917 3.442, 0 3.977 7.718, 0 6.917 4.255, 4.353 4.434 6.259, 2.501 6.917 3.442, 7.268 3.297 2.438, 4.047 6.917 1.315, 7.268 2.291 -3.909, 4.047 6.917 -1.315, 0 8.299 0, -7.653 2.831 2.438, -4.077 1.579 5.57, 0 2.917 6.884, 3.908 3.374 5.57, 6.548 2.237 2.127, 6.548 -2.884 -3.6, 6.548 -3.882 -1.82, 0 6.917 -4.255, -2.501 6.917 -3.442, 2.501 6.917 -3.442, 0 2.291 -9.19, -4.047 6.917 -1.315, 4.492 2.291 -7.73, 4.047 -2.884 -7.043, 4.047 -3.882 -5.262, -4.522 2.64 6.259, -7.653 2.831 2.438, -6.548 -1.131 2.127, -4.077 1.579 5.57, -6.548 -2.884 -3.6, -6.548 -3.882 -1.82, -6.548 -2.237 2.127, 4.047 -2.884 -7.043, 7.05624e-007 -3.882 -6.577, 7.05624e-007 -2.884 -8.357, 4.047 -2.884 -7.043, 4.047 -3.882 -5.262, 7.05624e-007 -3.882 -6.577 ] } coordIndex [ 0, 1, 2, -1, 2, 1, 3, -1, 2, 3, 4, -1, 4, 3, 5, -1, 4, 5, 6, -1, 6, 5, 7, -1, 6, 7, 8, -1, 8, 7, 9, -1, 8, 9, 10, -1, 11, 0, 2, -1, 11, 2, 4, -1, 11, 4, 6, -1, 11, 6, 8, -1, 11, 8, 10, -1, 0, 12, 1, -1, 3, 1, 13, -1, 13, 14, 3, -1, 5, 3, 14, -1, 14, 15, 5, -1, 7, 5, 15, -1, 15, 16, 7, -1, 7, 16, 17, -1, 17, 9, 7, -1, 16, 18, 17, -1, 11, 19, 20, -1, 11, 10, 21, -1, 11, 21, 19, -1, 21, 22, 19, -1, 11, 20, 23, -1, 11, 23, 0, -1, 23, 12, 0, -1, 10, 9, 24, -1, 24, 9, 17, -1, 10, 24, 21, -1, 21, 24, 22, -1, 17, 25, 24, -1, 17, 18, 26, -1, 17, 26, 25, -1, 27, 28, 29, -1, 29, 30, 27, -1, 31, 32, 33, -1, 31, 33, 29, -1, 34, 35, 36, -1, 37, 38, 39, -1 ] texCoord TextureCoordinate { point [ 0.241673 0.429127, 0.209838 0.0977817, 0.345285 0.286576, 0.512901 0, 0.512901 0.232089, 0.804638 0.0977817, 0.680517 0.286576, 1 0.353864, 0.78413 0.429127, 1 0.779237, 0.78413 0.605388, 0.512901 0.517258, 0 0.353864, 0.239662 0.143958, 0.512901 0.0558944, 0.774814 0.143958, 0.951746 0.374707, 0.951746 0.758528, 0.951746 0.639233, 0.512901 0.802426, 0.345285 0.747939, 0.680517 0.747939, 0.512901 1.13317, 0.241673 0.605388, 0.813954 1.03532, 0.78413 0.989277, 0.78413 0.869915, 0.209838 0.0977817, 0 0.353864, 0.0740567 0.374707, 0.239662 0.143958, 0.0740567 0.758528, 0.0740567 0.639233, 0.0740567 0.374707, 0.78413 0.989277, 0.512901 0.958046, 0.512901 1.07734, 0.78413 0.989277, 0.78413 0.869915, 0.512901 0.958046 ] } normalIndex [ ] texCoordIndex [ 0, 1, 2, -1, 2, 1, 3, -1, 2, 3, 4, -1, 4, 3, 5, -1, 4, 5, 6, -1, 6, 5, 7, -1, 6, 7, 8, -1, 8, 7, 9, -1, 8, 9, 10, -1, 11, 0, 2, -1, 11, 2, 4, -1, 11, 4, 6, -1, 11, 6, 8, -1, 11, 8, 10, -1, 0, 12, 1, -1, 3, 1, 13, -1, 13, 14, 3, -1, 5, 3, 14, -1, 14, 15, 5, -1, 7, 5, 15, -1, 15, 16, 7, -1, 7, 16, 17, -1, 17, 9, 7, -1, 16, 18, 17, -1, 11, 19, 20, -1, 11, 10, 21, -1, 11, 21, 19, -1, 21, 22, 19, -1, 11, 20, 23, -1, 11, 23, 0, -1, 23, 12, 0, -1, 10, 9, 24, -1, 24, 9, 17, -1, 10, 24, 21, -1, 21, 24, 22, -1, 17, 25, 24, -1, 17, 18, 26, -1, 17, 26, 25, -1, 27, 28, 29, -1, 29, 30, 27, -1, 31, 32, 33, -1, 31, 33, 29, -1, 34, 35, 36, -1, 37, 38, 39, -1 ] } } translation 7.05624e-007 -8.64571e-007 -1.91603e-008 } DEF Dude_Glasses Transform { children Shape { appearance Appearance { material USE _3 texture USE _4 } geometry DEF Dude_Glasses-FACES IndexedFaceSet { coord DEF Dude_Glasses-COORD Coordinate { point [ -0.3778 0.05206 -0.1913, 2.215 -0.09408 -0.6485, -1.206 -0.419 -0.3236, 2.889 -0.6498 -1.046, -0.7784 1.635 -0.1207, 2.819 1.869 -0.7551, -1.838 2.08 -0.2121, 3.843 2.45 -1.214, -4.275 0.05206 -0.1913, -6.868 -0.09408 -0.6485, -3.447 -0.419 -0.3236, -7.542 -0.6498 -1.046, -3.875 1.635 -0.1207, -7.472 1.869 -0.7551, -2.815 2.08 -0.2121, -8.496 2.45 -1.214 ] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1, 10, 8, 11, -1, 9, 11, 8, -1, 13, 12, 15, -1, 14, 15, 12, -1, 11, 9, 15, -1, 13, 15, 9, -1, 10, 11, 14, -1, 15, 14, 11, -1, 8, 10, 12, -1, 14, 12, 10, -1 ] texCoord TextureCoordinate { point [ 0.65793 0.0568814, 0.868061 0.0450377, 0.59081 0.0187049, 0.922684 0, 0.625464 0.185169, 0.917011 0.204133, 0.53959 0.221233, 1 0.25122, 0.342086 0.0568814, 0.131939 0.0450377, 0.40919 0.0187049, 0.0773159 0, 0.374504 0.185169, 0.0829889 0.204133, 0.46041 0.221233, 0 0.25122 ] } normalIndex [ ] texCoordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1, 10, 8, 11, -1, 9, 11, 8, -1, 13, 12, 15, -1, 14, 15, 12, -1, 11, 9, 15, -1, 13, 15, 9, -1, 10, 11, 14, -1, 15, 14, 11, -1, 8, 10, 12, -1, 14, 12, 10, -1 ] } } translation 2.307 -0.7068 7.827 } DEF Dude_RedLens Transform { children Shape { appearance Appearance { material USE _3 texture USE _4 } geometry DEF _14 IndexedFaceSet { coord Coordinate { point [ -0.3778 0.05206 -0.1913, 2.215 -0.09408 -0.6485, 2.819 1.869 -0.7551, -0.7784 1.635 -0.1207 ] } coordIndex [ 0, 1, 2, -1, 2, 3, 0, -1 ] texCoord TextureCoordinate { point [ 0.111358 0.0406238, 0.832101 0, 1 0.545694, 0 0.480647 ] } normalIndex [ ] texCoordIndex [ 0, 1, 2, -1, 2, 3, 0, -1 ] } } translation 2.307 -0.7068 7.827 } DEF Dude_BlueLens Transform { children Shape { appearance Appearance { material USE _3 texture USE _4 } geometry DEF _15 IndexedFaceSet { coord Coordinate { point [ -6.868 -0.09408 -0.6485, -4.275 0.05206 -0.1913, -7.472 1.869 -0.7551, -3.875 1.635 -0.1207 ] } coordIndex [ 0, 1, 2, -1, 3, 2, 1, -1 ] texCoord TextureCoordinate { point [ 0.167918 0, 0.888796 0.0406283, 0 0.545755, 1 0.480701 ] } normalIndex [ ] texCoordIndex [ 0, 1, 2, -1, 3, 2, 1, -1 ] } } translation 2.307 -0.7068 7.827 } ] translation 0.02941 20.4 0.3645 rotation 0 0 1 0 } DEF Dude_Leg1_L Transform { children [ DEF Dude_Leg1_L-POS-INTERP PositionInterpolator { key [ 0, 0.1538, 0.2051, 0.2564, 0.3077, 0.359, 0.4103, 0.4615, 0.5128, 0.5641, 0.6154, 0.6667, 0.7179, 0.7692, 0.8205, 0.8718, 0.9231, 0.9744, 1 ] keyValue [ 4.844 -18.91 0.6551, 4.844 -18.91 0.6551, 4.844 -18.91 0.6697, 4.844 -18.92 0.712, 4.844 -18.92 0.6938, 4.844 -18.9 0.6454, 4.844 -18.87 0.5961, 4.844 -18.84 0.5519, 4.844 -18.8 0.5138, 4.844 -18.77 0.4899, 4.844 -18.73 0.4704, 4.844 -18.69 0.4556, 4.844 -18.65 0.4464, 4.844 -18.64 0.4441, 4.844 -18.67 0.4493, 4.844 -18.74 0.4748, 4.844 -18.81 0.5204, 4.844 -18.86 0.5817, 4.844 -18.89 0.6172 ] } DEF Dude_Leg1_L-ROT-INTERP OrientationInterpolator { key [ 0, 0.1538, 0.2051, 0.2564, 0.3077, 0.359, 0.5128, 0.6667, 0.7179, 0.7692, 0.8205, 0.8718, 0.9744, 1 ] keyValue [ -1 0 0 0.5236, -1 0 0 0.5236, -1 0 0 0.5693, -1 0 0 0.6981, -1 0 0 0.6434, -1 0 0 0.4928, 0 0 1 0, 1 0 0 0.3696, 1 0 0 0.4825, 1 0 0 0.5236, 1 0 0 0.4415, 1 0 0 0.2156, -1 0 0 0.2772, -1 0 0 0.4004 ] } Shape { appearance Appearance { material USE _3 texture USE _4 } geometry DEF Dude_Leg1_L-FACES IndexedFaceSet { coord DEF Dude_Leg1_L-COORD Coordinate { point [ 0.1286 4.027 0.2677, -4.482 0.2206 0.2677, -2.177 0.2206 6.377, 2.434 0.2206 6.377, 4.739 0.2206 0.2677, 2.434 0.2206 -5.842, -1.911 -10.87 -3.31, -3.822 -10.87 0, -1.911 -10.87 3.31, 1.911 -10.87 3.31, 3.822 -10.87 0, 1.911 -10.87 -3.31, 0 -12.93 0 ] } coordIndex [ 0, 2, 3, -1, 0, 3, 4, -1, 0, 4, 5, -1, 1, 7, 8, -1, 1, 8, 2, -1, 2, 8, 9, -1, 2, 9, 3, -1, 3, 9, 10, -1, 3, 10, 4, -1, 4, 10, 11, -1, 4, 11, 5, -1, 12, 7, 6, -1, 12, 8, 7, -1, 12, 9, 8, -1, 12, 10, 9, -1, 12, 11, 10, -1, 12, 6, 11, -1 ] texCoord TextureCoordinate { point [ 0.499984 1.38776, 0.499984 1.07624, 0 1.07624, 0 1.07624, 0.499984 1.07624, 1 1.07624, 0.792782 0.16859, 0.521892 0.16859, 0.251003 0.16859, 0.251003 0.16859, 0.521892 0.16859, 0.792782 0.16859, 0.521892 0 ] } normalIndex [ ] texCoordIndex [ 0, 2, 3, -1, 0, 3, 4, -1, 0, 4, 5, -1, 1, 7, 8, -1, 1, 8, 2, -1, 2, 8, 9, -1, 2, 9, 3, -1, 3, 9, 10, -1, 3, 10, 4, -1, 4, 10, 11, -1, 4, 11, 5, -1, 12, 7, 6, -1, 12, 8, 7, -1, 12, 9, 8, -1, 12, 10, 9, -1, 12, 11, 10, -1, 12, 6, 11, -1 ] } } DEF Dude_Leg2_L Transform { children [ DEF Dude_Leg2_L-POS-INTERP PositionInterpolator { key [ 0, 0.05128, 0.1026, 0.1538, 0.2051, 0.2564, 0.3077, 0.359, 0.4103, 0.4615, 0.5128, 0.5641, 0.6154, 0.6667, 0.7179, 0.7692, 0.8205, 0.8718, 0.9231, 0.9744, 1 ] keyValue [ 0 -12.5 -8.433, 0 -16.15 -6.849, 0 -18.69 -3.783, 0 -19.56 -0.4782, 0 -19.54 -0.7818, 0 -19.05 -2.929, 0 -19.13 -2.707, 0 -19.31 -2.089, 0 -19.46 -1.4, 0 -19.54 -0.7025, 0 -19.57 0, 0 -19.51 -1.052, 0 -19.31 -2.089, 0 -18.99 -3.093, 0 -18.59 -3.974, 0 -18.42 -4.282, 0 -18.11 -4.779, 0 -17.09 -6.024, 0 -15.74 -7.138, 0 -14.18 -7.953, 0 -13.35 -8.236 ] } DEF Dude_Leg2_L-ROT-INTERP OrientationInterpolator { key [ 0, 0.1026, 0.1538, 0.2051, 0.2564, 0.3077, 0.359, 0.5128, 0.6667, 0.7179, 0.7692, 0.8205, 0.8718, 0.9744, 1 ] keyValue [ 1 0 0 1.396, 1 0 0 0.4576, 1 0 0 0.0558711, 1 0 0 0.0914196, 1 0 0 0.3491, 1 0 0 0.3217, 1 0 0 0.2464, 0 0 1 0, 1 0 0 0.3696, 1 0 0 0.4825, 1 0 0 0.5236, 1 0 0 0.592, 1 0 0 0.7803, 1 0 0 1.191, 1 0 0 1.294 ] } Shape { appearance Appearance { material USE _3 texture USE _4 } geometry DEF Dude_Leg2_L-FACES IndexedFaceSet { coord DEF Dude_Leg2_L-COORD Coordinate { point [ 0 10.56 0, -1.911 8.5 -3.31, -3.822 8.5 0, -1.911 8.5 3.31, 1.911 8.5 3.31, 3.822 8.5 0, 1.911 8.5 -3.31, -1.026 -1.985 1.778, 1.026 -1.985 1.778, 2.053 -1.985 0, 1.026 -1.985 -1.778, 0 -3.093 0 ] } coordIndex [ 0, 1, 2, -1, 0, 2, 3, -1, 0, 3, 4, -1, 0, 4, 5, -1, 0, 5, 6, -1, 0, 6, 1, -1, 3, 7, 8, -1, 3, 8, 4, -1, 4, 8, 9, -1, 4, 9, 5, -1, 5, 9, 10, -1, 5, 10, 6, -1, 11, 8, 7, -1, 11, 9, 8, -1, 11, 10, 9, -1 ] texCoord TextureCoordinate { point [ 0.5 1.78611, 0.25 1.51661, 0 1.51661, 0.25 1.51661, 0.75 1.51661, 1 1.51661, 0.75 1.51661, 0.365777 0.14495, 0.634223 0.14495, 0.768577 0.14495, 0.634223 0.14495, 0.5 0 ] } normalIndex [ ] texCoordIndex [ 0, 1, 2, -1, 0, 2, 3, -1, 0, 3, 4, -1, 0, 4, 5, -1, 0, 5, 6, -1, 0, 6, 1, -1, 3, 7, 8, -1, 3, 8, 4, -1, 4, 8, 9, -1, 4, 9, 5, -1, 5, 9, 10, -1, 5, 10, 6, -1, 11, 8, 7, -1, 11, 9, 8, -1, 11, 10, 9, -1 ] } } DEF Dude_Foot_L Transform { children [ DEF Dude_Foot_L-POS-INTERP PositionInterpolator { key [ 0, 0.05128, 0.1026, 0.1538, 0.2051, 0.2564, 0.3077, 0.359, 0.4103, 0.4615, 0.5128 ] keyValue [ 0.187 -4.338 1.607, 0.4052 -4.338 1.594, 0.6203 -4.338 1.556, 0.7998 -4.338 1.503, 0.8244 -4.488 1.275, 0.8244 -4.797 0.5949, 0.7868 -4.776 0.6867, 0.6715 -4.703 0.9302, 0.527 -4.603 1.178, 0.3648 -4.48 1.405, 0.187 -4.338 1.607 ] } DEF Dude_Foot_L-ROT-INTERP OrientationInterpolator { key [ 0, 0.1026, 0.1538, 0.2051, 0.2564, 0.3077, 0.359, 0.4103, 0.4615, 0.5128 ] keyValue [ 0 0 1 0, 0 1 0 0.2347, 0 1 0 0.3351, 0.2509 0.967002 0.0442301 0.3607, 0.701676 0.701676 0.123696 0.4924, 0.701676 0.701676 0.123696 0.4538, 0.701676 0.701676 0.123696 0.3476, 0.701676 0.701676 0.123696 0.231701, 0.701676 0.701676 0.123696 0.1159, 0 0 1 0 ] } DEF Dude_Shoe_L Transform { children Shape { appearance Appearance { material USE _3 texture USE _4 } geometry DEF Dude_Foot_L-FACES IndexedFaceSet { coord DEF Dude_Foot_L-COORD Coordinate { point [ -0.8629 0.2 -0.6807, 0.3574 0.2 -0.442, 0.9394 0.2 -1.097, -1.287 -0.8642 3.264, 0.6966 -0.8642 3.112, 1.781 -0.8642 0.9369, -2.344 -1.745 2.288, -1.694 -1.745 4.08, 0 -1.745 4.303, 1.694 -1.745 3.123, 2.344 -1.745 1.04, -2.334 -2.665 2.128, -1.69 -2.665 3.915, 0 -2.665 4.137, 1.69 -2.665 2.96, 2.334 -2.665 0.8919, 0.6243 0.2 -3.158, -0.6152 -1.745 -4.197, -1.137 -1.745 -3.678, 1.137 -1.745 -3.678, 0.6152 -1.745 -4.197, -0.6138 -2.665 -4.032, -1.134 -2.665 -3.514, 1.134 -2.665 -3.514, 0.6138 -2.665 -4.032 ] } coordIndex [ 0, 3, 1, -1, 1, 3, 4, -1, 1, 4, 5, -1, 1, 5, 2, -1, 6, 7, 3, -1, 6, 3, 0, -1, 3, 7, 8, -1, 3, 8, 4, -1, 4, 8, 9, -1, 4, 9, 5, -1, 5, 9, 10, -1, 16, 19, 20, -1, 17, 21, 22, -1, 17, 22, 18, -1, 6, 12, 7, -1, 7, 12, 13, -1, 7, 13, 8, -1, 8, 13, 14, -1, 8, 14, 9, -1, 9, 14, 15, -1, 9, 15, 10, -1, 19, 23, 24, -1, 19, 24, 20, -1, 14, 21, 15, -1, 23, 21, 24, -1, 2, 5, 16, -1, 5, 10, 19, -1, 19, 16, 5, -1, 18, 22, 11, -1, 10, 15, 23, -1, 23, 19, 10, -1, 21, 11, 22, -1, 21, 23, 15, -1 ] texCoord TextureCoordinate { point [ 0.315934 1.06308, 0.576237 1.01216, 0.700384 1.15188, 0.225469 0.22163, 0.648592 0.254053, 0.879906 0.718025, 0 0.429821, 0.138652 0.0475683, 0.5 0, 0.861348 0.251706, 1 0.696032, 0.0021331 0.46395, 0.139505 0.0827645, 0.5 0.0354095, 0.860495 0.286476, 0.997867 0.727624, 0.63317 1.59151, 0.368771 1.81314, 0.257466 1.70243, 0.742534 1.70243, 0.631229 1.81314, 0.36907 1.77794, 0.258106 1.66745, 0.741894 1.66745, 0.63093 1.77794 ] } normalIndex [ ] texCoordIndex [ 0, 3, 1, -1, 1, 3, 4, -1, 1, 4, 5, -1, 1, 5, 2, -1, 6, 7, 3, -1, 6, 3, 0, -1, 3, 7, 8, -1, 3, 8, 4, -1, 4, 8, 9, -1, 4, 9, 5, -1, 5, 9, 10, -1, 16, 19, 20, -1, 17, 21, 22, -1, 17, 22, 18, -1, 6, 12, 7, -1, 7, 12, 13, -1, 7, 13, 8, -1, 8, 13, 14, -1, 8, 14, 9, -1, 9, 14, 15, -1, 9, 15, 10, -1, 19, 23, 24, -1, 19, 24, 20, -1, 14, 21, 15, -1, 23, 21, 24, -1, 2, 5, 16, -1, 5, 10, 19, -1, 19, 16, 5, -1, 18, 22, 11, -1, 10, 15, 23, -1, 23, 19, 10, -1, 21, 11, 22, -1, 21, 23, 15, -1 ] } } } DEF Dude_Sock_L Transform { children Shape { appearance Appearance { material USE _3 texture USE _4 } geometry DEF _28 IndexedFaceSet { coord Coordinate { point [ -0.8629 0.2 -0.6807, 0.3574 0.2 -0.442, -0.298 2.747 -0.8237, 0.7842 2.747 -1.309, 0.9394 0.2 -1.097, 0.5507 2.747 -3.119, 0.6243 0.2 -3.158 ] } coordIndex [ 0, 1, 2, -1, 3, 2, 1, -1, 1, 4, 3, -1, 2, 3, 5, -1, 5, 3, 4, -1, 4, 6, 5, -1 ] texCoord TextureCoordinate { point [ 0.0878866 0, 0 0, 0.140538 0.937776, 0.319219 0.937776, 0.241163 0, 0.985641 0.937776, 1 0 ] } normalIndex [ ] texCoordIndex [ 0, 1, 2, -1, 3, 2, 1, -1, 1, 4, 3, -1, 2, 3, 5, -1, 5, 3, 4, -1, 4, 6, 5, -1 ] } } } ] translation 0.187 -4.338 1.607 rotation 0 0 1 0 } ] translation 0 -12.5 -8.433 rotation 1 0 0 1.396 } ] translation 4.844 -18.91 0.6551 rotation -1 0 0 0.5236 } DEF Dude_Leg1_R Transform { children [ DEF Dude_Leg1_R-POS-INTERP PositionInterpolator { key [ 0, 0.05128, 0.1026, 0.1538, 0.2051, 0.2564, 0.3077, 0.359, 0.4103, 0.4615, 0.5128, 0.6667, 0.7179, 0.7692, 0.8205, 0.8718, 0.9231, 0.9744, 1 ] keyValue [ -5.237 -18.8 0.5138, -5.237 -18.77 0.4899, -5.237 -18.73 0.4704, -5.237 -18.69 0.4556, -5.237 -18.65 0.4464, -5.237 -18.64 0.4441, -5.237 -18.67 0.4493, -5.237 -18.74 0.4748, -5.237 -18.81 0.5204, -5.237 -18.86 0.5817, -5.237 -18.91 0.6551, -5.237 -18.91 0.6551, -5.237 -18.91 0.6697, -5.237 -18.92 0.712, -5.237 -18.92 0.6938, -5.237 -18.9 0.6454, -5.237 -18.87 0.5961, -5.237 -18.84 0.5519, -5.237 -18.82 0.532 ] } DEF Dude_Leg1_R-ROT-INTERP OrientationInterpolator { key [ 0, 0.1538, 0.2051, 0.2564, 0.3077, 0.359, 0.5128, 0.6667, 0.7179, 0.7692, 0.8205, 0.8718, 0.9744, 1 ] keyValue [ 0 0 1 0, 1 0 0 0.3696, 1 0 0 0.4825, 1 0 0 0.5236, 1 0 0 0.4415, 1 0 0 0.2156, -1 0 0 0.5236, -1 0 0 0.5236, -1 0 0 0.5693, -1 0 0 0.6981, -1 0 0 0.6434, -1 0 0 0.4928, -1 0 0 0.1643, -1 0 0 0.08213 ] } Shape { appearance Appearance { material USE _3 texture USE _4 } geometry DEF Dude_Leg1_R-FACES IndexedFaceSet { coord DEF Dude_Leg1_R-COORD Coordinate { point [ 0.1286 4.027 0.2677, -4.482 0.2206 0.2677, -2.177 0.2206 6.377, 2.434 0.2206 6.377, 4.739 0.2206 0.2677, 2.434 0.2206 -5.842, -1.911 -10.87 -3.31, -3.822 -10.87 0, -1.911 -10.87 3.31, 1.911 -10.87 3.31, 3.822 -10.87 0, 1.911 -10.87 -3.31, 0 -12.93 0 ] } coordIndex [ 0, 1, 2, -1, 0, 2, 3, -1, 0, 3, 4, -1, 0, 4, 5, -1, 1, 7, 8, -1, 1, 8, 2, -1, 2, 8, 9, -1, 2, 9, 3, -1, 3, 9, 10, -1, 3, 10, 4, -1, 4, 10, 11, -1, 4, 11, 5, -1, 12, 7, 6, -1, 12, 8, 7, -1, 12, 9, 8, -1, 12, 10, 9, -1, 12, 11, 10, -1, 12, 6, 11, -1 ] texCoord TextureCoordinate { point [ 0.499984 1.38776, 0.499984 1.07624, 0 1.07624, 0 1.07624, 0.499984 1.07624, 1 1.07624, 0.792782 0.16859, 0.521892 0.16859, 0.251003 0.16859, 0.251003 0.16859, 0.521892 0.16859, 0.792782 0.16859, 0.521892 0 ] } normalIndex [ ] texCoordIndex [ 0, 1, 2, -1, 0, 2, 3, -1, 0, 3, 4, -1, 0, 4, 5, -1, 1, 7, 8, -1, 1, 8, 2, -1, 2, 8, 9, -1, 2, 9, 3, -1, 3, 9, 10, -1, 3, 10, 4, -1, 4, 10, 11, -1, 4, 11, 5, -1, 12, 7, 6, -1, 12, 8, 7, -1, 12, 9, 8, -1, 12, 10, 9, -1, 12, 11, 10, -1, 12, 6, 11, -1 ] } } DEF Dude_Leg2_R Transform { children [ DEF Dude_Leg2_R-POS-INTERP PositionInterpolator { key [ 0, 0.05128, 0.1026, 0.1538, 0.2051, 0.2564, 0.3077, 0.359, 0.4103, 0.4615, 0.5128, 0.5641, 0.6154, 0.6667, 0.7179, 0.7692, 0.8205, 0.8718, 0.9231, 0.9744, 1 ] keyValue [ 0 -19.57 0, 0 -19.51 -1.052, 0 -19.31 -2.089, 0 -18.99 -3.093, 0 -18.59 -3.974, 0 -18.42 -4.282, 0 -18.11 -4.779, 0 -17.09 -6.024, 0 -15.74 -7.138, 0 -14.18 -7.953, 0 -12.5 -8.433, 0 -16.15 -6.849, 0 -18.69 -3.783, 0 -19.56 -0.4782, 0 -19.54 -0.7818, 0 -19.05 -2.929, 0 -19.13 -2.707, 0 -19.31 -2.089, 0 -19.46 -1.4, 0 -19.54 -0.7025, 0 -19.56 -0.3516 ] } DEF Dude_Leg2_R-ROT-INTERP OrientationInterpolator { key [ 0, 0.1538, 0.2051, 0.2564, 0.3077, 0.359, 0.5128, 0.6154, 0.6667, 0.7179, 0.7692, 0.8205, 0.8718, 0.9744, 1 ] keyValue [ 0 0 1 0, 1 0 0 0.3696, 1 0 0 0.4825, 1 0 0 0.5236, 1 0 0 0.592, 1 0 0 0.7803, 1 0 0 1.396, 1 0 0 0.4576, 1 0 0 0.0558711, 1 0 0 0.0914196, 1 0 0 0.3491, 1 0 0 0.3217, 1 0 0 0.2464, 1 0 0 0.08213, 1 0 0 0.0410686 ] } Shape { appearance Appearance { material USE _3 texture USE _4 } geometry DEF Dude_Leg2_R-FACES IndexedFaceSet { coord DEF Dude_Leg2_R-COORD Coordinate { point [ 0 10.56 0, -3.822 8.5 0, -1.911 8.5 3.31, 1.911 8.5 3.31, 3.822 8.5 0, 1.911 8.5 -3.31, -1.026 -1.985 -1.778, -2.053 -1.985 0, -1.026 -1.985 1.778, 1.026 -1.985 1.778, 2.053 -1.985 0, 1.026 -1.985 -1.778, 0 -3.093 0 ] } coordIndex [ 0, 2, 3, -1, 0, 3, 4, -1, 0, 4, 5, -1, 1, 7, 8, -1, 1, 8, 2, -1, 2, 8, 9, -1, 2, 9, 3, -1, 3, 9, 10, -1, 3, 10, 4, -1, 4, 10, 11, -1, 4, 11, 5, -1, 12, 7, 6, -1, 12, 8, 7, -1, 12, 9, 8, -1, 12, 10, 9, -1, 12, 11, 10, -1, 12, 6, 11, -1 ] texCoord TextureCoordinate { point [ 0.5 1.78611, 0 1.51661, 0.25 1.51661, 0.75 1.51661, 1 1.51661, 0.75 1.51661, 0.365777 0.14495, 0.231423 0.14495, 0.365777 0.14495, 0.634223 0.14495, 0.768577 0.14495, 0.634223 0.14495, 0.5 0 ] } normalIndex [ ] texCoordIndex [ 0, 2, 3, -1, 0, 3, 4, -1, 0, 4, 5, -1, 1, 7, 8, -1, 1, 8, 2, -1, 2, 8, 9, -1, 2, 9, 3, -1, 3, 9, 10, -1, 3, 10, 4, -1, 4, 10, 11, -1, 4, 11, 5, -1, 12, 7, 6, -1, 12, 8, 7, -1, 12, 9, 8, -1, 12, 10, 9, -1, 12, 11, 10, -1, 12, 6, 11, -1 ] } } DEF Dude_Foot_R Transform { children [ DEF Dude_Foot_R-POS-INTERP PositionInterpolator { key [ 0, 0.5128, 0.5641, 0.6154, 0.6667, 0.7179, 0.7692, 0.8205, 0.8718, 0.9231, 0.9744, 1 ] keyValue [ 0.07348 -4.338 1.607, 0.07348 -4.338 1.607, -0.1447 -4.338 1.594, -0.3598 -4.338 1.556, -0.5393 -4.338 1.503, -0.5638 -4.488 1.275, -0.5638 -4.797 0.5949, -0.5263 -4.776 0.6867, -0.411 -4.703 0.9302, -0.2665 -4.603 1.178, -0.1043 -4.48 1.405, -0.0172 -4.412 1.509 ] } DEF Dude_Foot_R-ROT-INTERP OrientationInterpolator { key [ 0, 0.5128, 0.6154, 0.6667, 0.7179, 0.7692, 0.8205, 0.8718, 0.9231, 0.9744, 1 ] keyValue [ 0 0 1 0, 0 0 1 0, 0 -1 0 0.2347, 0 -1 0 0.3351, 0.2509 -0.967002 -0.0442301 0.3607, 0.701676 -0.701676 -0.123696 0.4924, 0.701676 -0.701676 -0.123696 0.4538, 0.701676 -0.701676 -0.123696 0.3476, 0.701676 -0.701676 -0.123696 0.231701, 0.701676 -0.701676 -0.123696 0.1159, 0.701676 -0.701676 -0.123696 0.0579287 ] } DEF Dude_Shoe_R Transform { children Shape { appearance Appearance { material USE _3 texture USE _4 } geometry DEF Dude_Foot_R-FACES IndexedFaceSet { coord DEF Dude_Foot_R-COORD Coordinate { point [ 0.8629 0.2 -0.6807, -0.3574 0.2 -0.442, 1.287 -0.8642 3.264, -0.6966 -0.8642 3.112, -0.357398 0.200004 -0.442003, 2.344 -1.745 2.288, 1.694 -1.745 4.08, 0 -1.745 4.303, -1.694 -1.745 3.123, -2.344 -1.745 1.04, 2.334 -2.665 2.128, 1.69 -2.665 3.915, 0 -2.665 4.137, -1.69 -2.665 2.96, -2.334 -2.665 0.8919, 0.3379 0.2 -3.277, -0.6243 0.2 -3.158, 0.6152 -1.745 -4.197, 1.15 -0.8642 -2.738, 1.137 -1.745 -3.678, -0.6152 -1.745 -4.197, 0.6138 -2.665 -4.032, 1.134 -2.665 -3.514, -1.134 -2.665 -3.514, -0.6138 -2.665 -4.032, 0.7195 2.747 -2.992, 0.298 2.747 -0.8237, -0.5507 2.747 -3.119, -0.6966 -0.8642 3.112, -1.781 -0.8642 0.9369 ] } coordIndex [ 17, 15, 18, -1, 2, 0, 1, -1, 2, 1, 3, -1, 17, 16, 15, -1, 19, 17, 18, -1, 6, 5, 2, -1, 2, 5, 0, -1, 6, 2, 7, -1, 7, 2, 3, -1, 7, 3, 8, -1, 8, 3, 4, -1, 8, 4, 9, -1, 21, 17, 22, -1, 22, 17, 19, -1, 10, 5, 11, -1, 11, 5, 6, -1, 11, 6, 12, -1, 12, 6, 7, -1, 12, 7, 13, -1, 13, 7, 8, -1, 13, 8, 14, -1, 14, 8, 9, -1, 24, 20, 21, -1, 21, 20, 17, -1, 21, 10, 11, -1, 21, 11, 12, -1, 21, 12, 13, -1, 21, 13, 14, -1, 21, 23, 24, -1, 0, 5, 18, -1, 19, 18, 5, -1, 5, 10, 19, -1, 22, 19, 10, -1, 10, 21, 22, -1, 23, 21, 14, -1, 18, 15, 25, -1, 15, 16, 25, -1, 27, 25, 16, -1, 0, 18, 26, -1, 25, 26, 18, -1, 4, 3, 28, -1, 4, 28, 29, -1 ] texCoord TextureCoordinate { point [ 0.586318 0.337059, 0.558235 0.337059, 0.122235 0.211859, 0.140118 0.211859, 0.558236 0.337059, 0.237059 0.108235, 0.0262353 0.108235, 0 0.108235, 0.138824 0.108235, 0.383882 0.108235, 0.255882 0, 0.0456471 0, 0.0195294 0, 0.158 0, 0.401306 0, 0.891765 0.337059, 0.877765 0.337059, 1 0.108235, 0.828353 0.211859, 0.938941 0.108235, 1 0.108235, 0.980588 0, 0.919647 0, 0.919647 0, 0.980588 0, 0.858235 0.636706, 0.603141 0.636706, 0.873176 0.636706, 0.140118 0.211859, 0.396012 0.211859 ] } normalIndex [ ] texCoordIndex [ 17, 15, 18, -1, 2, 0, 1, -1, 2, 1, 3, -1, 17, 16, 15, -1, 19, 17, 18, -1, 6, 5, 2, -1, 2, 5, 0, -1, 6, 2, 7, -1, 7, 2, 3, -1, 7, 3, 8, -1, 8, 3, 4, -1, 8, 4, 9, -1, 21, 17, 22, -1, 22, 17, 19, -1, 10, 5, 11, -1, 11, 5, 6, -1, 11, 6, 12, -1, 12, 6, 7, -1, 12, 7, 13, -1, 13, 7, 8, -1, 13, 8, 14, -1, 14, 8, 9, -1, 24, 20, 21, -1, 21, 20, 17, -1, 21, 10, 11, -1, 21, 11, 12, -1, 21, 12, 13, -1, 21, 13, 14, -1, 21, 23, 24, -1, 0, 5, 18, -1, 19, 18, 5, -1, 5, 10, 19, -1, 22, 19, 10, -1, 10, 21, 22, -1, 23, 21, 14, -1, 18, 15, 25, -1, 15, 16, 25, -1, 27, 25, 16, -1, 0, 18, 26, -1, 25, 26, 18, -1, 4, 3, 28, -1, 4, 28, 29, -1 ] } } } DEF Dude_Sock_R Transform { children Shape { appearance Appearance { material USE _3 texture USE _4 } geometry DEF _41 IndexedFaceSet { coord Coordinate { point [ -0.3574 0.2 -0.442, 0.8629 0.2 -0.6807, 0.298 2.747 -0.8237, -0.7842 2.747 -1.309, -0.5507 2.747 -3.119, 0.7195 2.747 -2.992 ] } coordIndex [ 0, 1, 2, -1, 2, 3, 0, -1, 3, 2, 4, -1, 5, 4, 2, -1 ] texCoord TextureCoordinate { point [ 0 0, 0.089167 0, 0.142585 0.951438, 0.32387 0.951438, 1 0.951438, 0.952559 0.951438 ] } normalIndex [ ] texCoordIndex [ 0, 1, 2, -1, 2, 3, 0, -1, 3, 2, 4, -1, 5, 4, 2, -1 ] } } } ] translation 0.07348 -4.338 1.607 rotation 0 0 1 0 } ] translation 0 -19.57 0 rotation 0 0 1 0 } ] translation -5.237 -18.8 0.5138 rotation 0 0 1 0 } ] translation 0.01393 2.837 -0.108 scale 0.2747 0.2747 0.2747 } DEF Dude_Shadow Transform { children [ DEF Dude_Shadow-POS-INTERP PositionInterpolator { key [ 0, 0.05128, 0.1026, 0.1538, 0.2051, 0.2564, 0.3077, 0.359, 0.4103, 0.4615, 0.5128, 0.5641, 0.6154, 0.6667, 0.7179, 0.7692, 0.8205, 0.8718, 0.9231, 0.9744, 1 ] keyValue [ 0.07977 -10.69 0.1278, 0.07977 -10.74 0.1278, 0.07977 -10.85 0.1278, 0.07977 -10.98 0.1278, 0.07977 -11.09 0.1278, 0.07977 -11.13 0.1278, 0.07977 -11.09 0.1278, 0.07977 -10.98 0.1278, 0.07977 -10.85 0.1278, 0.07977 -10.74 0.1278, 0.07977 -10.69 0.1278, 0.07977 -10.74 0.1278, 0.07977 -10.85 0.1278, 0.07977 -10.98 0.1278, 0.07977 -11.09 0.1278, 0.07977 -11.13 0.1278, 0.07977 -11.09 0.1278, 0.07977 -10.98 0.1278, 0.07977 -10.85 0.1278, 0.07977 -10.74 0.1278, 0.07977 -10.71 0.1278 ] } DEF Dude_Shadow-SCALE-INTERP PositionInterpolator { key [ 0, 0.05128, 0.1026, 0.1538, 0.2051, 0.2564, 0.3077, 0.359, 0.4103, 0.4615, 0.5128, 0.5641, 0.6154, 0.6667, 0.7179, 0.7692, 0.8205, 0.8718, 0.9231, 0.9744, 1 ] keyValue [ 0.1317 0.1317 0.1317, 0.1376 0.1376 0.1376, 0.1516 0.1516 0.1516, 0.1683 0.1683 0.1683, 0.1823 0.1823 0.1823, 0.1882 0.1882 0.1882, 0.1823 0.1823 0.1823, 0.1683 0.1683 0.1683, 0.1516 0.1516 0.1516, 0.1376 0.1376 0.1376, 0.1317 0.1317 0.1317, 0.1376 0.1376 0.1376, 0.1516 0.1516 0.1516, 0.1683 0.1683 0.1683, 0.1823 0.1823 0.1823, 0.1882 0.1882 0.1882, 0.1823 0.1823 0.1823, 0.1683 0.1683 0.1683, 0.1516 0.1516 0.1516, 0.1376 0.1376 0.1376, 0.1333 0.1333 0.1333 ] } Shape { appearance Appearance { texture ImageTexture { url "../images/shared/round_fake_shadow.jpg" } } geometry DEF Dude_Shadow-FACES IndexedFaceSet { coord DEF Dude_Shadow-COORD Coordinate { point [ 24.47 7.828 -24.89, -24.47 7.828 -24.89, -24.47 7.828 24.89, 24.47 7.828 24.89 ] } coordIndex [ 0, 1, 2, -1, 0, 2, 3, -1 ] texCoord DEF Dude_Shadow-TEXCOORD TextureCoordinate { point [ 0.9995 0.9995, 0.0004997 0.9995, 0.0004995 0.0004997, 0.9995 0.0004996 ] } normalIndex [ ] texCoordIndex [ 0, 1, 2, -1, 0, 2, 3, -1 ] } } ] translation 0.07977 -10.69 0.1278 scale 0.1317 0.1317 0.1317 scaleOrientation 0 0 1 0 } ] translation 5.026 25.1 -21.07 scale 3.64 3.64 3.64 } DEF Dude_Dummy01 Transform { children [ DEF Dude_Dummy01-TIMER TimeSensor { cycleInterval 1.3 loop TRUE } DEF Dude_Body01 Transform { children [ DEF Dude_Body01-POS-INTERP PositionInterpolator { key [ 0, 0.05128, 0.1026, 0.1538, 0.2051, 0.2564, 0.3077, 0.359, 0.4103, 0.4615, 0.5128, 0.5641, 0.6154, 0.6667, 0.7179, 0.7692, 0.8205, 0.8718, 0.9231, 0.9744, 1 ] keyValue [ 0.01393 2.735 -0.108, 0.01393 2.837 -0.108, 0.01393 2.735 -0.108, 0.01393 2.453 -0.108, 0.01393 2.146 -0.108, 0.01393 1.865 -0.108, 0.01393 1.763 -0.108, 0.01393 1.865 -0.108, 0.01393 2.146 -0.108, 0.01393 2.453 -0.108, 0.01393 2.735 -0.108, 0.01393 2.837 -0.108, 0.01393 2.735 -0.108, 0.01393 2.453 -0.108, 0.01393 2.146 -0.108, 0.01393 1.865 -0.108, 0.01393 1.763 -0.108, 0.01393 1.865 -0.108, 0.01393 2.146 -0.108, 0.01393 2.453 -0.108, 0.01393 2.607 -0.108 ] } DEF Dude_Jacket1 Transform { children Shape { appearance Appearance { material DEF _49 Material { ambientIntensity 0 diffuseColor 1 1 1 emissiveColor 1 0 0 } texture DEF _50 ImageTexture { repeatS TRUE repeatT TRUE url "../images/shared/sky.gif" } } geometry DEF Dude_Body01-FACES IndexedFaceSet { coord DEF Dude_Body01-COORD Coordinate { point [ 0 1.887 8.175, 4.807 1.887 6.613, 7.778 1.887 2.524, 8.713 1.887 -5.033, 0 -3.123 8.745, 5.14 -3.123 7.075, 8.316 -3.123 2.703, 8.316 -3.123 -2.701, 5.14 -3.123 -5.254, 0 12.64 1.54, 0.913 12.64 1.244, 1.477 12.64 0.4671, 1.477 12.64 -0.4928, 0.913 12.64 -1.269, 0 6.976 4.72, 5.725 6.976 3.817, 9.263 6.976 1.453, 9.263 6.976 -1.469, 5.725 6.976 -4.792, 0 -14.05 9.464, 6.437 -14.05 7.372, 10.42 -14.05 3.287, 10.42 -14.05 -3.482, 6.437 -14.05 -6.065, 17.83 -4.996 -7.809, 17.83 -4.996 -4.469, 10.79 -4.935 -3.45, 10.03 -9.303 3.159, 10.03 -9.303 -3.36, 2.863 6.976 4.269, 2.403 1.887 7.394, 1.848 9.81 2.695, 0.9039 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0.591896, 0.644139 0.591896, 0.5 1.03393, 0.525603 1.03393, 0.541419 1.03393, 0.541419 1.03393, 0.525603 1.03393, 0.5 0.875098, 0.660544 0.875098, 0.759759 0.875098, 0.759759 0.875098, 0.660544 0.875098, 0.5 0.285474, 0.68051 0.285474, 0.792204 0.285474, 0.792204 0.285474, 0.68051 0.285474, 1 0.539372, 1 0.539372, 0.80258 0.541082, 0.781268 0.418592, 0.781268 0.418592, 0.580286 0.875098, 0.567386 0.732389, 0.551823 0.954571, 0.525348 0.994391, 0.5 0.954571, 0.365199 0.732389, 0.281884 0.732389, 0.255665 0.732389, 0.355861 0.591896, 0.266798 0.591896, 0.266798 0.591896, 0.474397 1.03393, 0.458581 1.03393, 0.339456 0.875098, 0.240241 0.875098, 0.240241 0.875098, 0.31949 0.285474, 0.207796 0.285474, 0.207796 0.285474, 0 0.539372, 0 0.539372, 0.19742 0.541082, 0.152552 0.541082, 0.218732 0.418592, 0.218732 0.418592, 0.419714 0.875098, 0.432614 0.732389, 0.448177 0.954571, 0.474652 0.994391, 0.5 0.157039, 0.5 0.043466, 0.621817 0.043466, 0.688474 0.157039, 0.697084 0.043466, 0.805104 0.157039, 0.697084 0.043466, 0.805104 0.157039, 0.621817 0.043466, 0.688474 0.157039, 0.5 0.043466, 0.5 0, 0.378183 0.043466, 0.311526 0.157039, 0.302916 0.043466, 0.194896 0.157039, 0.302916 0.043466, 0.194896 0.157039, 0.378183 0.043466 ] } normalIndex [ ] texCoordIndex [ 29, 15, 31, -1, 10, 15, 16, -1, 10, 16, 11, -1, 11, 16, 17, -1, 11, 17, 12, -1, 12, 17, 18, -1, 12, 18, 13, -1, 4, 5, 30, -1, 30, 5, 1, -1, 1, 5, 6, -1, 1, 6, 2, -1, 2, 6, 7, -1, 2, 7, 3, -1, 3, 7, 8, -1, 58, 59, 60, -1, 58, 60, 61, -1, 61, 60, 62, -1, 61, 62, 63, -1, 63, 62, 64, -1, 63, 64, 65, -1, 65, 64, 66, -1, 65, 66, 67, -1, 67, 66, 68, -1, 69, 60, 59, -1, 69, 62, 60, -1, 69, 64, 62, -1, 69, 66, 64, -1, 69, 68, 66, -1, 30, 1, 15, -1, 30, 15, 29, -1, 1, 2, 16, -1, 16, 15, 1, -1, 22, 21, 27, -1, 5, 4, 19, -1, 19, 20, 5, -1, 5, 20, 27, -1, 20, 21, 27, -1, 27, 21, 28, -1, 21, 22, 28, -1, 17, 16, 25, -1, 25, 24, 17, -1, 16, 2, 26, -1, 26, 25, 16, -1, 24, 25, 21, -1, 21, 22, 24, -1, 25, 26, 27, -1, 27, 21, 25, -1, 30, 0, 4, -1, 31, 15, 10, -1, 0, 30, 14, -1, 14, 30, 33, -1, 33, 32, 9, -1, 27, 6, 5, -1, 27, 7, 6, -1, 28, 7, 27, -1, 28, 8, 7, -1, 42, 54, 56, -1, 42, 40, 43, -1, 43, 40, 41, -1, 43, 41, 44, -1, 37, 4, 55, -1, 37, 55, 34, -1, 37, 34, 38, -1, 38, 34, 35, -1, 38, 35, 39, -1, 39, 35, 36, -1, 59, 58, 70, -1, 70, 58, 71, -1, 70, 71, 72, -1, 72, 71, 73, -1, 72, 73, 74, -1, 74, 73, 75, -1, 74, 75, 76, -1, 70, 69, 59, -1, 72, 69, 70, -1, 74, 69, 72, -1, 76, 69, 74, -1, 68, 69, 76, -1, 34, 55, 42, -1, 42, 55, 54, -1, 35, 34, 43, -1, 42, 43, 34, -1, 46, 47, 52, -1, 4, 37, 19, -1, 45, 19, 37, -1, 45, 37, 52, -1, 46, 45, 52, -1, 46, 52, 53, -1, 47, 46, 53, -1, 43, 44, 49, -1, 48, 49, 44, -1, 36, 35, 51, -1, 50, 51, 35, -1, 35, 43, 50, -1, 49, 50, 43, -1, 51, 50, 53, -1, 52, 53, 50, -1, 49, 48, 46, -1, 47, 46, 48, -1, 50, 49, 52, -1, 46, 52, 49, -1, 0, 55, 4, -1, 42, 56, 40, -1, 55, 0, 14, -1, 55, 14, 33, -1, 57, 33, 9, -1, 38, 52, 37, -1, 39, 52, 38, -1, 20, 19, 58, -1, 58, 61, 20, -1, 21, 20, 61, -1, 61, 63, 21, -1, 22, 21, 63, -1, 63, 65, 22, -1, 23, 22, 65, -1, 65, 67, 23, -1, 19, 45, 71, -1, 71, 58, 19, -1, 45, 46, 73, -1, 73, 71, 45, -1, 46, 47, 75, -1, 75, 73, 46, -1 ] } } } DEF Dude_Shirt1 Transform { children Shape { appearance Appearance { material USE _49 texture USE _50 } geometry DEF _52 IndexedFaceSet { coord Coordinate { point [ 0 9.81 3.066, -2.863 6.976 4.269, -2.403 1.887 7.394, -1.848 9.81 2.695, 1.848 9.81 2.695, 2.863 6.976 4.269, 2.403 1.887 7.394, 0.9039 11.23 2.106, -0.9039 11.23 2.106, 0.913 12.64 1.244, -0.913 12.64 1.244, -0.913 12.64 1.244, -0.9039 11.23 2.106, 4.36796e-007 12.64 1.54, 0.9039 11.23 2.106, 0.913 12.64 1.244 ] } coordIndex [ 0, 1, 2, -1, 0, 3, 1, -1, 4, 0, 5, -1, 5, 0, 6, -1, 7, 0, 4, -1, 0, 8, 3, -1, 4, 9, 7, -1, 10, 3, 8, -1, 11, 12, 13, -1, 14, 15, 13, -1 ] texCoord TextureCoordinate { point [ 0.70374 1.28829, 0.50813 0.82748, 0 0, 0.764065 1.28829, 0.764065 1.28829, 0.50813 0.82748, 0 0, 0.859837 1.51919, 0.859837 1.51919, 1 1.74846, 1 1.74846, 1 1.74846, 0.859837 1.51919, 0.95187 1.74846, 0.859837 1.51919, 1 1.74846 ] } normalIndex [ ] texCoordIndex [ 0, 1, 2, -1, 0, 3, 1, -1, 4, 0, 5, -1, 5, 0, 6, -1, 7, 0, 4, -1, 0, 8, 3, -1, 4, 9, 7, -1, 10, 3, 8, -1, 11, 12, 13, -1, 14, 15, 13, -1 ] } } translation 4.36796e-007 2.71433e-006 -5.10788e-008 } DEF Dude_Neck1 Transform { children Shape { appearance Appearance { material USE _49 texture USE _50 } geometry DEF _53 IndexedFaceSet { coord Coordinate { point [ -0.8768 15.09 1.192, -1.419 15.09 0.446, -0.913 12.64 1.244, 0 12.64 1.54, 0 15.09 1.477, 0.8768 15.09 1.192, 0 15.09 1.477, 0.913 12.64 1.244, 1.419 15.09 0.446, 1.477 12.64 0.4671, 1.419 15.09 -0.4759, 1.477 12.64 -0.4928, 0 15.8 -0.01558, -1.477 12.64 0.4671, -1.419 15.09 -0.4759, -0.8768 15.09 -1.222, 0 15.09 -1.507, 0.8768 15.09 -1.222, 0.913 12.64 -1.269 ] } coordIndex [ 0, 1, 2, -1, 2, 3, 0, -1, 4, 0, 3, -1, 5, 6, 3, -1, 3, 7, 5, -1, 8, 5, 7, -1, 7, 9, 8, -1, 10, 8, 9, -1, 9, 11, 10, -1, 12, 6, 5, -1, 12, 5, 8, -1, 12, 8, 10, -1, 4, 12, 0, -1, 0, 12, 1, -1, 13, 2, 1, -1, 1, 12, 14, -1, 1, 14, 13, -1, 14, 12, 15, -1, 15, 12, 16, -1, 12, 10, 17, -1, 17, 10, 11, -1, 12, 17, 16, -1, 11, 18, 17, -1, 16, 17, 18, -1 ] texCoord TextureCoordinate { point [ 0.114211 0.80407, 0.359042 0.80407, 0.0971447 0, 0 0, 0.0206761 0.80407, 0.114211 0.80407, 0.0206761 0.80407, 0.0971447 0, 0.359042 0.80407, 0.352117 0, 0.661602 0.80407, 0.667148 0, 0.510528 1.03709, 0.352117 0, 0.661602 0.80407, 0.906465 0.80407, 1 0.80407, 0.906465 0.80407, 0.92189 0 ] } normalIndex [ ] texCoordIndex [ 0, 1, 2, -1, 2, 3, 0, -1, 4, 0, 3, -1, 5, 6, 3, -1, 3, 7, 5, -1, 8, 5, 7, -1, 7, 9, 8, -1, 10, 8, 9, -1, 9, 11, 10, -1, 12, 6, 5, -1, 12, 5, 8, -1, 12, 8, 10, -1, 4, 12, 0, -1, 0, 12, 1, -1, 13, 2, 1, -1, 1, 12, 14, -1, 1, 14, 13, -1, 14, 12, 15, -1, 15, 12, 16, -1, 12, 10, 17, -1, 17, 10, 11, -1, 12, 17, 16, -1, 11, 18, 17, -1, 16, 17, 18, -1 ] } } translation 4.36796e-007 2.71433e-006 -5.10788e-008 } DEF Dude_Head01 Transform { children [ DEF Dude_Head01-POS-INTERP PositionInterpolator { key [ 0, 0.05128, 0.1026, 0.1538, 0.2051, 0.2564, 0.3077, 0.359, 0.4103, 0.4615, 0.5128, 0.5641, 0.6154, 0.6667, 0.7179, 0.7692, 0.8205, 0.8718, 0.9231, 0.9744, 1 ] keyValue [ 0.0294 20.39 0.4196, 0.0294 20.4 0.3645, 0.0294 20.39 0.4196, 0.0294 20.37 0.5707, 0.0294 20.35 0.7351, 0.0294 20.32 0.8851, 0.0294 20.31 0.9395, 0.0294 20.32 0.8851, 0.0294 20.35 0.7351, 0.0294 20.37 0.5707, 0.0294 20.39 0.4196, 0.0294 20.4 0.3645, 0.0294 20.39 0.4196, 0.0294 20.37 0.5707, 0.0294 20.35 0.7351, 0.0294 20.32 0.8851, 0.0294 20.31 0.9395, 0.0294 20.32 0.8851, 0.0294 20.35 0.7351, 0.0294 20.37 0.5707, 0.0294 20.38 0.4883 ] } DEF Dude_Head01-ROT-INTERP OrientationInterpolator { key [ 0, 0.05128, 0.1026, 0.1538, 0.2051, 0.2564, 0.3077, 0.359, 0.4103, 0.4615, 0.5128, 0.5641, 0.6154, 0.6667, 0.7179, 0.7692, 0.8205, 0.8718, 0.9231, 0.9744, 1 ] keyValue [ 1 0 0 0.00831514, 0 0 1 0, 1 0 0 0.00831514, 1 0 0 0.0311663, 1 0 0 0.0561011, 1 0 0 0.0789498, 1 0 0 0.0872687, 1 0 0 0.0789498, 1 0 0 0.0561011, 1 0 0 0.0311663, 1 0 0 0.00831514, 0 0 1 0, 1 0 0 0.00831514, 1 0 0 0.0311663, 1 0 0 0.0561011, 1 0 0 0.0789498, 1 0 0 0.0872687, 1 0 0 0.0789498, 1 0 0 0.0561011, 1 0 0 0.0311663, 1 0 0 0.0186956 ] } DEF Dude_Skull1 Transform { children Shape { appearance Appearance { material USE _49 texture USE _50 } geometry DEF Dude_Head01-FACES IndexedFaceSet { coord DEF Dude_Head01-COORD Coordinate { point [ -6.548 -1.131 2.127, -4.077 1.579 5.57, 0 2.917 6.884, 3.908 3.374 5.57, 6.548 2.237 2.127, 0 -3.882 -6.577, -6.548 -3.882 -1.82, -6.548 -2.237 2.127, -4.047 -2.237 5.57, 0 -2.237 6.884, 4.047 -2.237 5.57, 6.548 -2.237 2.127, 6.548 -3.882 -1.82, 4.047 -3.882 -5.262, 0 -5.856 -4.255, -2.501 -5.856 -3.442, -4.047 -5.856 -1.315, -4.047 -5.856 1.315, -2.501 -5.856 3.442, 0 -5.856 4.255, 2.501 -5.856 3.442, 4.047 -5.856 1.315, 4.047 -5.856 -1.315, 2.501 -5.856 -3.442, 0 -7.239 0 ] } coordIndex [ 0, 7, 8, -1, 0, 8, 1, -1, 1, 8, 9, -1, 1, 9, 2, -1, 2, 9, 10, -1, 2, 10, 3, -1, 3, 10, 11, -1, 3, 11, 4, -1, 4, 11, 12, -1, 6, 16, 17, -1, 6, 17, 7, -1, 7, 17, 18, -1, 7, 18, 8, -1, 8, 18, 19, -1, 8, 19, 9, -1, 9, 19, 20, -1, 9, 20, 10, -1, 10, 20, 21, -1, 10, 21, 11, -1, 11, 21, 22, -1, 11, 22, 12, -1, 12, 22, 23, -1, 12, 23, 13, -1, 13, 23, 14, -1, 13, 14, 5, -1, 24, 15, 14, -1, 24, 16, 15, -1, 24, 17, 16, -1, 24, 18, 17, -1, 24, 19, 18, -1, 24, 20, 19, -1, 24, 21, 20, -1, 24, 22, 21, -1, 24, 23, 22, -1, 24, 14, 23, -1 ] texCoord TextureCoordinate { point [ 0 0.363241, 0.188684 0.100336, 0.5 0, 0.798412 0.100336, 1 0.363241, 0.5 1.02787, 0 0.66463, 0 0.363241, 0.190974 0.100336, 0.5 0, 0.809026 0.100336, 1 0.363241, 1 0.66463, 0.809026 0.927459, 0.5 0.850565, 0.309026 0.788485, 0.190974 0.626069, 0.190974 0.425244, 0.309026 0.262828, 0.5 0.200748, 0.690974 0.262828, 0.809026 0.425244, 0.809026 0.626069, 0.690974 0.788485, 0.5 0.525657 ] } normalIndex [ ] texCoordIndex [ 0, 7, 8, -1, 0, 8, 1, -1, 1, 8, 9, -1, 1, 9, 2, -1, 2, 9, 10, -1, 2, 10, 3, -1, 3, 10, 11, -1, 3, 11, 4, -1, 4, 11, 12, -1, 6, 16, 17, -1, 6, 17, 7, -1, 7, 17, 18, -1, 7, 18, 8, -1, 8, 18, 19, -1, 8, 19, 9, -1, 9, 19, 20, -1, 9, 20, 10, -1, 10, 20, 21, -1, 10, 21, 11, -1, 11, 21, 22, -1, 11, 22, 12, -1, 12, 22, 23, -1, 12, 23, 13, -1, 13, 23, 14, -1, 13, 14, 5, -1, 24, 15, 14, -1, 24, 16, 15, -1, 24, 17, 16, -1, 24, 18, 17, -1, 24, 19, 18, -1, 24, 20, 19, -1, 24, 21, 20, -1, 24, 22, 21, -1, 24, 23, 22, -1, 24, 14, 23, -1 ] } } } DEF Dude_Hat1 Transform { children Shape { appearance Appearance { material USE _49 texture USE _50 } geometry DEF _58 IndexedFaceSet { coord Coordinate { point [ -2.501 6.917 3.442, -4.522 2.64 6.259, 0 3.977 7.718, 0 6.917 4.255, 4.353 4.434 6.259, 2.501 6.917 3.442, 0 8.299 0, 4.047 6.917 1.315, 7.268 3.297 2.438, 7.268 2.291 -3.909, 4.047 6.917 -1.315, 3.908 3.374 5.57, 6.548 2.237 2.127, 6.548 -2.884 -3.6, 6.548 -3.882 -1.82, 0 2.917 6.884, -4.077 1.579 5.57, -6.548 -1.131 2.127, -7.653 2.831 2.438, -4.047 6.917 -1.315, -4.047 6.917 1.315, -2.501 6.917 -3.442, 0 6.917 -4.255, 2.501 6.917 -3.442, 0 2.291 -9.19, 4.492 2.291 -7.73, -6.548 -2.884 -3.6, -6.548 -3.882 -1.82, -6.548 -2.237 2.127, -6.548 -1.131 2.127, 4.047 -2.884 -7.043, 4.047 -3.882 -5.262, -6.72595e-007 -3.882 -6.577, 6.548 -2.884 -3.6, 4.047 -2.884 -7.043, 4.492 2.291 -7.73, 6.548 -2.884 -3.6, 6.548 -3.882 -1.82, 4.047 -3.882 -5.262, 4.047 -2.884 -7.043 ] } coordIndex [ 0, 1, 2, -1, 0, 2, 3, -1, 3, 2, 4, -1, 3, 4, 5, -1, 6, 0, 3, -1, 6, 3, 5, -1, 6, 5, 7, -1, 5, 4, 8, -1, 5, 8, 7, -1, 7, 8, 9, -1, 6, 7, 10, -1, 7, 9, 10, -1, 8, 4, 11, -1, 11, 12, 8, -1, 8, 12, 13, -1, 13, 9, 8, -1, 12, 14, 13, -1, 15, 11, 4, -1, 4, 2, 15, -1, 16, 15, 2, -1, 2, 1, 16, -1, 17, 16, 1, -1, 1, 18, 17, -1, 6, 19, 20, -1, 19, 18, 20, -1, 6, 20, 0, -1, 20, 1, 0, -1, 20, 18, 1, -1, 6, 21, 19, -1, 6, 22, 21, -1, 6, 10, 23, -1, 6, 23, 22, -1, 23, 24, 22, -1, 10, 9, 25, -1, 25, 9, 13, -1, 10, 25, 23, -1, 23, 25, 24, -1, 26, 27, 28, -1, 26, 28, 29, -1, 30, 31, 32, -1, 33, 34, 35, -1, 36, 37, 38, -1, 36, 38, 39, -1 ] texCoord TextureCoordinate { point [ 0.345285 0.286576, 0.209838 0.0977817, 0.512901 0, 0.512901 0.232089, 0.804638 0.0977817, 0.680517 0.286576, 0.512901 0.517258, 0.78413 0.429127, 1 0.353864, 1 0.779237, 0.78413 0.605388, 0.774814 0.143958, 0.951746 0.374707, 0.951746 0.758528, 0.951746 0.639233, 0.512901 0.0558944, 0.239662 0.143958, 0.0740567 0.374707, 0 0.353864, 0.241673 0.605388, 0.241673 0.429127, 0.345285 0.747939, 0.512901 0.802426, 0.680517 0.747939, 0.512901 1.13317, 0.813954 1.03532, 0.0740567 0.758528, 0.0740567 0.639233, 0.0740567 0.374707, 0.0740567 0.374707, 0.78413 0.989277, 0.78413 0.869915, 0.512901 0.958046, 0.951746 0.758528, 0.78413 0.989277, 0.813954 1.03532, 0.951746 0.758528, 0.951746 0.639233, 0.78413 0.869915, 0.78413 0.989277 ] } normalIndex [ ] texCoordIndex [ 0, 1, 2, -1, 0, 2, 3, -1, 3, 2, 4, -1, 3, 4, 5, -1, 6, 0, 3, -1, 6, 3, 5, -1, 6, 5, 7, -1, 5, 4, 8, -1, 5, 8, 7, -1, 7, 8, 9, -1, 6, 7, 10, -1, 7, 9, 10, -1, 8, 4, 11, -1, 11, 12, 8, -1, 8, 12, 13, -1, 13, 9, 8, -1, 12, 14, 13, -1, 15, 11, 4, -1, 4, 2, 15, -1, 16, 15, 2, -1, 2, 1, 16, -1, 17, 16, 1, -1, 1, 18, 17, -1, 6, 19, 20, -1, 19, 18, 20, -1, 6, 20, 0, -1, 20, 1, 0, -1, 20, 18, 1, -1, 6, 21, 19, -1, 6, 22, 21, -1, 6, 10, 23, -1, 6, 23, 22, -1, 23, 24, 22, -1, 10, 9, 25, -1, 25, 9, 13, -1, 10, 25, 23, -1, 23, 25, 24, -1, 26, 27, 28, -1, 26, 28, 29, -1, 30, 31, 32, -1, 33, 34, 35, -1, 36, 37, 38, -1, 36, 38, 39, -1 ] } } translation -6.72595e-007 1.70845e-007 -3.39669e-007 rotation 0 0 1 0 } DEF Dude_Glasses01 Transform { children Shape { appearance Appearance { material USE _49 texture USE _50 } geometry DEF Dude_Glasses01-FACES IndexedFaceSet { coord DEF Dude_Glasses01-COORD Coordinate { point [ -0.3778 0.05206 -0.1913, 2.215 -0.09408 -0.6485, -1.206 -0.419 -0.3236, 2.889 -0.6498 -1.046, -0.7784 1.635 -0.1207, 2.819 1.869 -0.7551, -1.838 2.08 -0.2121, 3.843 2.45 -1.214, -4.275 0.05206 -0.1913, -6.868 -0.09408 -0.6485, -3.447 -0.419 -0.3236, -7.542 -0.6498 -1.046, -3.875 1.635 -0.1207, -7.472 1.869 -0.7551, -2.815 2.08 -0.2121, -8.496 2.45 -1.214 ] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1, 10, 8, 11, -1, 9, 11, 8, -1, 13, 12, 15, -1, 14, 15, 12, -1, 11, 9, 15, -1, 13, 15, 9, -1, 10, 11, 14, -1, 15, 14, 11, -1, 8, 10, 12, -1, 14, 12, 10, -1 ] texCoord TextureCoordinate { point [ 0.65793 0.0568814, 0.868061 0.0450377, 0.59081 0.0187049, 0.922684 0, 0.625464 0.185169, 0.917011 0.204133, 0.53959 0.221233, 1 0.25122, 0.342086 0.0568814, 0.131939 0.0450377, 0.40919 0.0187049, 0.0773159 0, 0.374504 0.185169, 0.0829889 0.204133, 0.46041 0.221233, 0 0.25122 ] } normalIndex [ ] texCoordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1, 10, 8, 11, -1, 9, 11, 8, -1, 13, 12, 15, -1, 14, 15, 12, -1, 11, 9, 15, -1, 13, 15, 9, -1, 10, 11, 14, -1, 15, 14, 11, -1, 8, 10, 12, -1, 14, 12, 10, -1 ] } } translation 2.307 -0.7068 7.827 } DEF Dude_RedLens2 Transform { children Shape { appearance Appearance { material USE _49 texture USE _50 } geometry DEF _60 IndexedFaceSet { coord Coordinate { point [ 2.819 1.869 -0.7551, -0.7784 1.635 -0.1207, -0.3778 0.05206 -0.1913, 2.215 -0.09408 -0.6485 ] } coordIndex [ 0, 1, 2, -1, 2, 3, 0, -1 ] texCoord TextureCoordinate { point [ 1 0.545694, 0 0.480647, 0.111358 0.0406238, 0.832101 0 ] } normalIndex [ ] texCoordIndex [ 0, 1, 2, -1, 2, 3, 0, -1 ] } } translation 2.307 -0.7068 7.827 } DEF Dude_BlueLens2 Transform { children Shape { appearance Appearance { material USE _49 texture USE _50 } geometry DEF _61 IndexedFaceSet { coord Coordinate { point [ -6.868 -0.09408 -0.6485, -4.275 0.05206 -0.1913, -7.472 1.869 -0.7551, -3.875 1.635 -0.1207 ] } coordIndex [ 0, 1, 2, -1, 3, 2, 1, -1 ] texCoord TextureCoordinate { point [ 0.167918 0, 0.888796 0.0406283, 0 0.545755, 1 0.480701 ] } normalIndex [ ] texCoordIndex [ 0, 1, 2, -1, 3, 2, 1, -1 ] } } translation 2.307 -0.7068 7.827 } ] translation 0.0294 20.39 0.4196 rotation 1 0 0 0.00831514 } DEF Dude_Leg1_L01 Transform { children [ DEF Dude_Leg1_L01-POS-INTERP PositionInterpolator { key [ 0, 0.05128, 0.2051, 0.2564, 0.3077, 0.359, 0.4103, 0.4615, 0.5128, 0.5641, 0.6154, 0.6667, 0.7179, 0.7692, 0.8205, 0.8718, 0.9231, 0.9744, 1 ] keyValue [ 4.844 -18.86 0.5817, 4.844 -18.91 0.6551, 4.844 -18.91 0.6551, 4.844 -18.91 0.6697, 4.844 -18.92 0.712, 4.844 -18.92 0.6938, 4.844 -18.9 0.6454, 4.844 -18.87 0.5961, 4.844 -18.84 0.5519, 4.844 -18.8 0.5138, 4.844 -18.77 0.4899, 4.844 -18.73 0.4704, 4.844 -18.69 0.4556, 4.844 -18.65 0.4464, 4.844 -18.64 0.4441, 4.844 -18.67 0.4493, 4.844 -18.74 0.4748, 4.844 -18.81 0.5204, 4.844 -18.84 0.5493 ] } DEF Dude_Leg1_L01-ROT-INTERP OrientationInterpolator { key [ 0, 0.05128, 0.2051, 0.2564, 0.3077, 0.359, 0.4103, 0.5641, 0.7179, 0.7692, 0.8205, 0.8718, 0.9231, 0.9744, 1 ] keyValue [ -1 0 0 0.2772, -1 0 0 0.5236, -1 0 0 0.5236, -1 0 0 0.5693, -1 0 0 0.6981, -1 0 0 0.6434, -1 0 0 0.4928, 0 0 1 0, 1 0 0 0.3696, 1 0 0 0.4825, 1 0 0 0.5236, 1 0 0 0.4415, 1 0 0 0.2156, -1 0 0 0.0307969, -1 0 0 0.153999 ] } Shape { appearance Appearance { material USE _49 texture USE _50 } geometry DEF Dude_Leg1_L01-FACES IndexedFaceSet { coord DEF Dude_Leg1_L01-COORD Coordinate { point [ 0.1286 4.027 0.2677, -4.482 0.2206 0.2677, -2.177 0.2206 6.377, 2.434 0.2206 6.377, 4.739 0.2206 0.2677, 2.434 0.2206 -5.842, -1.911 -10.87 -3.31, -3.822 -10.87 0, -1.911 -10.87 3.31, 1.911 -10.87 3.31, 3.822 -10.87 0, 1.911 -10.87 -3.31, 0 -12.93 0 ] } coordIndex [ 0, 2, 3, -1, 0, 3, 4, -1, 1, 7, 8, -1, 1, 8, 2, -1, 2, 8, 9, -1, 2, 9, 3, -1, 3, 9, 10, -1, 3, 10, 4, -1, 4, 10, 11, -1, 4, 11, 5, -1, 5, 11, 6, -1, 12, 7, 6, -1, 12, 8, 7, -1, 12, 9, 8, -1, 12, 10, 9, -1, 12, 11, 10, -1, 12, 6, 11, -1 ] texCoord TextureCoordinate { point [ 0.499984 1.38776, 0.499984 1.07624, 0 1.07624, 0 1.07624, 0.499984 1.07624, 1 1.07624, 0.792782 0.16859, 0.521892 0.16859, 0.251003 0.16859, 0.251003 0.16859, 0.521892 0.16859, 0.792782 0.16859, 0.521892 0 ] } normalIndex [ ] texCoordIndex [ 0, 2, 3, -1, 0, 3, 4, -1, 1, 7, 8, -1, 1, 8, 2, -1, 2, 8, 9, -1, 2, 9, 3, -1, 3, 9, 10, -1, 3, 10, 4, -1, 4, 10, 11, -1, 4, 11, 5, -1, 5, 11, 6, -1, 12, 7, 6, -1, 12, 8, 7, -1, 12, 9, 8, -1, 12, 10, 9, -1, 12, 11, 10, -1, 12, 6, 11, -1 ] } } DEF Dude_Leg2_L01 Transform { children [ DEF Dude_Leg2_L01-POS-INTERP PositionInterpolator { key [ 0, 0.05128, 0.1026, 0.1538, 0.2051, 0.2564, 0.3077, 0.359, 0.4103, 0.4615, 0.5128, 0.5641, 0.6154, 0.6667, 0.7179, 0.7692, 0.8205, 0.8718, 0.9231, 0.9744, 1 ] keyValue [ 0 -14.18 -7.953, 0 -12.5 -8.433, 0 -16.15 -6.849, 0 -18.69 -3.783, 0 -19.56 -0.4782, 0 -19.54 -0.7818, 0 -19.05 -2.929, 0 -19.13 -2.707, 0 -19.31 -2.089, 0 -19.46 -1.4, 0 -19.54 -0.7025, 0 -19.57 0, 0 -19.51 -1.052, 0 -19.31 -2.089, 0 -18.99 -3.093, 0 -18.59 -3.974, 0 -18.42 -4.282, 0 -18.11 -4.779, 0 -17.09 -6.024, 0 -15.74 -7.138, 0 -14.98 -7.586 ] } DEF Dude_Leg2_L01-ROT-INTERP OrientationInterpolator { key [ 0, 0.05128, 0.1538, 0.2051, 0.2564, 0.3077, 0.359, 0.4103, 0.5641, 0.7179, 0.7692, 0.8205, 0.8718, 0.9231, 0.9744, 1 ] keyValue [ 1 0 0 1.191, 1 0 0 1.396, 1 0 0 0.4576, 1 0 0 0.0558711, 1 0 0 0.0914196, 1 0 0 0.3491, 1 0 0 0.3217, 1 0 0 0.2464, 0 0 1 0, 1 0 0 0.3696, 1 0 0 0.4825, 1 0 0 0.5236, 1 0 0 0.592, 1 0 0 0.7803, 1 0 0 0.9856, 1 0 0 1.088 ] } Shape { appearance Appearance { material USE _49 texture USE _50 } geometry DEF Dude_Leg2_L01-FACES IndexedFaceSet { coord DEF Dude_Leg2_L01-COORD Coordinate { point [ 0 10.56 0, -1.911 8.5 -3.31, -3.822 8.5 0, -1.911 8.5 3.31, 1.911 8.5 3.31, 3.822 8.5 0, 1.911 8.5 -3.31, -2.053 -1.985 0, -1.026 -1.985 1.778, 1.026 -1.985 1.778, 2.053 -1.985 0, 1.026 -1.985 -1.778, 0 -3.093 0 ] } coordIndex [ 0, 1, 2, -1, 0, 2, 3, -1, 0, 3, 4, -1, 0, 4, 5, -1, 0, 5, 6, -1, 0, 6, 1, -1, 2, 7, 8, -1, 2, 8, 3, -1, 3, 8, 9, -1, 3, 9, 4, -1, 4, 9, 10, -1, 4, 10, 5, -1, 5, 10, 11, -1, 5, 11, 6, -1, 12, 8, 7, -1, 12, 9, 8, -1, 12, 10, 9, -1, 12, 11, 10, -1 ] texCoord TextureCoordinate { point [ 0.5 1.78611, 0.25 1.51661, 0 1.51661, 0.25 1.51661, 0.75 1.51661, 1 1.51661, 0.75 1.51661, 0.231423 0.14495, 0.365777 0.14495, 0.634223 0.14495, 0.768577 0.14495, 0.634223 0.14495, 0.5 0 ] } normalIndex [ ] texCoordIndex [ 0, 1, 2, -1, 0, 2, 3, -1, 0, 3, 4, -1, 0, 4, 5, -1, 0, 5, 6, -1, 0, 6, 1, -1, 2, 7, 8, -1, 2, 8, 3, -1, 3, 8, 9, -1, 3, 9, 4, -1, 4, 9, 10, -1, 4, 10, 5, -1, 5, 10, 11, -1, 5, 11, 6, -1, 12, 8, 7, -1, 12, 9, 8, -1, 12, 10, 9, -1, 12, 11, 10, -1 ] } } DEF Dude_Foot_L01 Transform { children [ DEF Dude_Foot_L01-POS-INTERP PositionInterpolator { key [ 0, 0.05128, 0.1026, 0.1538, 0.2051, 0.2564, 0.3077, 0.359, 0.4103, 0.4615, 0.5128, 0.5641 ] keyValue [ 0.187 -4.338 1.607, 0.187 -4.338 1.607, 0.4052 -4.338 1.594, 0.6203 -4.338 1.556, 0.7998 -4.338 1.503, 0.8244 -4.488 1.275, 0.8244 -4.797 0.5949, 0.7868 -4.776 0.6867, 0.6715 -4.703 0.9302, 0.527 -4.603 1.178, 0.3648 -4.48 1.405, 0.187 -4.338 1.607 ] } DEF Dude_Foot_L01-ROT-INTERP OrientationInterpolator { key [ 0, 0.05128, 0.1538, 0.2051, 0.2564, 0.3077, 0.359, 0.4103, 0.4615, 0.5128, 0.5641 ] keyValue [ 0 0 1 0, 0 0 1 0, 0 1 0 0.2347, 0 1 0 0.3351, 0.2509 0.967002 0.0442301 0.3607, 0.701676 0.701676 0.123696 0.4924, 0.701676 0.701676 0.123696 0.4538, 0.701676 0.701676 0.123696 0.3476, 0.701676 0.701676 0.123696 0.231701, 0.701676 0.701676 0.123696 0.1159, 0 0 1 0 ] } DEF Dude_Shoe_L1 Transform { children Shape { appearance Appearance { material USE _49 texture USE _50 } geometry DEF Dude_Foot_L01-FACES IndexedFaceSet { coord DEF Dude_Foot_L01-COORD Coordinate { point [ -0.8629 0.2 -0.6807, 0.3574 0.2 -0.442, 0.9394 0.2 -1.097, -1.287 -0.8642 3.264, 0.6966 -0.8642 3.112, 1.781 -0.8642 0.9369, -2.344 -1.745 2.288, -1.694 -1.745 4.08, 0 -1.745 4.303, 1.694 -1.745 3.123, 2.344 -1.745 1.04, -2.334 -2.665 2.128, -1.69 -2.665 3.915, 0 -2.665 4.137, 1.69 -2.665 2.96, 2.334 -2.665 0.8919, 0.6243 0.2 -3.158, 1.137 -1.745 -3.678, 0.6152 -1.745 -4.197, -0.6138 -2.665 -4.032, 1.134 -2.665 -3.514, 0.6138 -2.665 -4.032 ] } coordIndex [ 0, 3, 1, -1, 1, 3, 4, -1, 1, 4, 5, -1, 1, 5, 2, -1, 6, 7, 3, -1, 6, 3, 0, -1, 3, 7, 8, -1, 3, 8, 4, -1, 4, 8, 9, -1, 4, 9, 5, -1, 5, 9, 10, -1, 16, 17, 18, -1, 6, 11, 12, -1, 6, 12, 7, -1, 7, 12, 13, -1, 7, 13, 8, -1, 8, 13, 14, -1, 8, 14, 9, -1, 9, 14, 15, -1, 9, 15, 10, -1, 17, 20, 21, -1, 17, 21, 18, -1, 18, 21, 19, -1, 11, 19, 12, -1, 12, 19, 13, -1, 13, 19, 14, -1, 14, 19, 15, -1, 20, 19, 21, -1, 2, 5, 16, -1, 5, 10, 17, -1, 17, 16, 5, -1, 10, 15, 20, -1, 20, 17, 10, -1, 19, 20, 15, -1 ] texCoord TextureCoordinate { point [ 0.315934 1.06308, 0.576237 1.01216, 0.700384 1.15188, 0.225469 0.22163, 0.648592 0.254053, 0.879906 0.718025, 0 0.429821, 0.138652 0.0475683, 0.5 0, 0.861348 0.251706, 1 0.696032, 0.0021331 0.46395, 0.139505 0.0827645, 0.5 0.0354095, 0.860495 0.286476, 0.997867 0.727624, 0.63317 1.59151, 0.742534 1.70243, 0.631229 1.81314, 0.36907 1.77794, 0.741894 1.66745, 0.63093 1.77794 ] } normalIndex [ ] texCoordIndex [ 0, 3, 1, -1, 1, 3, 4, -1, 1, 4, 5, -1, 1, 5, 2, -1, 6, 7, 3, -1, 6, 3, 0, -1, 3, 7, 8, -1, 3, 8, 4, -1, 4, 8, 9, -1, 4, 9, 5, -1, 5, 9, 10, -1, 16, 17, 18, -1, 6, 11, 12, -1, 6, 12, 7, -1, 7, 12, 13, -1, 7, 13, 8, -1, 8, 13, 14, -1, 8, 14, 9, -1, 9, 14, 15, -1, 9, 15, 10, -1, 17, 20, 21, -1, 17, 21, 18, -1, 18, 21, 19, -1, 11, 19, 12, -1, 12, 19, 13, -1, 13, 19, 14, -1, 14, 19, 15, -1, 20, 19, 21, -1, 2, 5, 16, -1, 5, 10, 17, -1, 17, 16, 5, -1, 10, 15, 20, -1, 20, 17, 10, -1, 19, 20, 15, -1 ] } } } DEF Dude_Sock_L1 Transform { children Shape { appearance Appearance { material USE _49 texture USE _50 } geometry DEF _74 IndexedFaceSet { coord Coordinate { point [ 0.7842 2.747 -1.309, -0.298 2.747 -0.8237, 0.3574 0.2 -0.442, 0.9394 0.2 -1.097, 0.5507 2.747 -3.119, 0.6243 0.2 -3.158, -0.8629 0.2 -0.6807 ] } coordIndex [ 0, 1, 2, -1, 2, 3, 0, -1, 1, 0, 4, -1, 4, 0, 3, -1, 3, 5, 4, -1, 6, 2, 1, -1 ] texCoord TextureCoordinate { point [ 0.319219 0.937776, 0.140538 0.937776, 0 0, 0.241163 0, 0.985641 0.937776, 1 0, 0.0878866 0 ] } normalIndex [ ] texCoordIndex [ 0, 1, 2, -1, 2, 3, 0, -1, 1, 0, 4, -1, 4, 0, 3, -1, 3, 5, 4, -1, 6, 2, 1, -1 ] } } } ] translation 0.187 -4.338 1.607 rotation 0 0 1 0 } ] translation 0 -14.18 -7.953 rotation 1 0 0 1.191 } ] translation 4.844 -18.86 0.5817 rotation -1 0 0 0.2772 } DEF Dude_Leg1_R01 Transform { children [ DEF Dude_Leg1_R01-POS-INTERP PositionInterpolator { key [ 0, 0.05128, 0.1026, 0.1538, 0.2051, 0.2564, 0.3077, 0.359, 0.4103, 0.4615, 0.5128, 0.5641, 0.7179, 0.7692, 0.8205, 0.8718, 0.9231, 0.9744, 1 ] keyValue [ -5.237 -18.84 0.5519, -5.237 -18.8 0.5137, -5.237 -18.77 0.4899, -5.237 -18.73 0.4704, -5.237 -18.69 0.4556, -5.237 -18.65 0.4464, -5.237 -18.64 0.4441, -5.237 -18.67 0.4493, -5.237 -18.74 0.4748, -5.237 -18.81 0.5204, -5.237 -18.86 0.5817, -5.237 -18.91 0.6551, -5.237 -18.91 0.6551, -5.237 -18.91 0.6697, -5.237 -18.92 0.712, -5.237 -18.92 0.6938, -5.237 -18.9 0.6454, -5.237 -18.87 0.5961, -5.237 -18.86 0.5733 ] } DEF Dude_Leg1_R01-ROT-INTERP OrientationInterpolator { key [ 0, 0.05128, 0.2051, 0.2564, 0.3077, 0.359, 0.4103, 0.5641, 0.7179, 0.7692, 0.8205, 0.8718, 0.9231, 0.9744, 1 ] keyValue [ -1 0 0 0.1643, 0 0 1 0, 1 0 0 0.3696, 1 0 0 0.4825, 1 0 0 0.5236, 1 0 0 0.4415, 1 0 0 0.2156, -1 0 0 0.5236, -1 0 0 0.5236, -1 0 0 0.5693, -1 0 0 0.6981, -1 0 0 0.6434, -1 0 0 0.4928, -1 0 0 0.3285, -1 0 0 0.2464 ] } Shape { appearance Appearance { material USE _49 texture USE _50 } geometry DEF Dude_Leg1_R01-FACES IndexedFaceSet { coord DEF Dude_Leg1_R01-COORD Coordinate { point [ -4.482 0.2206 0.2677, -2.177 0.2206 6.377, 2.434 0.2206 6.377, 4.739 0.2206 0.2677, -1.911 -10.87 -3.31, -3.822 -10.87 0, -1.911 -10.87 3.31, 1.911 -10.87 3.31, 3.822 -10.87 0, 1.911 -10.87 -3.31, 0 -12.93 0, 2.43399 0.220599 6.377, -2.17701 0.220602 6.377 ] } coordIndex [ 0, 5, 6, -1, 0, 6, 1, -1, 1, 6, 7, -1, 1, 7, 2, -1, 2, 7, 8, -1, 2, 8, 3, -1, 3, 8, 9, -1, 10, 5, 4, -1, 10, 6, 5, -1, 10, 7, 6, -1, 10, 8, 7, -1, 10, 9, 8, -1, 10, 4, 9, -1, 0, 1, 12, -1, 0, 12, 11, -1 ] texCoord TextureCoordinate { point [ 0.63067 1.35755, 0 1.35755, 0 1.35755, 0.63067 1.35755, 1 0.212656, 0.658305 0.212656, 0.31661 0.212656, 0.31661 0.212656, 0.658305 0.212656, 1 0.212656, 0.658305 0, 0 1.35755, 0 1.35755 ] } normalIndex [ ] texCoordIndex [ 0, 5, 6, -1, 0, 6, 1, -1, 1, 6, 7, -1, 1, 7, 2, -1, 2, 7, 8, -1, 2, 8, 3, -1, 3, 8, 9, -1, 10, 5, 4, -1, 10, 6, 5, -1, 10, 7, 6, -1, 10, 8, 7, -1, 10, 9, 8, -1, 10, 4, 9, -1, 0, 1, 12, -1, 0, 12, 11, -1 ] } } DEF Dude_Leg2_R01 Transform { children [ DEF Dude_Leg2_R01-POS-INTERP PositionInterpolator { key [ 0, 0.05128, 0.1026, 0.1538, 0.2051, 0.2564, 0.3077, 0.359, 0.4103, 0.4615, 0.5128, 0.5641, 0.6154, 0.6667, 0.7179, 0.7692, 0.8205, 0.8718, 0.9231, 0.9744, 1 ] keyValue [ 0 -19.54 -0.7025, 0 -19.57 0, 0 -19.51 -1.052, 0 -19.31 -2.089, 0 -18.99 -3.093, 0 -18.59 -3.974, 0 -18.42 -4.282, 0 -18.11 -4.779, 0 -17.09 -6.024, 0 -15.74 -7.138, 0 -14.18 -7.953, 0 -12.5 -8.433, 0 -16.15 -6.849, 0 -18.69 -3.783, 0 -19.56 -0.4782, 0 -19.54 -0.7818, 0 -19.05 -2.929, 0 -19.13 -2.707, 0 -19.31 -2.089, 0 -19.46 -1.4, 0 -19.51 -1.052 ] } DEF Dude_Leg2_R01-ROT-INTERP OrientationInterpolator { key [ 0, 0.05128, 0.2051, 0.2564, 0.3077, 0.359, 0.4103, 0.5641, 0.6667, 0.7179, 0.7692, 0.8205, 0.8718, 0.9231, 0.9744, 1 ] keyValue [ 1 0 0 0.08213, 0 0 1 0, 1 0 0 0.3696, 1 0 0 0.4825, 1 0 0 0.5236, 1 0 0 0.592, 1 0 0 0.7803, 1 0 0 1.396, 1 0 0 0.4576, 1 0 0 0.0558711, 1 0 0 0.0914196, 1 0 0 0.3491, 1 0 0 0.3217, 1 0 0 0.2464, 1 0 0 0.1643, 1 0 0 0.1232 ] } Shape { appearance Appearance { material USE _49 texture USE _50 } geometry DEF Dude_Leg2_R01-FACES IndexedFaceSet { coord DEF Dude_Leg2_R01-COORD Coordinate { point [ -3.822 8.5 0, -1.911 8.5 3.31, 1.911 8.5 3.31, 3.822 8.5 0, -1.026 -1.985 -1.778, -2.053 -1.985 0, -1.026 -1.985 1.778, 1.026 -1.985 1.778, 2.053 -1.985 0, 1.026 -1.985 -1.778, 0 -3.093 0, 1.911 8.5 3.31001, -1.91101 8.50001 3.31, -3.822 8.5 -3.16652e-006 ] } coordIndex [ 0, 5, 6, -1, 0, 6, 1, -1, 1, 6, 7, -1, 1, 7, 2, -1, 2, 7, 8, -1, 2, 8, 3, -1, 3, 8, 9, -1, 10, 5, 4, -1, 10, 6, 5, -1, 10, 7, 6, -1, 10, 8, 7, -1, 10, 9, 8, -1, 10, 4, 9, -1, 2, 13, 12, -1, 2, 12, 11, -1, 2, 3, 13, -1 ] texCoord TextureCoordinate { point [ 0 1.51661, 0.25 1.51661, 0.75 1.51661, 1 1.51661, 0.365777 0.14495, 0.231423 0.14495, 0.365777 0.14495, 0.634223 0.14495, 0.768577 0.14495, 0.634223 0.14495, 0.5 0, 0.75 1.51661, 0.249999 1.51662, 0 1.51661 ] } normalIndex [ ] texCoordIndex [ 0, 5, 6, -1, 0, 6, 1, -1, 1, 6, 7, -1, 1, 7, 2, -1, 2, 7, 8, -1, 2, 8, 3, -1, 3, 8, 9, -1, 10, 5, 4, -1, 10, 6, 5, -1, 10, 7, 6, -1, 10, 8, 7, -1, 10, 9, 8, -1, 10, 4, 9, -1, 2, 13, 12, -1, 2, 12, 11, -1, 2, 3, 13, -1 ] } } DEF Dude_Foot_R01 Transform { children [ DEF Dude_Foot_R01-POS-INTERP PositionInterpolator { key [ 0, 0.05128, 0.5641, 0.6154, 0.6667, 0.7179, 0.7692, 0.8205, 0.8718, 0.9231, 0.9744, 1 ] keyValue [ -0.1043 -4.48 1.405, 0.07348 -4.338 1.607, 0.07348 -4.338 1.607, -0.1447 -4.338 1.594, -0.3598 -4.338 1.556, -0.5393 -4.338 1.503, -0.5638 -4.488 1.275, -0.5638 -4.797 0.5949, -0.5263 -4.776 0.6867, -0.411 -4.703 0.9302, -0.2665 -4.603 1.178, -0.1875 -4.544 1.294 ] } DEF Dude_Foot_R01-ROT-INTERP OrientationInterpolator { key [ 0, 0.05128, 0.5641, 0.6667, 0.7179, 0.7692, 0.8205, 0.8718, 0.9231, 0.9744, 1 ] keyValue [ 0.701676 -0.701676 -0.123696 0.1159, 0 0 1 0, 0 0 1 0, 0 -1 0 0.2347, 0 -1 0 0.3351, 0.2509 -0.967002 -0.0442301 0.3607, 0.701676 -0.701676 -0.123696 0.4924, 0.701676 -0.701676 -0.123696 0.4538, 0.701676 -0.701676 -0.123696 0.3476, 0.701676 -0.701676 -0.123696 0.231701, 0.701676 -0.701676 -0.123696 0.1738 ] } DEF Dude_Shoe_R1 Transform { children Shape { appearance Appearance { material USE _49 texture USE _50 } geometry DEF Dude_Foot_R01-FACES IndexedFaceSet { coord DEF Dude_Foot_R01-COORD Coordinate { point [ 0.8629 0.2 -0.6807, -0.3574 0.2 -0.442, 1.287 -0.8642 3.264, -0.6966 -0.8642 3.112, 2.344 -1.745 2.288, 1.694 -1.745 4.08, 0 -1.745 4.303, -1.694 -1.745 3.123, -2.344 -1.745 1.04, 2.334 -2.665 2.128, 1.69 -2.665 3.915, 0 -2.665 4.137, -1.69 -2.665 2.96, -2.334 -2.665 0.8919, 0.3379 0.2 -3.277, 0.6152 -1.745 -4.197, 1.15 -0.8642 -2.738, 1.137 -1.745 -3.678, -1.137 -1.745 -3.678, -0.6152 -1.745 -4.197, 0.6138 -2.665 -4.032, 1.134 -2.665 -3.514, -1.134 -2.665 -3.514, -0.6138 -2.665 -4.032, 0.7195 2.747 -2.992, 0.298 2.747 -0.8237 ] } coordIndex [ 15, 14, 16, -1, 2, 0, 1, -1, 2, 1, 3, -1, 17, 15, 16, -1, 5, 4, 2, -1, 2, 4, 0, -1, 5, 2, 6, -1, 6, 2, 3, -1, 20, 15, 21, -1, 21, 15, 17, -1, 9, 4, 10, -1, 10, 4, 5, -1, 10, 5, 11, -1, 11, 5, 6, -1, 11, 6, 12, -1, 12, 6, 7, -1, 12, 7, 13, -1, 13, 7, 8, -1, 22, 18, 23, -1, 23, 18, 19, -1, 23, 19, 20, -1, 20, 19, 15, -1, 20, 9, 10, -1, 20, 10, 11, -1, 20, 11, 12, -1, 20, 12, 13, -1, 20, 22, 23, -1, 0, 4, 16, -1, 17, 16, 4, -1, 4, 9, 17, -1, 21, 17, 9, -1, 13, 8, 22, -1, 9, 20, 21, -1, 22, 20, 13, -1, 16, 14, 24, -1, 0, 16, 25, -1, 24, 25, 16, -1 ] texCoord TextureCoordinate { point [ 0.586318 0.337059, 0.558235 0.337059, 0.122235 0.211859, 0.140118 0.211859, 0.237059 0.108235, 0.0262353 0.108235, 0 0.108235, 0.138824 0.108235, 0.383882 0.108235, 0.255882 0, 0.0456471 0, 0.0195294 0, 0.158 0, 0.401306 0, 0.891765 0.337059, 1 0.108235, 0.828353 0.211859, 0.938941 0.108235, 0.938941 0.108235, 1 0.108235, 0.980588 0, 0.919647 0, 0.919647 0, 0.980588 0, 0.858235 0.636706, 0.603141 0.636706 ] } normalIndex [ ] texCoordIndex [ 15, 14, 16, -1, 2, 0, 1, -1, 2, 1, 3, -1, 17, 15, 16, -1, 5, 4, 2, -1, 2, 4, 0, -1, 5, 2, 6, -1, 6, 2, 3, -1, 20, 15, 21, -1, 21, 15, 17, -1, 9, 4, 10, -1, 10, 4, 5, -1, 10, 5, 11, -1, 11, 5, 6, -1, 11, 6, 12, -1, 12, 6, 7, -1, 12, 7, 13, -1, 13, 7, 8, -1, 22, 18, 23, -1, 23, 18, 19, -1, 23, 19, 20, -1, 20, 19, 15, -1, 20, 9, 10, -1, 20, 10, 11, -1, 20, 11, 12, -1, 20, 12, 13, -1, 20, 22, 23, -1, 0, 4, 16, -1, 17, 16, 4, -1, 4, 9, 17, -1, 21, 17, 9, -1, 13, 8, 22, -1, 9, 20, 21, -1, 22, 20, 13, -1, 16, 14, 24, -1, 0, 16, 25, -1, 24, 25, 16, -1 ] } } } DEF Dude_Sock_R1 Transform { children Shape { appearance Appearance { material USE _49 texture USE _50 } geometry DEF _87 IndexedFaceSet { coord Coordinate { point [ -0.3574 0.2 -0.442, 0.8629 0.2 -0.6807, 0.298 2.747 -0.8237 ] } coordIndex [ 0, 1, 2, -1 ] texCoord TextureCoordinate { point [ 0 0, 1 0, 0.537081 2.08719 ] } normalIndex [ ] texCoordIndex [ 0, 1, 2, -1 ] } } } ] translation -0.1043 -4.48 1.405 rotation 0.701676 -0.701676 -0.123696 0.1159 } ] translation 0 -19.54 -0.7025 rotation 1 0 0 0.08213 } ] translation -5.237 -18.84 0.5519 rotation -1 0 0 0.1643 } ] translation 0.01393 2.735 -0.108 scale 0.2747 0.2747 0.2747 } DEF Dude_Shadow01 Transform { children [ DEF Dude_Shadow01-POS-INTERP PositionInterpolator { key [ 0, 0.05128, 0.1026, 0.1538, 0.2051, 0.2564, 0.3077, 0.359, 0.4103, 0.4615, 0.5128, 0.5641, 0.6154, 0.6667, 0.7179, 0.7692, 0.8205, 0.8718, 0.9231, 0.9744, 1 ] keyValue [ 0.07977 -10.71 0.1278, 0.07977 -10.69 0.1278, 0.07977 -10.74 0.1278, 0.07977 -10.85 0.1278, 0.07977 -10.98 0.1278, 0.07977 -11.09 0.1278, 0.07977 -11.13 0.1278, 0.07977 -11.09 0.1278, 0.07977 -10.98 0.1278, 0.07977 -10.85 0.1278, 0.07977 -10.74 0.1278, 0.07977 -10.69 0.1278, 0.07977 -10.74 0.1278, 0.07977 -10.85 0.1278, 0.07977 -10.98 0.1278, 0.07977 -11.09 0.1278, 0.07977 -11.13 0.1278, 0.07977 -11.09 0.1278, 0.07977 -10.98 0.1278, 0.07977 -10.85 0.1278, 0.07977 -10.79 0.1278 ] } DEF Dude_Shadow01-SCALE-INTERP PositionInterpolator { key [ 0, 0.05128, 0.1026, 0.1538, 0.2051, 0.2564, 0.3077, 0.359, 0.4103, 0.4615, 0.5128, 0.5641, 0.6154, 0.6667, 0.7179, 0.7692, 0.8205, 0.8718, 0.9231, 0.9744, 1 ] keyValue [ 0.134 0.134 0.134, 0.1317 0.1317 0.1317, 0.1376 0.1376 0.1376, 0.1516 0.1516 0.1516, 0.1683 0.1683 0.1683, 0.1823 0.1823 0.1823, 0.1882 0.1882 0.1882, 0.1823 0.1823 0.1823, 0.1683 0.1683 0.1683, 0.1516 0.1516 0.1516, 0.1376 0.1376 0.1376, 0.1317 0.1317 0.1317, 0.1376 0.1376 0.1376, 0.1516 0.1516 0.1516, 0.1683 0.1683 0.1683, 0.1823 0.1823 0.1823, 0.1882 0.1882 0.1882, 0.1823 0.1823 0.1823, 0.1683 0.1683 0.1683, 0.1516 0.1516 0.1516, 0.1439 0.1439 0.1439 ] } Shape { appearance Appearance { texture ImageTexture { url "../images/shared/round_fake_shadow.jpg" } } geometry DEF Dude_Shadow01-FACES IndexedFaceSet { coord DEF Dude_Shadow01-COORD Coordinate { point [ 24.47 7.828 -24.89, -24.47 7.828 -24.89, -24.47 7.828 24.89, 24.47 7.828 24.89 ] } coordIndex [ 0, 1, 2, -1, 0, 2, 3, -1 ] texCoord DEF Dude_Shadow01-TEXCOORD TextureCoordinate { point [ 0.9995 0.9995, 0.0004997 0.9995, 0.0004995 0.0004997, 0.9995 0.0004996 ] } normalIndex [ ] texCoordIndex [ 0, 1, 2, -1, 0, 2, 3, -1 ] } } ] translation 0.07977 -10.71 0.1278 scale 0.134 0.134 0.134 scaleOrientation 0 0 1 0 } ] translation -39.59 25.1 -6.395 scale 3.64 3.64 3.64 } DEF Dude_Dummy02 Transform { children [ DEF Dude_Dummy02-TIMER TimeSensor { cycleInterval 1.3 loop TRUE } DEF Dude_Body02 Transform { children [ DEF Dude_Body02-POS-INTERP PositionInterpolator { key [ 0, 0.05128, 0.1026, 0.1538, 0.2051, 0.2564, 0.3077, 0.359, 0.4103, 0.4615, 0.5128, 0.5641, 0.6154, 0.6667, 0.7179, 0.7692, 0.8205, 0.8718, 0.9231, 0.9744, 1 ] keyValue [ 0.01393 2.453 -0.108, 0.01393 2.735 -0.108, 0.01393 2.837 -0.108, 0.01393 2.735 -0.108, 0.01393 2.453 -0.108, 0.01393 2.146 -0.108, 0.01393 1.865 -0.108, 0.01393 1.763 -0.108, 0.01393 1.865 -0.108, 0.01393 2.146 -0.108, 0.01393 2.453 -0.108, 0.01393 2.735 -0.108, 0.01393 2.837 -0.108, 0.01393 2.735 -0.108, 0.01393 2.453 -0.108, 0.01393 2.146 -0.108, 0.01393 1.865 -0.108, 0.01393 1.763 -0.108, 0.01393 1.865 -0.108, 0.01393 2.146 -0.108, 0.01393 2.3 -0.108 ] } DEF Dude_Jacket2 Transform { children Shape { appearance Appearance { material DEF _95 Material { ambientIntensity 0 diffuseColor 1 1 1 emissiveColor .3 .8 .1 } texture DEF _96 ImageTexture { repeatS TRUE repeatT TRUE url "../images/shared/sky.gif" } } geometry DEF Dude_Body02-FACES IndexedFaceSet { coord DEF Dude_Body02-COORD Coordinate { point [ 0 1.887 8.175, 4.807 1.887 6.613, 7.778 1.887 2.524, 8.713 1.887 -5.033, 0 -3.123 8.745, 5.14 -3.123 7.075, 8.316 -3.123 2.703, 8.316 -3.123 -2.701, 5.14 -3.123 -5.254, 0 12.64 1.54, 0.913 12.64 1.244, 1.477 12.64 0.4671, 1.477 12.64 -0.4928, 0.913 12.64 -1.269, 0 6.976 4.72, 5.725 6.976 3.817, 9.263 6.976 1.453, 9.263 6.976 -1.469, 5.725 6.976 -4.792, 0 -14.05 9.464, 6.437 -14.05 7.372, 10.42 -14.05 3.287, 10.42 -14.05 -3.482, 17.83 -4.996 -7.809, 17.83 -4.996 -4.469, 10.79 -4.935 -3.45, 10.03 -9.303 3.159, 10.03 -9.303 -3.36, 2.863 6.976 4.269, 2.403 1.887 7.394, 1.848 9.81 2.695, 0.9039 11.23 2.106, 0 9.81 3.066, -4.807 1.887 6.613, -7.778 1.887 2.524, -8.713 1.887 -5.033, -5.14 -3.123 7.075, -8.316 -3.123 2.703, -8.316 -3.123 -2.701, -0.913 12.64 1.244, -1.477 12.64 0.4671, -1.477 12.64 -0.4928, -5.725 6.976 3.817, -9.263 6.976 1.453, -9.263 6.976 -1.469, -6.437 -14.05 7.372, -10.42 -14.05 3.287, -10.42 -14.05 -3.482, -17.83 -4.996 -4.469, -10.79 -4.935 -3.45, -12.39 -4.935 -8.818, -10.03 -9.303 3.159, -10.03 -9.303 -3.36, -2.863 6.976 4.269, -2.403 1.887 7.394, -1.848 9.81 2.695, -0.9039 11.23 2.106, 0 -18.63 8.768, 0 -22.68 6.497, 4.344 -22.68 5.259, 6.721 -18.63 6.852, 7.028 -22.68 2.017, 10.88 -18.63 3.11, 7.028 -22.68 -1.989, 10.88 -18.63 -3.089, 4.344 -22.68 -5.23, 6.721 -18.63 -5.455, 0 -22.68 -6.468, 0 -24.23 0.01558, -4.344 -22.68 5.259, -6.721 -18.63 6.852, -7.028 -22.68 2.017, -10.88 -18.63 3.11, -7.028 -22.68 -1.989, -10.88 -18.63 -3.089, -4.344 -22.68 -5.23 ] } coordIndex [ 28, 15, 30, -1, 10, 15, 16, -1, 10, 16, 11, -1, 11, 16, 17, -1, 11, 17, 12, -1, 12, 17, 18, -1, 12, 18, 13, -1, 4, 5, 29, -1, 29, 5, 1, -1, 1, 5, 6, -1, 1, 6, 2, -1, 2, 6, 7, -1, 2, 7, 3, -1, 3, 7, 8, -1, 57, 58, 59, -1, 57, 59, 60, -1, 60, 59, 61, -1, 60, 61, 62, -1, 62, 61, 63, -1, 62, 63, 64, -1, 64, 63, 65, -1, 64, 65, 66, -1, 66, 65, 67, -1, 68, 59, 58, -1, 68, 61, 59, -1, 68, 63, 61, -1, 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-1, 46, 45, 51, -1, 46, 51, 52, -1, 35, 34, 50, -1, 49, 50, 34, -1, 34, 43, 49, -1, 48, 49, 43, -1, 50, 49, 52, -1, 51, 52, 49, -1, 49, 48, 51, -1, 46, 51, 48, -1, 0, 54, 4, -1, 42, 55, 39, -1, 54, 0, 14, -1, 54, 14, 32, -1, 56, 32, 9, -1, 37, 51, 36, -1, 38, 51, 37, -1, 38, 52, 51, -1, 20, 19, 57, -1, 57, 60, 20, -1, 21, 20, 60, -1, 60, 62, 21, -1, 22, 21, 62, -1, 62, 64, 22, -1, 19, 45, 70, -1, 70, 57, 19, -1, 45, 46, 72, -1, 72, 70, 45, -1 ] texCoord TextureCoordinate { point [ 0.5 0.732389, 0.634801 0.732389, 0.718116 0.732389, 0.744335 0.732389, 0.5 0.591896, 0.644139 0.591896, 0.733202 0.591896, 0.733202 0.591896, 0.644139 0.591896, 0.5 1.03393, 0.525603 1.03393, 0.541419 1.03393, 0.541419 1.03393, 0.525603 1.03393, 0.5 0.875098, 0.660544 0.875098, 0.759759 0.875098, 0.759759 0.875098, 0.660544 0.875098, 0.5 0.285474, 0.68051 0.285474, 0.792204 0.285474, 0.792204 0.285474, 1 0.539372, 1 0.539372, 0.80258 0.541082, 0.781268 0.418592, 0.781268 0.418592, 0.580286 0.875098, 0.567386 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29, 5, 1, -1, 1, 5, 6, -1, 1, 6, 2, -1, 2, 6, 7, -1, 2, 7, 3, -1, 3, 7, 8, -1, 57, 58, 59, -1, 57, 59, 60, -1, 60, 59, 61, -1, 60, 61, 62, -1, 62, 61, 63, -1, 62, 63, 64, -1, 64, 63, 65, -1, 64, 65, 66, -1, 66, 65, 67, -1, 68, 59, 58, -1, 68, 61, 59, -1, 68, 63, 61, -1, 68, 65, 63, -1, 68, 67, 65, -1, 29, 1, 15, -1, 29, 15, 28, -1, 1, 2, 16, -1, 16, 15, 1, -1, 26, 27, 22, -1, 22, 21, 26, -1, 5, 4, 19, -1, 19, 20, 5, -1, 5, 20, 26, -1, 20, 21, 26, -1, 26, 21, 27, -1, 21, 22, 27, -1, 17, 16, 24, -1, 24, 23, 17, -1, 16, 2, 25, -1, 25, 24, 16, -1, 27, 26, 25, -1, 23, 24, 21, -1, 21, 22, 23, -1, 24, 25, 26, -1, 26, 21, 24, -1, 29, 0, 4, -1, 30, 15, 10, -1, 0, 29, 14, -1, 14, 29, 32, -1, 32, 31, 9, -1, 26, 6, 5, -1, 26, 7, 6, -1, 27, 7, 26, -1, 27, 8, 7, -1, 42, 53, 55, -1, 42, 39, 43, -1, 43, 39, 40, -1, 43, 40, 44, -1, 44, 40, 41, -1, 36, 4, 54, -1, 36, 54, 33, -1, 36, 33, 37, -1, 37, 33, 34, -1, 37, 34, 38, -1, 38, 34, 35, -1, 58, 57, 69, -1, 69, 57, 70, -1, 69, 70, 71, -1, 71, 70, 72, -1, 71, 72, 73, -1, 73, 72, 74, -1, 73, 74, 75, -1, 69, 68, 58, -1, 71, 68, 69, -1, 73, 68, 71, -1, 75, 68, 73, -1, 67, 68, 75, -1, 33, 54, 42, -1, 42, 54, 53, -1, 34, 33, 43, -1, 42, 43, 33, -1, 52, 51, 47, -1, 46, 47, 51, -1, 4, 36, 19, -1, 45, 19, 36, -1, 45, 36, 51, -1, 46, 45, 51, -1, 46, 51, 52, -1, 35, 34, 50, -1, 49, 50, 34, -1, 34, 43, 49, -1, 48, 49, 43, -1, 50, 49, 52, -1, 51, 52, 49, -1, 49, 48, 51, -1, 46, 51, 48, -1, 0, 54, 4, -1, 42, 55, 39, -1, 54, 0, 14, -1, 54, 14, 32, -1, 56, 32, 9, -1, 37, 51, 36, -1, 38, 51, 37, -1, 38, 52, 51, -1, 20, 19, 57, -1, 57, 60, 20, -1, 21, 20, 60, -1, 60, 62, 21, -1, 22, 21, 62, -1, 62, 64, 22, -1, 19, 45, 70, -1, 70, 57, 19, -1, 45, 46, 72, -1, 72, 70, 45, -1 ] } } } DEF Dude_Head02 Transform { children [ DEF Dude_Head02-POS-INTERP PositionInterpolator { key [ 0, 0.05128, 0.1026, 0.1538, 0.2051, 0.2564, 0.3077, 0.359, 0.4103, 0.4615, 0.5128, 0.5641, 0.6154, 0.6667, 0.7179, 0.7692, 0.8205, 0.8718, 0.9231, 0.9744, 1 ] keyValue [ 0.0294 20.37 0.5707, 0.0294 20.39 0.4196, 0.0294 20.4 0.3645, 0.0294 20.39 0.4196, 0.0294 20.37 0.5707, 0.0294 20.35 0.7351, 0.0294 20.32 0.8851, 0.0294 20.31 0.9395, 0.0294 20.32 0.8851, 0.0294 20.35 0.7351, 0.0294 20.37 0.5707, 0.0294 20.39 0.4196, 0.0294 20.4 0.3645, 0.0294 20.39 0.4196, 0.0294 20.37 0.5707, 0.0294 20.35 0.7351, 0.0294 20.32 0.8851, 0.0294 20.31 0.9395, 0.0294 20.32 0.8851, 0.0294 20.35 0.7351, 0.0294 20.36 0.653 ] } DEF Dude_Head02-ROT-INTERP OrientationInterpolator { key [ 0, 0.05128, 0.1026, 0.1538, 0.2051, 0.2564, 0.3077, 0.359, 0.4103, 0.4615, 0.5128, 0.5641, 0.6154, 0.6667, 0.7179, 0.7692, 0.8205, 0.8718, 0.9231, 0.9744, 1 ] keyValue [ 1 0 0 0.0311663, 1 0 0 0.00831514, 0 0 1 0, 1 0 0 0.00831514, 1 0 0 0.0311663, 1 0 0 0.0561011, 1 0 0 0.0789498, 1 0 0 0.0872687, 1 0 0 0.0789498, 1 0 0 0.0561011, 1 0 0 0.0311663, 1 0 0 0.00831514, 0 0 1 0, 1 0 0 0.00831514, 1 0 0 0.0311663, 1 0 0 0.0561011, 1 0 0 0.0789498, 1 0 0 0.0872687, 1 0 0 0.0789498, 1 0 0 0.0561011, 1 0 0 0.0436304 ] } DEF Dude_Skull2 Transform { children Shape { appearance Appearance { material USE _95 texture USE _96 } geometry DEF Dude_Head02-FACES IndexedFaceSet { coord DEF Dude_Head02-COORD Coordinate { point [ -6.548 -1.131 2.127, -4.077 1.579 5.57, 0 2.917 6.884, 3.908 3.374 5.57, 6.548 2.237 2.127, -6.548 -2.237 2.127, -4.047 -2.237 5.57, 0 -2.237 6.884, 4.047 -2.237 5.57, 6.548 -2.237 2.127, 6.548 -3.882 -1.82, 4.047 -3.882 -5.262, -2.501 -5.856 3.442, 0 -5.856 4.255, 2.501 -5.856 3.442, 4.047 -5.856 1.315, 4.047 -5.856 -1.315, 2.501 -5.856 -3.442, 0 -7.239 0 ] } coordIndex [ 0, 5, 6, -1, 0, 6, 1, -1, 1, 6, 7, -1, 1, 7, 2, -1, 2, 7, 8, -1, 2, 8, 3, -1, 3, 8, 9, -1, 3, 9, 4, -1, 4, 9, 10, -1, 5, 12, 6, -1, 6, 12, 13, -1, 6, 13, 7, -1, 7, 13, 14, -1, 7, 14, 8, -1, 8, 14, 15, -1, 8, 15, 9, -1, 9, 15, 16, -1, 9, 16, 10, -1, 10, 16, 17, -1, 10, 17, 11, -1, 18, 13, 12, -1, 18, 14, 13, -1, 18, 15, 14, -1, 18, 16, 15, -1 ] texCoord TextureCoordinate { point [ 0 0.363241, 0.188684 0.100336, 0.5 0, 0.798412 0.100336, 1 0.363241, 0 0.363241, 0.190974 0.100336, 0.5 0, 0.809026 0.100336, 1 0.363241, 1 0.66463, 0.809026 0.927459, 0.309026 0.262828, 0.5 0.200748, 0.690974 0.262828, 0.809026 0.425244, 0.809026 0.626069, 0.690974 0.788485, 0.5 0.525657 ] } normalIndex [ ] texCoordIndex [ 0, 5, 6, -1, 0, 6, 1, -1, 1, 6, 7, -1, 1, 7, 2, -1, 2, 7, 8, -1, 2, 8, 3, -1, 3, 8, 9, -1, 3, 9, 4, -1, 4, 9, 10, -1, 5, 12, 6, -1, 6, 12, 13, -1, 6, 13, 7, -1, 7, 13, 14, -1, 7, 14, 8, -1, 8, 14, 15, -1, 8, 15, 9, -1, 9, 15, 16, -1, 9, 16, 10, -1, 10, 16, 17, -1, 10, 17, 11, -1, 18, 13, 12, -1, 18, 14, 13, -1, 18, 15, 14, -1, 18, 16, 15, -1 ] } } } DEF Dude_Glasses02 Transform { children Shape { appearance Appearance { material USE _95 texture USE _96 } geometry DEF Dude_Glasses02-FACES IndexedFaceSet { coord DEF Dude_Glasses02-COORD Coordinate { point [ -0.3778 0.05206 -0.1913, 2.215 -0.09408 -0.6485, -1.206 -0.419 -0.3236, 2.889 -0.6498 -1.046, -0.7784 1.635 -0.1207, 2.819 1.869 -0.7551, -1.838 2.08 -0.2121, 3.843 2.45 -1.214, -4.275 0.05206 -0.1913, -6.868 -0.09408 -0.6485, -3.447 -0.419 -0.3236, -7.542 -0.6498 -1.046, -3.875 1.635 -0.1207, -7.472 1.869 -0.7551, -2.815 2.08 -0.2121, -8.496 2.45 -1.214 ] } coordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1, 10, 8, 11, -1, 9, 11, 8, -1, 13, 12, 15, -1, 14, 15, 12, -1, 11, 9, 15, -1, 13, 15, 9, -1, 10, 11, 14, -1, 15, 14, 11, -1, 8, 10, 12, -1, 14, 12, 10, -1 ] texCoord TextureCoordinate { point [ 0.65793 0.0568814, 0.868061 0.0450377, 0.59081 0.0187049, 0.922684 0, 0.625464 0.185169, 0.917011 0.204133, 0.53959 0.221233, 1 0.25122, 0.342086 0.0568814, 0.131939 0.0450377, 0.40919 0.0187049, 0.0773159 0, 0.374504 0.185169, 0.0829889 0.204133, 0.46041 0.221233, 0 0.25122 ] } normalIndex [ ] texCoordIndex [ 0, 2, 3, -1, 3, 1, 0, -1, 4, 5, 7, -1, 7, 6, 4, -1, 1, 3, 7, -1, 7, 5, 1, -1, 3, 2, 6, -1, 6, 7, 3, -1, 2, 0, 4, -1, 4, 6, 2, -1, 10, 8, 11, -1, 9, 11, 8, -1, 13, 12, 15, -1, 14, 15, 12, -1, 11, 9, 15, -1, 13, 15, 9, -1, 10, 11, 14, -1, 15, 14, 11, -1, 8, 10, 12, -1, 14, 12, 10, -1 ] } } translation 2.307 -0.7068 7.827 } DEF Dude_Hat2 Transform { children Shape { appearance Appearance { material USE _95 texture USE _96 } geometry DEF _103 IndexedFaceSet { coord Coordinate { point [ -2.501 6.917 3.442, -4.522 2.64 6.259, 0 3.977 7.718, 0 6.917 4.255, 4.353 4.434 6.259, 2.501 6.917 3.442, 7.268 3.297 2.438, 4.047 6.917 1.315, 7.268 2.291 -3.909, 4.047 6.917 -1.315, 6.548 -2.884 -3.6, 6.548 2.237 2.127, 3.908 3.374 5.57, 0 2.917 6.884, -4.077 1.579 5.57, 0 8.299 0, 6.548 -3.882 -1.82, -4.047 6.917 -1.315, -4.047 6.917 1.315, -2.501 6.917 -3.442, 0 6.917 -4.255, 2.501 6.917 -3.442, 4.492 2.291 -7.73, 0 2.291 -9.19, 4.047 -2.884 -7.043, 4.047 -3.882 -5.262, -4.522 2.64 6.259, -7.653 2.831 2.438, -6.548 -1.131 2.127, -4.077 1.579 5.57, -4.047 6.917 1.315, -4.047 6.917 -1.315 ] } coordIndex [ 0, 1, 2, -1, 0, 2, 3, -1, 3, 2, 4, -1, 3, 4, 5, -1, 5, 4, 6, -1, 5, 6, 7, -1, 7, 6, 8, -1, 7, 8, 9, -1, 10, 8, 6, -1, 6, 11, 10, -1, 12, 11, 6, -1, 6, 4, 12, -1, 13, 12, 4, -1, 4, 2, 13, -1, 14, 13, 2, -1, 2, 1, 14, -1, 15, 0, 3, -1, 15, 3, 5, -1, 15, 5, 7, -1, 15, 7, 9, -1, 11, 16, 10, -1, 15, 17, 18, -1, 15, 18, 0, -1, 18, 1, 0, -1, 15, 19, 17, -1, 15, 20, 19, -1, 15, 9, 21, -1, 15, 21, 20, -1, 9, 8, 22, -1, 22, 8, 10, -1, 9, 22, 21, -1, 21, 22, 23, -1, 21, 23, 20, -1, 10, 24, 22, -1, 10, 16, 25, -1, 10, 25, 24, -1, 26, 27, 28, -1, 28, 29, 26, -1, 30, 27, 26, -1, 31, 27, 30, -1 ] texCoord TextureCoordinate { point [ 0.345285 0.286576, 0.209838 0.0977817, 0.512901 0, 0.512901 0.232089, 0.804638 0.0977817, 0.680517 0.286576, 1 0.353864, 0.78413 0.429127, 1 0.779237, 0.78413 0.605388, 0.951746 0.758528, 0.951746 0.374707, 0.774814 0.143958, 0.512901 0.0558944, 0.239662 0.143958, 0.512901 0.517258, 0.951746 0.639233, 0.241673 0.605388, 0.241673 0.429127, 0.345285 0.747939, 0.512901 0.802426, 0.680517 0.747939, 0.813954 1.03532, 0.512901 1.13317, 0.78413 0.989277, 0.78413 0.869915, 0.209838 0.0977817, 0 0.353864, 0.0740567 0.374707, 0.239662 0.143958, 0.241673 0.429127, 0.241673 0.605388 ] } normalIndex [ ] texCoordIndex [ 0, 1, 2, -1, 0, 2, 3, -1, 3, 2, 4, -1, 3, 4, 5, -1, 5, 4, 6, -1, 5, 6, 7, -1, 7, 6, 8, -1, 7, 8, 9, -1, 10, 8, 6, -1, 6, 11, 10, -1, 12, 11, 6, -1, 6, 4, 12, -1, 13, 12, 4, -1, 4, 2, 13, -1, 14, 13, 2, -1, 2, 1, 14, -1, 15, 0, 3, -1, 15, 3, 5, -1, 15, 5, 7, -1, 15, 7, 9, -1, 11, 16, 10, -1, 15, 17, 18, -1, 15, 18, 0, -1, 18, 1, 0, -1, 15, 19, 17, -1, 15, 20, 19, -1, 15, 9, 21, -1, 15, 21, 20, -1, 9, 8, 22, -1, 22, 8, 10, -1, 9, 22, 21, -1, 21, 22, 23, -1, 21, 23, 20, -1, 10, 24, 22, -1, 10, 16, 25, -1, 10, 25, 24, -1, 26, 27, 28, -1, 28, 29, 26, -1, 30, 27, 26, -1, 31, 27, 30, -1 ] } } } DEF Dude_RedLens1 Transform { children Shape { appearance Appearance { material USE _95 texture USE _96 } geometry DEF _104 IndexedFaceSet { coord Coordinate { point [ 2.819 1.869 -0.7551, -0.7784 1.635 -0.1207, -0.3778 0.05206 -0.1913, 2.215 -0.09408 -0.6485 ] } coordIndex [ 0, 1, 2, -1, 2, 3, 0, -1 ] texCoord TextureCoordinate { point [ 1 0.545694, 0 0.480647, 0.111358 0.0406238, 0.832101 0 ] } normalIndex [ ] texCoordIndex [ 0, 1, 2, -1, 2, 3, 0, -1 ] } } translation 2.307 -0.7068 7.827 } DEF Dude_BlueLens1 Transform { children Shape { appearance Appearance { material USE _95 texture USE _96 } geometry DEF _105 IndexedFaceSet { coord Coordinate { point [ -6.868 -0.09408 -0.6485, -4.275 0.05206 -0.1913, -7.472 1.869 -0.7551, -3.875 1.635 -0.1207 ] } coordIndex [ 0, 1, 2, -1, 3, 2, 1, -1 ] texCoord TextureCoordinate { point [ 0.167918 0, 0.888796 0.0406283, 0 0.545755, 1 0.480701 ] } normalIndex [ ] texCoordIndex [ 0, 1, 2, -1, 3, 2, 1, -1 ] } } translation 2.307 -0.7068 7.827 } ] translation 0.0294 20.37 0.5707 rotation 1 0 0 0.0311663 } DEF Dude_Leg1_L02 Transform { children [ DEF Dude_Leg1_L02-POS-INTERP PositionInterpolator { key [ 0, 0.05128, 0.1026, 0.2564, 0.3077, 0.359, 0.4103, 0.4615, 0.5128, 0.5641, 0.6154, 0.6667, 0.7179, 0.7692, 0.8205, 0.8718, 0.9231, 0.9744, 1 ] keyValue [ 4.844 -18.81 0.5204, 4.844 -18.86 0.5817, 4.844 -18.91 0.6551, 4.844 -18.91 0.6551, 4.844 -18.91 0.6697, 4.844 -18.92 0.712, 4.844 -18.92 0.6938, 4.844 -18.9 0.6454, 4.844 -18.87 0.5961, 4.844 -18.84 0.5519, 4.844 -18.8 0.5137, 4.844 -18.77 0.4899, 4.844 -18.73 0.4704, 4.844 -18.69 0.4556, 4.844 -18.65 0.4464, 4.844 -18.64 0.4441, 4.844 -18.67 0.4493, 4.844 -18.74 0.4748, 4.844 -18.77 0.4954 ] } DEF Dude_Leg1_L02-ROT-INTERP OrientationInterpolator { key [ 0, 0.1026, 0.2564, 0.3077, 0.359, 0.4103, 0.4615, 0.6154, 0.7692, 0.8205, 0.8718, 0.9231, 0.9744, 1 ] keyValue [ -1 0 0 0.0307969, -1 0 0 0.5236, -1 0 0 0.5236, -1 0 0 0.5693, -1 0 0 0.6981, -1 0 0 0.6434, -1 0 0 0.4928, 0 0 1 0, 1 0 0 0.3696, 1 0 0 0.4825, 1 0 0 0.5236, 1 0 0 0.4415, 1 0 0 0.2156, 1 0 0 0.0924005 ] } Shape { appearance Appearance { material USE _95 texture USE _96 } geometry DEF Dude_Leg1_L02-FACES IndexedFaceSet { coord DEF Dude_Leg1_L02-COORD Coordinate { point [ 0.1286 4.027 0.2677, -4.482 0.2206 0.2677, -2.177 0.2206 6.377, 2.434 0.2206 6.377, 4.739 0.2206 0.2677, 2.434 0.2206 -5.842, -1.911 -10.87 -3.31, -3.822 -10.87 0, -1.911 -10.87 3.31, 1.911 -10.87 3.31, 3.822 -10.87 0, 1.911 -10.87 -3.31, 0 -12.93 0 ] } coordIndex [ 0, 2, 3, -1, 0, 3, 4, -1, 0, 4, 5, -1, 1, 7, 8, -1, 1, 8, 2, -1, 2, 8, 9, -1, 2, 9, 3, -1, 3, 9, 10, -1, 3, 10, 4, -1, 4, 10, 11, -1, 4, 11, 5, -1, 12, 7, 6, -1, 12, 8, 7, -1, 12, 9, 8, -1, 12, 10, 9, -1, 12, 11, 10, -1, 12, 6, 11, -1 ] texCoord TextureCoordinate { point [ 0.499984 1.38776, 0.499984 1.07624, 0 1.07624, 0 1.07624, 0.499984 1.07624, 1 1.07624, 0.792782 0.16859, 0.521892 0.16859, 0.251003 0.16859, 0.251003 0.16859, 0.521892 0.16859, 0.792782 0.16859, 0.521892 0 ] } normalIndex [ ] texCoordIndex [ 0, 2, 3, -1, 0, 3, 4, -1, 0, 4, 5, -1, 1, 7, 8, -1, 1, 8, 2, -1, 2, 8, 9, -1, 2, 9, 3, -1, 3, 9, 10, -1, 3, 10, 4, -1, 4, 10, 11, -1, 4, 11, 5, -1, 12, 7, 6, -1, 12, 8, 7, -1, 12, 9, 8, -1, 12, 10, 9, -1, 12, 11, 10, -1, 12, 6, 11, -1 ] } } DEF Dude_Leg2_L02 Transform { children [ DEF Dude_Leg2_L02-POS-INTERP PositionInterpolator { key [ 0, 0.05128, 0.1026, 0.1538, 0.2051, 0.2564, 0.3077, 0.359, 0.4103, 0.4615, 0.5128, 0.5641, 0.6154, 0.6667, 0.7179, 0.7692, 0.8205, 0.8718, 0.9231, 0.9744, 1 ] keyValue [ 0 -15.74 -7.138, 0 -14.18 -7.953, 0 -12.5 -8.433, 0 -16.15 -6.849, 0 -18.69 -3.783, 0 -19.56 -0.4782, 0 -19.54 -0.7818, 0 -19.05 -2.929, 0 -19.13 -2.707, 0 -19.31 -2.089, 0 -19.46 -1.4, 0 -19.54 -0.7025, 0 -19.57 0, 0 -19.51 -1.052, 0 -19.31 -2.089, 0 -18.99 -3.093, 0 -18.59 -3.974, 0 -18.42 -4.282, 0 -18.11 -4.779, 0 -17.09 -6.024, 0 -16.44 -6.616 ] } DEF Dude_Leg2_L02-ROT-INTERP OrientationInterpolator { key [ 0, 0.1026, 0.2051, 0.2564, 0.3077, 0.359, 0.4103, 0.4615, 0.6154, 0.7692, 0.8205, 0.8718, 0.9231, 0.9744, 1 ] keyValue [ 1 0 0 0.9856, 1 0 0 1.396, 1 0 0 0.4576, 1 0 0 0.0558711, 1 0 0 0.0914196, 1 0 0 0.3491, 1 0 0 0.3217, 1 0 0 0.2464, 0 0 1 0, 1 0 0 0.3696, 1 0 0 0.4825, 1 0 0 0.5236, 1 0 0 0.592, 1 0 0 0.7803, 1 0 0 0.8829 ] } Shape { appearance Appearance { material USE _95 texture USE _96 } geometry DEF Dude_Leg2_L02-FACES IndexedFaceSet { coord DEF Dude_Leg2_L02-COORD Coordinate { point [ 0 10.56 0, -1.911 8.5 -3.31, -3.822 8.5 0, -1.911 8.5 3.31, 1.911 8.5 3.31, 3.822 8.5 0, 1.911 8.5 -3.31, -1.026 -1.985 1.778, 1.026 -1.985 1.778, 2.053 -1.985 0, 1.026 -1.985 -1.778, 0 -3.093 0 ] } coordIndex [ 0, 1, 2, -1, 0, 2, 3, -1, 0, 3, 4, -1, 0, 4, 5, -1, 0, 5, 6, -1, 0, 6, 1, -1, 3, 7, 8, -1, 3, 8, 4, -1, 4, 8, 9, -1, 4, 9, 5, -1, 5, 9, 10, -1, 5, 10, 6, -1, 11, 8, 7, -1, 11, 9, 8, -1, 11, 10, 9, -1 ] texCoord TextureCoordinate { point [ 0.5 1.78611, 0.25 1.51661, 0 1.51661, 0.25 1.51661, 0.75 1.51661, 1 1.51661, 0.75 1.51661, 0.365777 0.14495, 0.634223 0.14495, 0.768577 0.14495, 0.634223 0.14495, 0.5 0 ] } normalIndex [ ] texCoordIndex [ 0, 1, 2, -1, 0, 2, 3, -1, 0, 3, 4, -1, 0, 4, 5, -1, 0, 5, 6, -1, 0, 6, 1, -1, 3, 7, 8, -1, 3, 8, 4, -1, 4, 8, 9, -1, 4, 9, 5, -1, 5, 9, 10, -1, 5, 10, 6, -1, 11, 8, 7, -1, 11, 9, 8, -1, 11, 10, 9, -1 ] } } DEF Dude_Foot_L02 Transform { children [ DEF Dude_Foot_L02-POS-INTERP PositionInterpolator { key [ 0, 0.1026, 0.1538, 0.2051, 0.2564, 0.3077, 0.359, 0.4103, 0.4615, 0.5128, 0.5641, 0.6154 ] keyValue [ 0.187 -4.338 1.607, 0.187 -4.338 1.607, 0.4052 -4.338 1.594, 0.6203 -4.338 1.556, 0.7998 -4.338 1.503, 0.8244 -4.488 1.275, 0.8244 -4.797 0.5949, 0.7868 -4.776 0.6867, 0.6715 -4.703 0.9302, 0.527 -4.603 1.178, 0.3648 -4.48 1.405, 0.187 -4.338 1.607 ] } DEF Dude_Foot_L02-ROT-INTERP OrientationInterpolator { key [ 0, 0.1026, 0.2051, 0.2564, 0.3077, 0.359, 0.4103, 0.4615, 0.5128, 0.5641, 0.6154 ] keyValue [ 0 0 1 0, 0 0 1 0, 0 1 0 0.2347, 0 1 0 0.3351, 0.2509 0.967002 0.0442301 0.3607, 0.701676 0.701676 0.123696 0.4924, 0.701676 0.701676 0.123696 0.4538, 0.701676 0.701676 0.123696 0.3476, 0.701676 0.701676 0.123696 0.231701, 0.701676 0.701676 0.123696 0.1159, 0 0 1 0 ] } DEF Dude_Shoe_L2 Transform { children Shape { appearance Appearance { material USE _95 texture USE _96 } geometry DEF Dude_Foot_L02-FACES IndexedFaceSet { coord DEF Dude_Foot_L02-COORD Coordinate { point [ -0.8629 0.2 -0.6807, 0.3574 0.2 -0.442, 0.9394 0.2 -1.097, -1.287 -0.8642 3.264, 0.6966 -0.8642 3.112, 1.781 -0.8642 0.9369, -2.344 -1.745 2.288, -1.694 -1.745 4.08, 0 -1.745 4.303, 1.694 -1.745 3.123, 2.344 -1.745 1.04, -1.69 -2.665 3.915, 0 -2.665 4.137, 1.69 -2.665 2.96, 2.334 -2.665 0.8919, 0.6243 0.2 -3.158, 1.137 -1.745 -3.678, 0.6152 -1.745 -4.197, -0.6138 -2.665 -4.032, 1.134 -2.665 -3.514, 0.6138 -2.665 -4.032 ] } coordIndex [ 0, 3, 1, -1, 1, 3, 4, -1, 1, 4, 5, -1, 1, 5, 2, -1, 6, 7, 3, -1, 6, 3, 0, -1, 3, 7, 8, -1, 3, 8, 4, -1, 4, 8, 9, -1, 4, 9, 5, -1, 5, 9, 10, -1, 15, 16, 17, -1, 6, 11, 7, -1, 7, 11, 12, -1, 7, 12, 8, -1, 8, 12, 13, -1, 8, 13, 9, -1, 9, 13, 14, -1, 9, 14, 10, -1, 16, 19, 20, -1, 16, 20, 17, -1, 12, 18, 13, -1, 13, 18, 14, -1, 19, 18, 20, -1, 2, 5, 15, -1, 5, 10, 16, -1, 16, 15, 5, -1, 10, 14, 19, -1, 19, 16, 10, -1, 18, 19, 14, -1 ] texCoord TextureCoordinate { point [ 0.315934 1.06308, 0.576237 1.01216, 0.700384 1.15188, 0.225469 0.22163, 0.648592 0.254053, 0.879906 0.718025, 0 0.429821, 0.138652 0.0475683, 0.5 0, 0.861348 0.251706, 1 0.696032, 0.139505 0.0827645, 0.5 0.0354095, 0.860495 0.286476, 0.997867 0.727624, 0.63317 1.59151, 0.742534 1.70243, 0.631229 1.81314, 0.36907 1.77794, 0.741894 1.66745, 0.63093 1.77794 ] } normalIndex [ ] texCoordIndex [ 0, 3, 1, -1, 1, 3, 4, -1, 1, 4, 5, -1, 1, 5, 2, -1, 6, 7, 3, -1, 6, 3, 0, -1, 3, 7, 8, -1, 3, 8, 4, -1, 4, 8, 9, -1, 4, 9, 5, -1, 5, 9, 10, -1, 15, 16, 17, -1, 6, 11, 7, -1, 7, 11, 12, -1, 7, 12, 8, -1, 8, 12, 13, -1, 8, 13, 9, -1, 9, 13, 14, -1, 9, 14, 10, -1, 16, 19, 20, -1, 16, 20, 17, -1, 12, 18, 13, -1, 13, 18, 14, -1, 19, 18, 20, -1, 2, 5, 15, -1, 5, 10, 16, -1, 16, 15, 5, -1, 10, 14, 19, -1, 19, 16, 10, -1, 18, 19, 14, -1 ] } } } DEF Dude_SockL2 Transform { children Shape { appearance Appearance { material USE _95 texture USE _96 } geometry DEF _118 IndexedFaceSet { coord Coordinate { point [ -0.8629 0.2 -0.6807, 0.3574 0.2 -0.442, -0.298 2.747 -0.8237, 0.7842 2.747 -1.309, 0.9394 0.2 -1.097, 0.5507 2.747 -3.119, 0.6243 0.2 -3.158 ] } coordIndex [ 0, 1, 2, -1, 3, 2, 1, -1, 1, 4, 3, -1, 2, 3, 5, -1, 5, 3, 4, -1, 4, 6, 5, -1 ] texCoord TextureCoordinate { point [ 0.0878866 0, 0 0, 0.140538 0.937776, 0.319219 0.937776, 0.241163 0, 0.985641 0.937776, 1 0 ] } normalIndex [ ] texCoordIndex [ 0, 1, 2, -1, 3, 2, 1, -1, 1, 4, 3, -1, 2, 3, 5, -1, 5, 3, 4, -1, 4, 6, 5, -1 ] } } } ] translation 0.187 -4.338 1.607 rotation 0 0 1 0 } ] translation 0 -15.74 -7.138 rotation 1 0 0 0.9856 } ] translation 4.844 -18.81 0.5204 rotation -1 0 0 0.0307969 } DEF Dude_Leg1_R02 Transform { children [ DEF Dude_Leg1_R02-POS-INTERP PositionInterpolator { key [ 0, 0.05128, 0.1026, 0.1538, 0.2051, 0.2564, 0.3077, 0.359, 0.4103, 0.4615, 0.5128, 0.5641, 0.6154, 0.7692, 0.8205, 0.8718, 0.9231, 0.9744, 1 ] keyValue [ -5.237 -18.87 0.5961, -5.237 -18.84 0.5519, -5.237 -18.8 0.5137, -5.237 -18.77 0.4899, -5.237 -18.73 0.4704, -5.237 -18.69 0.4556, -5.237 -18.65 0.4464, -5.237 -18.64 0.4441, -5.237 -18.67 0.4493, -5.237 -18.74 0.4748, -5.237 -18.81 0.5204, -5.237 -18.86 0.5817, -5.237 -18.91 0.6551, -5.237 -18.91 0.6551, -5.237 -18.91 0.6697, -5.237 -18.92 0.712, -5.237 -18.92 0.6938, -5.237 -18.9 0.6454, -5.237 -18.89 0.6202 ] } DEF Dude_Leg1_R02-ROT-INTERP OrientationInterpolator { key [ 0, 0.1026, 0.2564, 0.3077, 0.359, 0.4103, 0.4615, 0.6154, 0.7692, 0.8205, 0.8718, 0.9231, 0.9744, 1 ] keyValue [ -1 0 0 0.3285, 0 0 1 0, 1 0 0 0.3696, 1 0 0 0.4825, 1 0 0 0.5236, 1 0 0 0.4415, 1 0 0 0.2156, -1 0 0 0.5236, -1 0 0 0.5236, -1 0 0 0.5693, -1 0 0 0.6981, -1 0 0 0.6434, -1 0 0 0.4928, -1 0 0 0.4107 ] } Shape { appearance Appearance { material USE _95 texture USE _96 } geometry DEF Dude_Leg1_R02-FACES IndexedFaceSet { coord DEF Dude_Leg1_R02-COORD Coordinate { point [ 0.1286 4.027 0.2677, -2.177 0.2206 6.377, 2.434 0.2206 6.377, 4.739 0.2206 0.2677, 2.434 0.2206 -5.842, -1.911 -10.87 -3.31, -3.822 -10.87 0, -1.911 -10.87 3.31, 1.911 -10.87 3.31, 3.822 -10.87 0, 1.911 -10.87 -3.31, 0 -12.93 0 ] } coordIndex [ 0, 1, 2, -1, 0, 2, 3, -1, 0, 3, 4, -1, 1, 7, 8, -1, 1, 8, 2, -1, 2, 8, 9, -1, 2, 9, 3, -1, 3, 9, 10, -1, 3, 10, 4, -1, 11, 6, 5, -1, 11, 7, 6, -1, 11, 8, 7, -1, 11, 9, 8, -1, 11, 10, 9, -1, 11, 5, 10, -1 ] texCoord TextureCoordinate { point [ 0.499984 1.38776, 0 1.07624, 0 1.07624, 0.499984 1.07624, 1 1.07624, 0.792782 0.16859, 0.521892 0.16859, 0.251003 0.16859, 0.251003 0.16859, 0.521892 0.16859, 0.792782 0.16859, 0.521892 0 ] } normalIndex [ ] texCoordIndex [ 0, 1, 2, -1, 0, 2, 3, -1, 0, 3, 4, -1, 1, 7, 8, -1, 1, 8, 2, -1, 2, 8, 9, -1, 2, 9, 3, -1, 3, 9, 10, -1, 3, 10, 4, -1, 11, 6, 5, -1, 11, 7, 6, -1, 11, 8, 7, -1, 11, 9, 8, -1, 11, 10, 9, -1, 11, 5, 10, -1 ] } } DEF Dude_Leg2_R02 Transform { children [ DEF Dude_Leg2_R02-POS-INTERP PositionInterpolator { key [ 0, 0.05128, 0.1026, 0.1538, 0.2051, 0.2564, 0.3077, 0.359, 0.4103, 0.4615, 0.5128, 0.5641, 0.6154, 0.6667, 0.7179, 0.7692, 0.8205, 0.8718, 0.9231, 0.9744, 1 ] keyValue [ 0 -19.46 -1.4, 0 -19.54 -0.7025, 0 -19.57 0, 0 -19.51 -1.052, 0 -19.31 -2.089, 0 -18.99 -3.093, 0 -18.59 -3.974, 0 -18.42 -4.282, 0 -18.11 -4.779, 0 -17.09 -6.024, 0 -15.74 -7.138, 0 -14.18 -7.953, 0 -12.5 -8.433, 0 -16.15 -6.849, 0 -18.69 -3.783, 0 -19.56 -0.4782, 0 -19.54 -0.7818, 0 -19.05 -2.929, 0 -19.13 -2.707, 0 -19.31 -2.089, 0 -19.39 -1.746 ] } DEF Dude_Leg2_R02-ROT-INTERP OrientationInterpolator { key [ 0, 0.1026, 0.2564, 0.3077, 0.359, 0.4103, 0.4615, 0.6154, 0.7179, 0.7692, 0.8205, 0.8718, 0.9231, 0.9744, 1 ] keyValue [ 1 0 0 0.1643, 0 0 1 0, 1 0 0 0.3696, 1 0 0 0.4825, 1 0 0 0.5236, 1 0 0 0.592, 1 0 0 0.7803, 1 0 0 1.396, 1 0 0 0.4576, 1 0 0 0.0558711, 1 0 0 0.0914196, 1 0 0 0.3491, 1 0 0 0.3217, 1 0 0 0.2464, 1 0 0 0.2053 ] } Shape { appearance Appearance { material USE _95 texture USE _96 } geometry DEF Dude_Leg2_R02-FACES IndexedFaceSet { coord DEF Dude_Leg2_R02-COORD Coordinate { point [ 0 10.56 0, -3.822 8.5 0, -1.911 8.5 3.31, 1.911 8.5 3.31, 3.822 8.5 0, -1.026 -1.985 -1.778, -2.053 -1.985 0, -1.026 -1.985 1.778, 1.026 -1.985 1.778, 2.053 -1.985 0, 1.026 -1.985 -1.778, 0 -3.093 0 ] } coordIndex [ 0, 2, 3, -1, 0, 3, 4, -1, 1, 6, 7, -1, 1, 7, 2, -1, 2, 7, 8, -1, 2, 8, 3, -1, 3, 8, 9, -1, 3, 9, 4, -1, 4, 9, 10, -1, 11, 6, 5, -1, 11, 7, 6, -1, 11, 8, 7, -1, 11, 9, 8, -1, 11, 10, 9, -1, 11, 5, 10, -1 ] texCoord TextureCoordinate { point [ 0.5 1.78611, 0 1.51661, 0.25 1.51661, 0.75 1.51661, 1 1.51661, 0.365777 0.14495, 0.231423 0.14495, 0.365777 0.14495, 0.634223 0.14495, 0.768577 0.14495, 0.634223 0.14495, 0.5 0 ] } normalIndex [ ] texCoordIndex [ 0, 2, 3, -1, 0, 3, 4, -1, 1, 6, 7, -1, 1, 7, 2, -1, 2, 7, 8, -1, 2, 8, 3, -1, 3, 8, 9, -1, 3, 9, 4, -1, 4, 9, 10, -1, 11, 6, 5, -1, 11, 7, 6, -1, 11, 8, 7, -1, 11, 9, 8, -1, 11, 10, 9, -1, 11, 5, 10, -1 ] } } DEF Dude_Foot_R02 Transform { children [ DEF Dude_Foot_R02-POS-INTERP PositionInterpolator { key [ 0, 0.05128, 0.1026, 0.6154, 0.6667, 0.7179, 0.7692, 0.8205, 0.8718, 0.9231, 0.9744, 1 ] keyValue [ -0.2665 -4.603 1.178, -0.1043 -4.48 1.405, 0.07348 -4.338 1.607, 0.07348 -4.338 1.607, -0.1447 -4.338 1.594, -0.3598 -4.338 1.556, -0.5393 -4.338 1.503, -0.5638 -4.488 1.275, -0.5638 -4.797 0.5949, -0.5263 -4.776 0.6867, -0.411 -4.703 0.9302, -0.3411 -4.656 1.057 ] } DEF Dude_Foot_R02-ROT-INTERP OrientationInterpolator { key [ 0, 0.05128, 0.1026, 0.6154, 0.7179, 0.7692, 0.8205, 0.8718, 0.9231, 0.9744, 1 ] keyValue [ 0.701676 -0.701676 -0.123696 0.231701, 0.701676 -0.701676 -0.123696 0.1159, 0 0 1 0, 0 0 1 0, 0 -1 0 0.2347, 0 -1 0 0.3351, 0.2509 -0.967002 -0.0442301 0.3607, 0.701676 -0.701676 -0.123696 0.4924, 0.701676 -0.701676 -0.123696 0.4538, 0.701676 -0.701676 -0.123696 0.3476, 0.701676 -0.701676 -0.123696 0.2896 ] } DEF Dude_Shoe_R2 Transform { children Shape { appearance Appearance { material USE _95 texture USE _96 } geometry DEF Dude_Foot_R02-FACES IndexedFaceSet { coord DEF Dude_Foot_R02-COORD Coordinate { point [ 0.8629 0.2 -0.6807, 1.287 -0.8642 3.264, -0.6966 -0.8642 3.112, 2.344 -1.745 2.288, 1.694 -1.745 4.08, 0 -1.745 4.303, -1.694 -1.745 3.123, -2.344 -1.745 1.04, 2.334 -2.665 2.128, 1.69 -2.665 3.915, 0 -2.665 4.137, -1.69 -2.665 2.96, -2.334 -2.665 0.8919, 0.6152 -1.745 -4.197, 1.15 -0.8642 -2.738, 1.137 -1.745 -3.678, -1.137 -1.745 -3.678, -0.6152 -1.745 -4.197, 0.6138 -2.665 -4.032, 1.134 -2.665 -3.514, -1.134 -2.665 -3.514, -0.6138 -2.665 -4.032, 0.7195 2.747 -2.992, 0.298 2.747 -0.8237 ] } coordIndex [ 15, 13, 14, -1, 4, 3, 1, -1, 1, 3, 0, -1, 4, 1, 5, -1, 5, 1, 2, -1, 5, 2, 6, -1, 18, 13, 19, -1, 19, 13, 15, -1, 8, 3, 9, -1, 9, 3, 4, -1, 9, 4, 10, -1, 10, 4, 5, -1, 10, 5, 11, -1, 11, 5, 6, -1, 11, 6, 12, -1, 12, 6, 7, -1, 20, 16, 21, -1, 21, 16, 17, -1, 21, 17, 18, -1, 18, 17, 13, -1, 18, 8, 9, -1, 18, 9, 10, -1, 18, 10, 11, -1, 18, 11, 12, -1, 18, 20, 21, -1, 0, 3, 14, -1, 15, 14, 3, -1, 3, 8, 15, -1, 19, 15, 8, -1, 12, 7, 20, -1, 8, 18, 19, -1, 20, 18, 12, -1, 0, 14, 23, -1, 22, 23, 14, -1 ] texCoord TextureCoordinate { point [ 0.586318 0.337059, 0.122235 0.211859, 0.140118 0.211859, 0.237059 0.108235, 0.0262353 0.108235, 0 0.108235, 0.138824 0.108235, 0.383882 0.108235, 0.255882 0, 0.0456471 0, 0.0195294 0, 0.158 0, 0.401306 0, 1 0.108235, 0.828353 0.211859, 0.938941 0.108235, 0.938941 0.108235, 1 0.108235, 0.980588 0, 0.919647 0, 0.919647 0, 0.980588 0, 0.858235 0.636706, 0.603141 0.636706 ] } normalIndex [ ] texCoordIndex [ 15, 13, 14, -1, 4, 3, 1, -1, 1, 3, 0, -1, 4, 1, 5, -1, 5, 1, 2, -1, 5, 2, 6, -1, 18, 13, 19, -1, 19, 13, 15, -1, 8, 3, 9, -1, 9, 3, 4, -1, 9, 4, 10, -1, 10, 4, 5, -1, 10, 5, 11, -1, 11, 5, 6, -1, 11, 6, 12, -1, 12, 6, 7, -1, 20, 16, 21, -1, 21, 16, 17, -1, 21, 17, 18, -1, 18, 17, 13, -1, 18, 8, 9, -1, 18, 9, 10, -1, 18, 10, 11, -1, 18, 11, 12, -1, 18, 20, 21, -1, 0, 3, 14, -1, 15, 14, 3, -1, 3, 8, 15, -1, 19, 15, 8, -1, 12, 7, 20, -1, 8, 18, 19, -1, 20, 18, 12, -1, 0, 14, 23, -1, 22, 23, 14, -1 ] } } } DEF Dude_Sock_R2 Transform { children Shape { appearance Appearance { material USE _95 texture USE _96 } geometry DEF _131 IndexedFaceSet { coord Coordinate { point [ -0.7842 2.747 -1.309, -0.5507 2.747 -3.119, -0.9394 0.2 -1.097, -0.3574 0.2 -0.442, 0.298 2.747 -0.8237, 0.8629 0.2 -0.6807, 0.7195 2.747 -2.992 ] } coordIndex [ 0, 1, 2, -1, 2, 3, 0, -1, 0, 4, 1, -1, 4, 0, 3, -1, 3, 5, 4, -1, 6, 1, 4, -1 ] texCoord TextureCoordinate { point [ 0.32387 0.951438, 1 0.951438, 0.244677 0, 0 0, 0.142585 0.951438, 0.089167 0, 0.952559 0.951438 ] } normalIndex [ ] texCoordIndex [ 0, 1, 2, -1, 2, 3, 0, -1, 0, 4, 1, -1, 4, 0, 3, -1, 3, 5, 4, -1, 6, 1, 4, -1 ] } } } ] translation -0.2665 -4.603 1.178 rotation 0.701676 -0.701676 -0.123696 0.231701 } ] translation 0 -19.46 -1.4 rotation 1 0 0 0.1643 } ] translation -5.237 -18.87 0.5961 rotation -1 0 0 0.3285 } DEF Dude_Shirt2 Transform { children Shape { appearance Appearance { material USE _95 texture USE _96 } geometry DEF _132 IndexedFaceSet { coord Coordinate { point [ 0 9.81 3.066, -2.863 6.976 4.269, -2.403 1.887 7.394, 2.863 6.976 4.269, 2.403 1.887 7.394, -1.848 9.81 2.695, -0.9039 11.23 2.106, 1.848 9.81 2.695, 0.9039 11.23 2.106, 0.913 12.64 1.244, -0.913 12.64 1.244, 0.903898 11.23 2.106, 0.912998 12.64 1.244, -2.18581e-006 12.64 1.54, -0.913002 12.64 1.244, -0.903902 11.23 2.106 ] } coordIndex [ 0, 1, 2, -1, 3, 0, 4, -1, 0, 5, 1, -1, 0, 6, 5, -1, 7, 0, 3, -1, 8, 0, 7, -1, 7, 9, 8, -1, 10, 5, 6, -1, 11, 12, 13, -1, 14, 15, 13, -1 ] texCoord TextureCoordinate { point [ 0.70374 1.28829, 0.50813 0.82748, 0 0, 0.50813 0.82748, 0 0, 0.764065 1.28829, 0.859837 1.51919, 0.764065 1.28829, 0.859837 1.51919, 1 1.74846, 1 1.74846, 0.859837 1.51919, 1 1.74846, 0.95187 1.74846, 1 1.74846, 0.859837 1.51919 ] } normalIndex [ ] texCoordIndex [ 0, 1, 2, -1, 3, 0, 4, -1, 0, 5, 1, -1, 0, 6, 5, -1, 7, 0, 3, -1, 8, 0, 7, -1, 7, 9, 8, -1, 10, 5, 6, -1, 11, 12, 13, -1, 14, 15, 13, -1 ] } } } DEF Dude_Neck2 Transform { children Shape { appearance Appearance { material USE _95 texture USE _96 } geometry DEF _133 IndexedFaceSet { coord Coordinate { point [ -1.477 12.64 0.4671, -0.913 12.64 1.244, -1.419 15.09 0.446, -0.8768 15.09 1.192, 0 12.64 1.54, 0 15.09 1.477, 0.8768 15.09 1.192, 0 15.09 1.477, 0.913 12.64 1.244, 1.419 15.09 0.446, 1.477 12.64 0.4671, 0 15.8 -0.01558, -0.8768 15.09 -1.222, 0 15.09 -1.507, -1.419 15.09 -0.4759, 1.419 15.09 -0.4759, 0.8768 15.09 -1.222, -0.913 12.64 -1.269, 0 12.64 -1.566, -1.477 12.64 -0.4928, 1.477 12.64 -0.4928, 0.913 12.64 -1.269 ] } coordIndex [ 0, 1, 2, -1, 3, 2, 1, -1, 1, 4, 3, -1, 5, 3, 4, -1, 6, 7, 4, -1, 4, 8, 6, -1, 9, 6, 8, -1, 8, 10, 9, -1, 11, 7, 6, -1, 11, 6, 9, -1, 5, 11, 3, -1, 3, 11, 2, -1, 12, 11, 13, -1, 2, 11, 14, -1, 14, 11, 12, -1, 2, 14, 0, -1, 11, 9, 15, -1, 15, 9, 10, -1, 11, 15, 16, -1, 11, 16, 13, -1, 12, 13, 17, -1, 18, 17, 13, -1, 19, 0, 14, -1, 14, 12, 19, -1, 17, 19, 12, -1, 10, 20, 15, -1, 16, 15, 20, -1, 20, 21, 16, -1, 13, 16, 21, -1, 21, 18, 13, -1 ] texCoord TextureCoordinate { point [ 0.345428 0, 0.0952994 0, 0.352221 0.788796, 0.112041 0.788796, 0 0, 0.0202833 0.788796, 0.112041 0.788796, 0.0202833 0.788796, 0.0952994 0, 0.352221 0.788796, 0.345428 0, 0.500831 1.01739, 0.889247 0.788796, 0.981004 0.788796, 0.649034 0.788796, 0.649034 0.788796, 0.889247 0.788796, 0.904379 0, 1 0, 0.654475 0, 0.654475 0, 0.904379 0 ] } normalIndex [ ] texCoordIndex [ 0, 1, 2, -1, 3, 2, 1, -1, 1, 4, 3, -1, 5, 3, 4, -1, 6, 7, 4, -1, 4, 8, 6, -1, 9, 6, 8, -1, 8, 10, 9, -1, 11, 7, 6, -1, 11, 6, 9, -1, 5, 11, 3, -1, 3, 11, 2, -1, 12, 11, 13, -1, 2, 11, 14, -1, 14, 11, 12, -1, 2, 14, 0, -1, 11, 9, 15, -1, 15, 9, 10, -1, 11, 15, 16, -1, 11, 16, 13, -1, 12, 13, 17, -1, 18, 17, 13, -1, 19, 0, 14, -1, 14, 12, 19, -1, 17, 19, 12, -1, 10, 20, 15, -1, 16, 15, 20, -1, 20, 21, 16, -1, 13, 16, 21, -1, 21, 18, 13, -1 ] } } } ] translation 0.01393 2.453 -0.108 scale 0.2747 0.2747 0.2747 } DEF Dude_Shadow02 Transform { children [ DEF Dude_Shadow02-POS-INTERP PositionInterpolator { key [ 0, 0.05128, 0.1026, 0.1538, 0.2051, 0.2564, 0.3077, 0.359, 0.4103, 0.4615, 0.5128, 0.5641, 0.6154, 0.6667, 0.7179, 0.7692, 0.8205, 0.8718, 0.9231, 0.9744, 1 ] keyValue [ 0.07977 -10.76 0.1278, 0.07977 -10.71 0.1278, 0.07977 -10.69 0.1278, 0.07977 -10.74 0.1278, 0.07977 -10.85 0.1278, 0.07977 -10.98 0.1278, 0.07977 -11.09 0.1278, 0.07977 -11.13 0.1278, 0.07977 -11.09 0.1278, 0.07977 -10.98 0.1278, 0.07977 -10.85 0.1278, 0.07977 -10.74 0.1278, 0.07977 -10.69 0.1278, 0.07977 -10.74 0.1278, 0.07977 -10.85 0.1278, 0.07977 -10.98 0.1278, 0.07977 -11.09 0.1278, 0.07977 -11.13 0.1278, 0.07977 -11.09 0.1278, 0.07977 -10.98 0.1278, 0.07977 -10.91 0.1278 ] } DEF Dude_Shadow02-SCALE-INTERP PositionInterpolator { key [ 0, 0.05128, 0.1026, 0.1538, 0.2051, 0.2564, 0.3077, 0.359, 0.4103, 0.4615, 0.5128, 0.5641, 0.6154, 0.6667, 0.7179, 0.7692, 0.8205, 0.8718, 0.9231, 0.9744, 1 ] keyValue [ 0.1407 0.1407 0.1407, 0.134 0.134 0.134, 0.1317 0.1317 0.1317, 0.1376 0.1376 0.1376, 0.1516 0.1516 0.1516, 0.1683 0.1683 0.1683, 0.1823 0.1823 0.1823, 0.1882 0.1882 0.1882, 0.1823 0.1823 0.1823, 0.1683 0.1683 0.1683, 0.1516 0.1516 0.1516, 0.1376 0.1376 0.1376, 0.1317 0.1317 0.1317, 0.1376 0.1376 0.1376, 0.1516 0.1516 0.1516, 0.1683 0.1683 0.1683, 0.1823 0.1823 0.1823, 0.1882 0.1882 0.1882, 0.1823 0.1823 0.1823, 0.1683 0.1683 0.1683, 0.1599 0.1599 0.1599 ] } Shape { appearance Appearance { texture ImageTexture { url "../images/shared/round_fake_shadow.jpg" } } geometry DEF Dude_Shadow02-FACES IndexedFaceSet { coord DEF Dude_Shadow02-COORD Coordinate { point [ 24.47 7.828 -24.89, -24.47 7.828 -24.89, -24.47 7.828 24.89, 24.47 7.828 24.89 ] } coordIndex [ 0, 1, 2, -1, 0, 2, 3, -1 ] texCoord DEF Dude_Shadow02-TEXCOORD TextureCoordinate { point [ 0.9995 0.9995, 0.0004997 0.9995, 0.0004995 0.0004997, 0.9995 0.0004996 ] } normalIndex [ ] texCoordIndex [ 0, 1, 2, -1, 0, 2, 3, -1 ] } } ] translation 0.07977 -10.76 0.1278 scale 0.1407 0.1407 0.1407 scaleOrientation 0 0 1 0 } ] translation -53.09 25.1 -41.23 scale 3.64 3.64 3.64 } ROUTE Dude_Dummy-TIMER.fraction_changed TO Dude_Body-POS-INTERP.set_fraction ROUTE Dude_Dummy-TIMER.fraction_changed TO Dude_Head-POS-INTERP.set_fraction ROUTE Dude_Dummy-TIMER.fraction_changed TO Dude_Head-ROT-INTERP.set_fraction ROUTE Dude_Head-POS-INTERP.value_changed TO Dude_Head.set_translation ROUTE Dude_Head-ROT-INTERP.value_changed TO Dude_Head.set_rotation ROUTE Dude_Dummy-TIMER.fraction_changed TO Dude_Leg1_L-POS-INTERP.set_fraction ROUTE Dude_Dummy-TIMER.fraction_changed TO Dude_Leg1_L-ROT-INTERP.set_fraction ROUTE Dude_Dummy-TIMER.fraction_changed TO Dude_Leg2_L-POS-INTERP.set_fraction ROUTE Dude_Dummy-TIMER.fraction_changed TO Dude_Leg2_L-ROT-INTERP.set_fraction ROUTE Dude_Dummy-TIMER.fraction_changed TO Dude_Foot_L-POS-INTERP.set_fraction ROUTE Dude_Dummy-TIMER.fraction_changed TO Dude_Foot_L-ROT-INTERP.set_fraction ROUTE Dude_Foot_L-POS-INTERP.value_changed TO Dude_Foot_L.set_translation ROUTE Dude_Foot_L-ROT-INTERP.value_changed TO Dude_Foot_L.set_rotation ROUTE Dude_Leg2_L-POS-INTERP.value_changed TO Dude_Leg2_L.set_translation ROUTE Dude_Leg2_L-ROT-INTERP.value_changed TO Dude_Leg2_L.set_rotation ROUTE Dude_Leg1_L-POS-INTERP.value_changed TO Dude_Leg1_L.set_translation ROUTE Dude_Leg1_L-ROT-INTERP.value_changed TO Dude_Leg1_L.set_rotation ROUTE Dude_Dummy-TIMER.fraction_changed TO Dude_Leg1_R-POS-INTERP.set_fraction ROUTE Dude_Dummy-TIMER.fraction_changed TO Dude_Leg1_R-ROT-INTERP.set_fraction ROUTE Dude_Dummy-TIMER.fraction_changed TO Dude_Leg2_R-POS-INTERP.set_fraction ROUTE Dude_Dummy-TIMER.fraction_changed TO Dude_Leg2_R-ROT-INTERP.set_fraction ROUTE Dude_Dummy-TIMER.fraction_changed TO Dude_Foot_R-POS-INTERP.set_fraction ROUTE Dude_Dummy-TIMER.fraction_changed TO Dude_Foot_R-ROT-INTERP.set_fraction ROUTE Dude_Foot_R-POS-INTERP.value_changed TO Dude_Foot_R.set_translation ROUTE Dude_Foot_R-ROT-INTERP.value_changed TO Dude_Foot_R.set_rotation ROUTE Dude_Leg2_R-POS-INTERP.value_changed TO Dude_Leg2_R.set_translation ROUTE Dude_Leg2_R-ROT-INTERP.value_changed TO Dude_Leg2_R.set_rotation ROUTE Dude_Leg1_R-POS-INTERP.value_changed TO Dude_Leg1_R.set_translation ROUTE Dude_Leg1_R-ROT-INTERP.value_changed TO Dude_Leg1_R.set_rotation ROUTE Dude_Body-POS-INTERP.value_changed TO Dude_Body.set_translation ROUTE Dude_Dummy-TIMER.fraction_changed TO Dude_Shadow-POS-INTERP.set_fraction ROUTE Dude_Dummy-TIMER.fraction_changed TO Dude_Shadow-SCALE-INTERP.set_fraction ROUTE Dude_Shadow-POS-INTERP.value_changed TO Dude_Shadow.set_translation ROUTE Dude_Shadow-SCALE-INTERP.value_changed TO Dude_Shadow.set_scale ROUTE Dude_Dummy01-TIMER.fraction_changed TO Dude_Body01-POS-INTERP.set_fraction ROUTE Dude_Dummy01-TIMER.fraction_changed TO Dude_Head01-POS-INTERP.set_fraction ROUTE Dude_Dummy01-TIMER.fraction_changed TO Dude_Head01-ROT-INTERP.set_fraction ROUTE Dude_Head01-POS-INTERP.value_changed TO Dude_Head01.set_translation ROUTE Dude_Head01-ROT-INTERP.value_changed TO Dude_Head01.set_rotation ROUTE Dude_Dummy01-TIMER.fraction_changed TO Dude_Leg1_L01-POS-INTERP.set_fraction ROUTE Dude_Dummy01-TIMER.fraction_changed TO Dude_Leg1_L01-ROT-INTERP.set_fraction ROUTE Dude_Dummy01-TIMER.fraction_changed TO Dude_Leg2_L01-POS-INTERP.set_fraction ROUTE Dude_Dummy01-TIMER.fraction_changed TO Dude_Leg2_L01-ROT-INTERP.set_fraction ROUTE Dude_Dummy01-TIMER.fraction_changed TO Dude_Foot_L01-POS-INTERP.set_fraction ROUTE Dude_Dummy01-TIMER.fraction_changed TO Dude_Foot_L01-ROT-INTERP.set_fraction ROUTE Dude_Foot_L01-POS-INTERP.value_changed TO Dude_Foot_L01.set_translation ROUTE Dude_Foot_L01-ROT-INTERP.value_changed TO Dude_Foot_L01.set_rotation ROUTE Dude_Leg2_L01-POS-INTERP.value_changed TO Dude_Leg2_L01.set_translation ROUTE Dude_Leg2_L01-ROT-INTERP.value_changed TO Dude_Leg2_L01.set_rotation ROUTE Dude_Leg1_L01-POS-INTERP.value_changed TO Dude_Leg1_L01.set_translation ROUTE Dude_Leg1_L01-ROT-INTERP.value_changed TO Dude_Leg1_L01.set_rotation ROUTE Dude_Dummy01-TIMER.fraction_changed TO Dude_Leg1_R01-POS-INTERP.set_fraction ROUTE Dude_Dummy01-TIMER.fraction_changed TO Dude_Leg1_R01-ROT-INTERP.set_fraction ROUTE Dude_Dummy01-TIMER.fraction_changed TO Dude_Leg2_R01-POS-INTERP.set_fraction ROUTE Dude_Dummy01-TIMER.fraction_changed TO Dude_Leg2_R01-ROT-INTERP.set_fraction ROUTE Dude_Dummy01-TIMER.fraction_changed TO Dude_Foot_R01-POS-INTERP.set_fraction ROUTE Dude_Dummy01-TIMER.fraction_changed TO Dude_Foot_R01-ROT-INTERP.set_fraction ROUTE Dude_Foot_R01-POS-INTERP.value_changed TO Dude_Foot_R01.set_translation ROUTE Dude_Foot_R01-ROT-INTERP.value_changed TO Dude_Foot_R01.set_rotation ROUTE Dude_Leg2_R01-POS-INTERP.value_changed TO Dude_Leg2_R01.set_translation ROUTE Dude_Leg2_R01-ROT-INTERP.value_changed TO Dude_Leg2_R01.set_rotation ROUTE Dude_Leg1_R01-POS-INTERP.value_changed TO Dude_Leg1_R01.set_translation ROUTE Dude_Leg1_R01-ROT-INTERP.value_changed TO Dude_Leg1_R01.set_rotation ROUTE Dude_Body01-POS-INTERP.value_changed TO Dude_Body01.set_translation ROUTE Dude_Dummy01-TIMER.fraction_changed TO Dude_Shadow01-POS-INTERP.set_fraction ROUTE Dude_Dummy01-TIMER.fraction_changed TO Dude_Shadow01-SCALE-INTERP.set_fraction ROUTE Dude_Shadow01-POS-INTERP.value_changed TO Dude_Shadow01.set_translation ROUTE Dude_Shadow01-SCALE-INTERP.value_changed TO Dude_Shadow01.set_scale ROUTE Dude_Dummy02-TIMER.fraction_changed TO Dude_Body02-POS-INTERP.set_fraction ROUTE Dude_Dummy02-TIMER.fraction_changed TO Dude_Head02-POS-INTERP.set_fraction ROUTE Dude_Dummy02-TIMER.fraction_changed TO Dude_Head02-ROT-INTERP.set_fraction ROUTE Dude_Head02-POS-INTERP.value_changed TO Dude_Head02.set_translation ROUTE Dude_Head02-ROT-INTERP.value_changed TO Dude_Head02.set_rotation ROUTE Dude_Dummy02-TIMER.fraction_changed TO Dude_Leg1_L02-POS-INTERP.set_fraction ROUTE Dude_Dummy02-TIMER.fraction_changed TO Dude_Leg1_L02-ROT-INTERP.set_fraction ROUTE Dude_Dummy02-TIMER.fraction_changed TO Dude_Leg2_L02-POS-INTERP.set_fraction ROUTE Dude_Dummy02-TIMER.fraction_changed TO Dude_Leg2_L02-ROT-INTERP.set_fraction ROUTE Dude_Dummy02-TIMER.fraction_changed TO Dude_Foot_L02-POS-INTERP.set_fraction ROUTE Dude_Dummy02-TIMER.fraction_changed TO Dude_Foot_L02-ROT-INTERP.set_fraction ROUTE Dude_Foot_L02-POS-INTERP.value_changed TO Dude_Foot_L02.set_translation ROUTE Dude_Foot_L02-ROT-INTERP.value_changed TO Dude_Foot_L02.set_rotation ROUTE Dude_Leg2_L02-POS-INTERP.value_changed TO Dude_Leg2_L02.set_translation ROUTE Dude_Leg2_L02-ROT-INTERP.value_changed TO Dude_Leg2_L02.set_rotation ROUTE Dude_Leg1_L02-POS-INTERP.value_changed TO Dude_Leg1_L02.set_translation ROUTE Dude_Leg1_L02-ROT-INTERP.value_changed TO Dude_Leg1_L02.set_rotation ROUTE Dude_Dummy02-TIMER.fraction_changed TO Dude_Leg1_R02-POS-INTERP.set_fraction ROUTE Dude_Dummy02-TIMER.fraction_changed TO Dude_Leg1_R02-ROT-INTERP.set_fraction ROUTE Dude_Dummy02-TIMER.fraction_changed TO Dude_Leg2_R02-POS-INTERP.set_fraction ROUTE Dude_Dummy02-TIMER.fraction_changed TO Dude_Leg2_R02-ROT-INTERP.set_fraction ROUTE Dude_Dummy02-TIMER.fraction_changed TO Dude_Foot_R02-POS-INTERP.set_fraction ROUTE Dude_Dummy02-TIMER.fraction_changed TO Dude_Foot_R02-ROT-INTERP.set_fraction ROUTE Dude_Foot_R02-POS-INTERP.value_changed TO Dude_Foot_R02.set_translation ROUTE Dude_Foot_R02-ROT-INTERP.value_changed TO Dude_Foot_R02.set_rotation ROUTE Dude_Leg2_R02-POS-INTERP.value_changed TO Dude_Leg2_R02.set_translation ROUTE Dude_Leg2_R02-ROT-INTERP.value_changed TO Dude_Leg2_R02.set_rotation ROUTE Dude_Leg1_R02-POS-INTERP.value_changed TO Dude_Leg1_R02.set_translation ROUTE Dude_Leg1_R02-ROT-INTERP.value_changed TO Dude_Leg1_R02.set_rotation ROUTE Dude_Body02-POS-INTERP.value_changed TO Dude_Body02.set_translation ROUTE Dude_Dummy02-TIMER.fraction_changed TO Dude_Shadow02-POS-INTERP.set_fraction ROUTE Dude_Dummy02-TIMER.fraction_changed TO Dude_Shadow02-SCALE-INTERP.set_fraction ROUTE Dude_Shadow02-POS-INTERP.value_changed TO Dude_Shadow02.set_translation ROUTE Dude_Shadow02-SCALE-INTERP.value_changed TO Dude_Shadow02.set_scale