#VRML V2.0 utf8 DEF BG Background{ color 1 1 1 } Transform{ translation -12 10 0 children[ Shape{ geometry Box{ size 20 20 20 } appearance Appearance{ material DEF BOX_MAT Material{ diffuseColor 1 0 0 transparency 0 } } } ] } Transform{ translation -18 10 -6 scale 7.5 7.5 7.5 children[ Shape{ geometry MultiMesh { coord Coordinate { point [ -1 1 1, -1 -1 1, 1 1 1, 1 -1 1, 1 1 -1, 1 -1 -1, -1 1 -1, -1 -1 -1 ] } coordIndex [ 0, 1, 3, 2, -1, 4, 5, 7, 6, -1, 6, 7, 1, 0, -1, 2, 3, 5, 4, -1, 6, 0, 2, 4, -1, 1, 7, 5, 3, -1 ] } appearance Appearance{ material Material{ diffuseColor 0 0 1 transparency 0 } } } ] } DEF Combo_Dummy-TIMER TimeSensor{ cycleInterval 2.667 loop TRUE } DEF Camera01 Viewpoint{ fieldOfView 0.6024 position 36.45 22.24 -53.66 orientation -0.031 0.997 0.077 -3.907 description "Camera01" } DEF NavInfo NavigationInfo { headlight true visibilityLimit 39 } DEF VIS_INTERP ScalarInterpolator { key [0, .5, 1 ] keyValue [ 38 45, 38 ] } ROUTE Combo_Dummy-TIMER.fraction_changed TO VIS_INTERP.set_fraction ROUTE VIS_INTERP.value TO NavInfo.visibilityLimit