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Shout3D Nodes Reference


Geometry

Abstract Node


Introduction

The Geometry node is an abstract node that serves as the base class for all nodes that represent geometric objects in a scene. All subclasses of Geometry are legal and valid values for the geometry field of the Shape node.

Link to Javadocs.


Fields

color

NodeField color

USAGE = COLOR_NODE
DEFAULT = null

A Color node containing a list of RBG color values.

If this field is null, the geometry is rendered normally, using the material and texture values in the applicable Appearance or MultiAppearance node.


coord

NodeField coord

USAGE = COORDINATE_NODE
DEFAULT = null

Contains a Coordinate node specifying the vertices.


Methods

onFieldChange

void onFieldChange(Field theField, java.lang.Object userData)


Notes


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