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The Geometry node is an abstract node that serves as the base class for all nodes that represent geometric objects in a scene. All subclasses of Geometry are legal and valid values for the geometry
field of the Shape node.
Link to Javadocs.
color
NodeField color
USAGE = COLOR_NODE DEFAULT = null
A Color node containing a list of RBG color values.
If this field is null, the geometry is rendered normally, using the material and texture values in the applicable Appearance or MultiAppearance node.
coord
NodeField coord
USAGE = COORDINATE_NODE DEFAULT = null
Contains a Coordinate node specifying the vertices.
onFieldChange
void onFieldChange(Field theField, java.lang.Object userData)
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