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Shout3D™ 2.5 Specification

 

Contents

This set of documents describes the various elements of Shout3D scenes and viewers, and how these elements interact. This specification is derived from Shout Interactive's Core X3D Specification, originally submitted to the Web3D Consortium in May 1999, and revised in July 1999.

1. Introduction
2. Concepts
3. Field Types and Field Usage Reference
4. Node Class Reference
5. Programming API
6. Relationship to VRML 97
7. References
8. Java Documentation


Copyright© 1999-2001, Shout3D LLC.